Some thoughts on some reactions I've read in this thread now that I've been playing the game for a few days:
The tutorial problem has not been a problem for me, at least no more than it has been in most recent Nintendo games. Honestly, this is way overstated. Not only can you skip them, but they are all extremely brief even if you choose to read them. Neither has the game been bogged down by dialogue. Why? Because it's a Nintendo rpg and it's supposed to be taken slowly, and because its atmosphere is wonderful and a joy to be in. With a soundtrack this good, I don't mind the slow pace at all.
Speaking of the game's pace, it is slow, but I find it hard to put down nonetheless. I think the game was meant to be played in hour long increments. This is affirmed by menu messages that remind you to take a break every hour or so (as is common in Nintendo games these days). The game seems less repetitive if you consider that it was meant to be played in this way. The gameplay does change every hour or so.
I think most complaints here could be solved by not trying to beat the game in a couple of days. If you were a kid and you bought this game, I think there's a lot to be had for your money here. It's a long adventure. In a handheld RPG like this, I honestly think length is more of a benefit to the game than perfect pacing. I would not usually prioritize length over pacing or variety, but it's not like there is a lack of variety here, however subtle that variety often is.
Very happy with this game and I think its reputation will only grow.