The remake of Paper Mario: The Thousand Year Door was the best selling game of Q1
The data is probably out there but naturally that’s nothing Nintendo discloses. You’d have to check out each third party company’s financial reports and compare numbers I’d assume.By the way, do we know the third(-party) million seller?
Astral Chain actually surpassed Nintendo's expectations, it did better than when they launched Xenoblade on Wii and Wii U, thats a modest success for them.So ToTK was very frontloaded it seems.
And so sad to see those Astral Chain and Bayonetta 3 numbers.
If is not Mario, Zelda, Pokemon, AC or Splatoon, the game doesn’t sell well.
The second highest selling Mario Kart game is Wii at 37.38 million. Really goes to show how much the Wii felt more like a fad then a console people wanted vs the Switch people fully understanding what they're buying and why.
This is an odd take.BotW outselling TotK is a mystery to me.
This is an odd take.
BotW has been selling for 7 years and has been price promoted a dozen times down to as low as $41.99.
TotK is a direct sequel to it, for $10 more, with a bit of a more mixed reception candidly, and it’s only been out a year, with no price promotion yet (because it’s selling fine as is). Under those conditions, its current sales tally is really quite extraordinary, I would say.
But realistically it never had any chance at beating BotW’s total sales, being on the same system. There’s only so many people who would buy “another” open-world 3D Zelda game on the same platform. For every one person who loved BotW there certainly would be a certain percentage that isn’t interested in more of that, or simply didn’t care for it altogether.
So ToTK was very frontloaded it seems.
Even so, that’s also not a mystery.TOTK this year so far: 190K
BOTW this year so far: 200K
That’s what the poster is talking about.
BOTW is also 7 years old. You’d think that by now, its sequel would easily outsell it. TOTK hasn’t even celebrated its second anniversary on the market.Even so, that’s also not a mystery.
BotW is cheaper and occasionally is price-promoted, and is more popular, so long-tail sales exceeding TotK (which is still $70) shouldn’t be surprising or unexpected.
I actually don’t agree in this case. I think BotW is synonymous with the Switch, and when you buy a switch, you’re more likely to buy the original Zelda for it, versus the sequel to it. Much like in the way that Mario 64 went alongside with n64, and Sunshine/Double Dash went alongside GameCubes.BOTW is also 7 years old. You’d think that by now, its sequel would easily outsell it. TOTK hasn’t even celebrated its second anniversary on the market.
It’s not very common for a game to outsell its successor during the same period.
Regardless, to only be selling 190k in a quarter one year after launch isn't exactly evergreen. It doesn't look like it will ever catch up to BotW at this point.I actually don’t agree in this case. I think BotW is synonymous with the Switch, and when you buy a switch, you’re more likely to buy the original Zelda for it, versus the sequel to it. Much like in the way that Mario 64 went alongside with n64, and Sunshine/Double Dash went alongside GameCubes.
Only Nintendo would have this data, but I would bet that most of the people that bought BotW in the last quarter were new Switch purchasers, and most of the people that bought TotK last quarter were existing switch owners.
Agreed it's strange it's selling more, I can assume it's because it's the "it" game and TotK is a sequel and people want to play the og.BotW outselling TotK is a mystery to me.
Personally I think that’s partially due to XC2 being kind of trash. I know folks here will disagree but quite a few people disliked both gameplay and design aspects of that game.Xenoblade Chronicles 3 by Monolith Soft, even if kinda meh, has very low sales for what is probably Nintendo's best studio. I don't think it's concerning given that they have teams helping a lot on EPD's projects, but it just feels sad to see.
I agree with what you said, but BOTW sold more this quarter, which is weird because more people have already played it. It'd be like GTA4 out selling GTA5 or something.Strong performance from Paper Mario, FUCK YES!
BotW was a phenomenon. TotK is a better game, but didn't capture the zeitgeist like BotW and the Switch did at launch.
Is the Switch Lite a "console"?
There is no way the Switch won't pass the PS2 in lifetime sales. This is crazy. The PS2 was only at 117 million at this point.
I know I'm weird, but I stopped playing because of the font. yes.Personally I think that’s partially due to XC2 being kind of trash. I know folks here will disagree but quite a few people disliked both gameplay and design aspects of that game.
It was super hard to read in handheld mode.I know I'm weird, but I stopped playing because of the font. yes.
When The PS3 released it was $600 and at the same time the PS2 was around $100 which made the old PS2 still very attractive despite it's younger brother replacing it. There is no way there is going to be such a huge price difference between Switch and Switch 2 when Switch 2 comes to the market and for this reason no console will ever have the tail of sales and longevity the PS2 had. The DS was at 151 million when the PS2 was at 117 million launch aligned and of course the PS2 sold more despite a 34 million deficit.Some takes in this thread, holy crap.
It probably won’t. It should need to stay on the market for about 5 more years at impulse buy price, way after its successor has launched, which is exactly what PS2 did. Nintendo is never going to sell Switch below $149, and they’d rather retire the system before they consider to keep selling it below $200 after its successor is out. And nobody is going to buy a 10-years-old piece of tech these days.
Just do the math. The PS2 sold about 40% of its reported lifetime sales after the launch of the PS3. This is never going to happen today.
I think it's pretty clear and simple. Most people aren't imbeciles willing to dish out $70 to play a glorified DLC. But, hey, it's a open forum, please bless us with your intelligence and intuition and provide us the actual reason such a over hyped reheated game would mysteriously sell less than it's predecessor.Some takes in this thread, holy crap.
It was the font itself, not the readability. It was too designed and juvenile.It was super hard to read in handheld mode.
It's down because profits were down 70% YoY. Not sure it's the best time right now. Maybe 2025.Stock is down right now, good time to buy in
190k at $70 in what is a very slow/ quiet quarter for Nintendo isn’t evergreen? I don’t think Nintendo would agree with that statement. I’m guessing they’re just plenty happy with nearly 200,000 copies sold at full price a year later in a very quiet quarter for them. That’s ~ $14 million USD in revenue. From one game. A year after release. On a 7 year old platform.Regardless, to only be selling 190k in a quarter one year after launch isn't exactly evergreen. It doesn't look like it will ever catch up to BotW at this point.
If they do relaunch it on Switch 2, they should drop some DLC at the same time to stir interest. It doesn't have to be anything crazy--a few QoL improvements, a couple secret shrines or mini bosses dropped into the overworld, or maybe a master mode for the sadists among us. I'd also like to see a next gen exclusive (for the extra processing power) "free build" mode or testing arena where you can assemble crazy contraptions with infinite resources, test them out, and then save your schematics
I'm banking on a spike when Switch 2 is announced next year. Though this is Nintendo so it's equally likely they'll announce Switch U and my money goes down the drainIt's down because profits were down 70% YoY. Not sure it's the best time right now. Maybe 2025.
Nope but i think it's minecraft. Can't think of any other third party (that has a physical version) that can shift one million in 3 months,By the way, do we know the third(-party) million seller?
Hogwarts Legacy maybe.Nope but i think it's minecraft. Can't think of any other third party (that has a physical version) that can shift one million in 3 months,
Might as well. Doesn’t look like the next Switch is coming out anytime soon.Here I am going to buy a Switch OLED for the family this weekend. Waited out for Switch 2 but can’t hold out any longer with the summer roadtrips coming.
Nintendo know they don't get every third party port, so they have to compensate with in-house efforts.
yeah and it isn't that cheap right now. I bought NItendo stock during the Wii U era and made good money. Definitely the time to buy some companies is when they are in a downturn but are otherwise really good well run.I'm banking on a spike when Switch 2 is announced next year. Though this is Nintendo so it's equally likely they'll announce Switch U and my money goes down the drain
Ok but Ragnarok is already $30. And GoW was on the PS4.Guys, the poster said "outselling" as in currently. TOTK sold 190K compared to 200K for BOTW. The fact that BOTW is much older should work against it for ongoing sales, not the other way around. That'd be like GOW 2018 outselling Ragnarok in 2024.
Couple of things, it seems that Globally in the US is still a thing, TOTK is usually around the €45-50 mark in Europe, in the UK has been around 40-45 quids. Japan has also seen some here and there sales for the game.Ok but Ragnarok is already $30. And GoW was on the PS4.
TotK is $70 still and Botw often hits $30-$40. And both games on the same system.
Q18 I believe that good game music is a catalyst for people to play games. Recently, there have been
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utilizing Nintendo's assets by for example, distributing game music via a subscription system?
A18 Furukawa:
Many people have an attachment to game music, and we receive a lot of attention when we
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I believe game music is extremely valuable for expanding the number of people who have access
to Nintendo IP, and would like to consider utilizing it in ways that bring joy to consumers.
Couple of things, it seems that Globally in the US is still a thing, TOTK is usually around the €45-50 mark in Europe, in the UK has been around 40-45 quids. Japan has also seen some here and there sales for the game.
The point is that BOTW is a 7+ years old game.
As for GOW:R, the PS4 version is $30 whilst the PS5 version is $40 and GOW 2018 can be as low as $10, but do you see 2018 outselling Ragnarok?
I agree with what you said, but BOTW sold more this quarter, which is weird because more people have already played it. It'd be like GTA4 out selling GTA5 or something.
No denying it. But the point is you can't please everyone with just their mainstream titles. And as a platform you have to cast a wider net. So Nintendo bought Bayonetta IP even though it never was close to their wheelhouse.
They've just been putting out the best first party content since forever. No outside influences have altered that path.
They did not. That, apparently, was Astral Chain.So Nintendo bought Bayonetta IP even though it never was close to their wheelhouse.
Yup, Bayonetta is still own by Sega. Nintendo funded the second and third game, so those are co-owned by Sega dan Nintendo.They did not. That, apparently, was Astral Chain.
I'd add Smash Bros., Sports and Ring Fit to the things that sell well. Plus there's things like Fire Emblem and Kirby which sell well for what they are.So ToTK was very frontloaded it seems.
And so sad to see those Astral Chain and Bayonetta 3 numbers.
If is not Mario, Zelda, Pokemon, AC or Splatoon, the game doesn’t sell well.
While the numbers are good, the drop Year over year is staggering. It could be a struggle to sell the 13 .8 million units by end of the year. Keep in mind something like 70% of Nintendo annual hardware sales is usually sold in September thru December.
It is clear by these numbers though, especially software sales year over year, people are starting to put the Switch away, ignore it, or are no longer interested.
How long will Nintendo go before announcing Switch 2? October? December? January? March?
I was hyped and no longer am for any of the future hardware from any of the big 3. Maybe with worldwide recession looming, it has stilted my interest. Maybe Cloud is the true way forward. Maybe Apple’s concept of play anywhere is the right path. Who know, maybe. We will see.
Nintendo is walking the razors edge. From a business standpoint I’m curious if they can pull it off! Did they wait too long? Will Nintendo screw up Switch 2 somehow?
From a a fan and business standpoint it is dicey now. It will be hard to meet expectations the longer this goes, and clearly by sales number people are losing interest.
Q1 should have the largest YoY drop of the FY due to TOTK.Pretty much. Switch is doing a little better than half of what they did last year's Q1. If that holds, then they will sell about 8 million units this fiscal year. But even if Nintendo keeps selling Switch when Switch 2 arrives the demand is going to drop significantly so probably closer to 7 million for the year. Does Switch have 5 million sales left in it post-Switch 2 launch? That's the question.
Edit: just saw that Nintendo projects 13.5 million Switch sales this year so I'm probably way off. lol
lolWoah! Woah! Jk.
No,12 million.
Jim said 160m in an interview. Surely that figure has supremacy over official unit numbers released in earnings calls to shareholders?
The discrepancy is due to time. The 155 million figure is as of 31 March 2012. Jim Ryan's figure was lifetime.Last Info we got 160mil + so its around 20.
It's down because profits were down 70% YoY. Not sure it's the best time right now. Maybe 2025.
My point is I think it will continue to decline until 2025. Not saying to buy high.It quite literally is or near the best time to buy in. You don't buy high and sell high, lol.
You do know that you can invest for mor than a few months, right? So long as the company doesn't tank, you'll be fine.
Anyway, I have some long term shares in Nintendo as I believe in them as a company and that what they produce makes the world just that little bit better. I did just buy some more for selling later, once the Switch successor is released.
Thank you for reporting this information. I was wondering whether or not you knew if the Switch has outsold the PlayStation 2 when it comes to total lifetime-to-date units sold in the Americas.IR Information : Sales Data - Dedicated Video Game Sales Units
www.nintendo.co.jp
The remake of Paper Mario: The Thousand Year Door was the best selling game of Q1
Nintendo's earnings release for the 1st quarter of the fiscal year ending March 31st 2025 has been published, this covers the three month period from April 1st to June 30th 2024. Nintendo shipped 2.10 million units of Switch hardware and 30.64 million units of Switch software bringing lifetime totals to 143.42 million for hardware and 1266.46 million for software.
Year over year quarter 1 hardware sales are 1.81 million down from 3.91 million and software sales are 21.56 million down from 52.20 million.
Two titles sold over one million units this quarter, these were new releases Paper Mario: The Thousand Year Door (1.76 million) and Luigi's Mansion 2 HD (1.19 million).
For the current fiscal year Nintendo maintain their Switch forecast of 13.5 million units for hardware and 165 million units for software.
Hardware
Switch Hardware Q1: 2.10m
Regional Split Q1: Japan 790k, Americas 650k, Europe 410k, Other 250k
Model Variants Q1: Standard 530k, Lite 330k, Oled 1.24m
Switch Hardware Total: 143.42m
Regional Split Total: Japan 34.80m, Americas 55.17m, Europe 36.89m, Other 16.56m
Model Variants Total: Standard 93.97m, Lite 23.87m, Oled 25.58m
Global Shipment History (millions)
Software
Switch Software Q1: 30.64m
Regional Split Q1: Japan 6.84m, Americas 12.80m, Europe 8.61m, Other 2.39m
Tie Ratio Q1: 14.59
Switch Software Total: 1266.46m
Regional Split Total: Japan 246.76m, Americas 552.99m, Europe 366.93m, Other 99.79m
Tie Ratio Total: 8.83
Global Shipment History (millions)
Nintendo reports sales data for software charting in the top 10 or that has sold one million or more units within the current fiscal year (from 1 April 2024).
Software Top 10
Total sales followed by the previous total then sales added to the total in Q1
New Releases
- Mario Kart 8 Deluxe: 62.90m (61.97m) + 930k
- Animal Crossing New Horizons: 45.85m (45.36m) + 490k
- Super Smash Bros Ultimate: 34.66m (34.22m) + 440k
- Legend of Zelda Breath of the Wild: 32.05m (31.85m) + 200k
- Super Mario Odyssey: 28.21m (27.96m) + 310k
- Pokémon Sword/Shield: 26.35m (26.27m) + 80k
- Pokémon Scarlet/Violet: 25.29m (24.92M) + 370k
- Super Mario Party: 20.84m (20.66m) + 180k
- Legend of Zelda Tears of the Kingdom: 20.80m (20.61m) + 190k
- New Super Mario Bros. U Deluxe: 17.61m (17.45m) + 160k
Million Sellers not updated this quarter (1st party published)
- Paper Mario: The Thousand Year Door: 1.76m New
- Luigi's Mansion 2 HD: 1.19m New
- Ring Fit Adventure: 15.38m
- Pokémon Let's Go: 15.07m
- Pokémon BD/SP: 15.06m
- Pokemon Legends Arceus: 15.00m
- Luigi's Mansion 3: 14.25m
- Splatoon 2: 13.60m
- Super Mario 3D World + Bowser's Fury: 13.47m
- Super Mario Bros. Wonder: 13.44m
- Nintendo Switch Sports: 13.11m
- Mario Party Superstars: 12.89m
- Splatoon 3: 11.96m
- Super Mario 3D All-Stars: 9.07m
- Super Mario Maker 2: 8.42m
- Kirby and the Forgotten Land: 7.52m
- Legend of Zelda Link's Awakening: 6.63m
- Clubhouse Games: 4.64m
- Donkey Kong Country Tropical Freeze: 4.62m
- Mario Tennis Aces: 4.50m
- Kirby Star Allies: 4.38m
- Legend of Zelda Skyward Sword HD: 4.15m
- Fire Emblem Three Houses: 4.12m
- Hyrule Warriors Age of Calamity: 4.00m
- 1-2 Switch: 3.74m
- Pikmin 4: 3.48m
- Paper Mario Origami King: 3.47m
- Yoshi's Crafted World: 3.35m
- Super Mario RPG: 3.31
- Metroid Dread: 3.07m
- New Pokémon Snap!: 2.74m
- Xenoblade Chronicles 2: 2.74m
- Arms: 2.72m
- Mario Strikers Battle League: 2.63m
- Mario Golf Super Rush: 2.48m
- Pikmin 3 Deluxe: 2.40m
- Captain Toad Treasure Tracker: 2.35m
- Octopath Traveller: 2.08m
- Mario + Rabbids Kingdom Battle: 2.00m
- Pokémon Mystery Dungeon DX: 1.99m
- Big Brain Academy Brain vs Brain: 1.94m
- Xenoblade Chronicles Definitive Edition: 1.91m
- Xenoblade Chronicles 3: 1.91m
- Kirby's Return to Dream Land Deluxe: 1.82m
- Miitopia: 1.79m
- Mario Kart Live Home Circuit: 1.73m
- Fire Emblem Engage: 1.68m
- Marvel Ultimate Alliance 3: 1.60m
- Pokkén Tournament DX: 1.54m
- Nintendo Labo Toy-Con 01 Variety Kit: 1.42m
- Metroid Prime Remastered: 1.36m
- Wario Ware Get it Together!: 1.34m
- Astral Chain: 1.33m
- Dr Kawashima's Brain training: 1.27m
- Bayonetta: 1.24m
- Bayonetta 2: 1.23m
- Princess Peach Showtime! 1.22m
- Game Builder Garage: 1.15m
- Mario Versus Donkey Kong: 1.12m
- Bayonetta 3: 1.09m
- Fire Emblem Warriors Three Hopes: 1.00m
Nintendo Switch hardware shipments compared to some other high selling platforms (millions of units)
I couldn’t agree more! Yo!I'd add Smash Bros., Sports and Ring Fit to the things that sell well. Plus there's things like Fire Emblem and Kirby which sell well for what they are.
Q1 should have the largest YoY drop of the FY due to TOTK.
Having said that. I do believe the Switch needs a price cut and bundles to hit its target.