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Marvel vs Capcom 3: Fate of Two Worlds |OT2| Sold exclusively at Dollar Tree

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Dahbomb

Member
Justin Wong supposedly playing Spider Man/Deadpool/Iron Man (Team Red Ranger as he calls it) at WNF this week. Should be interesting, I am pretty sure his Iron Man is going to beast it up and his other characters won't be any slouch either.

No DHC glitch potential on that team, Unibeam with Spidey and DP should be good. I am thinking JWong will go with some fancy shit with Spidey using DP's Katanarama OTG assist into Wall bounce. He might go for some Web throw shenanigans.
 

Alucrid

Banned
Dahbomb said:
Justin Wong supposedly playing Spider Man/Deadpool/Iron Man (Team Red Ranger as he calls it) at WNF this week. Should be interesting, I am pretty sure his Iron Man is going to beast it up and his other characters won't be any slouch either.

WNF...W-N-F...oh shit, that's tonight!
 
Justin Wong supposedly playing Spider Man/Deadpool/Iron Man (Team Red Ranger as he calls it) at WNF this week. Should be interesting, I am pretty sure his Iron Man is going to beast it up and his other characters won't be any slouch either.

No DHC glitch potential on that team, Unibeam with Spidey and DP should be good. I am thinking JWong will go with some fancy shit with Spidey using DP's Katanarama OTG assist into Wall bounce. He might go for some Web throw shenanigans.
Are you sure he's using Unibeam? When I was playing each character to 30 for titles, this was one of the teams I was using, and I was amazed at how successful I was with Repulsor Blast. Spider-man and Deadpool are both jumpy characters that benefit a lot from the area it covers, and both have the mobility to combo off of it if it connects.

Just a thought!
 

Dahbomb

Member
No, I was just thinking of how he could use that team. I personally would use the Beam assist but I am aware that the Repulsor is good too.

In fact he could have some pretty sick set ups with that team if he has put in the effort in the lab.

Spider Man has had a lot of technology put up but still has an execution barrier to cross. Doing fancy Spidey combos take a lot of effort and most of the time don't do as much damage as something like Taskmaster's much easier BnB combos.. and he can zone to top it off.

The Shoryuken forums has a Tier List discussion on MVC3 and it's like 50 pages in. Was just reading some of the stuff in there, it's like you can tell when a certain tournament took place and people started bringing up certain "points" in favor of a character due to that character's performance in that tournament. Seems to be a general consensus that Magneto/Phoenix/Amaterasu/Dante/Wesker are top 5 though.
 

Dahbomb

Member
2 Marvel tournaments in one day to watch.

Man EVO is going to be really beastly. A lot of people levelling up their shit... game is evolving before my eyes. I really hope to see some beastly C Viper and MODOK play, these characters have MAD potential.
 

Grifter

Member
NerdJosh said:
Wesker is top with wolvie right now imho. Not just the dhc glitch, with throw/airthrow switch proration glitch wesker benefits alot from the system. Also last resort team america lvl 3 xfactor combos.. lolol

hey, you're on gaf now? lemme bum at your place the next time i'm home? =)
 

Lost Fragment

Obsessed with 4chan
DRE Fei said:
Wow, SmoothViper is basically cutting a promo against Noel Brown? Triforce playing the role of Mean Gene?:
http://www.youtube.com/watch?v=IO53kmlDBWM

To be settled at Guard Crush today! In this very ring!
http://www.justin.tv/teamspooky

Predicting that SmoothViper will be on the verge of victory against Noel Brown, then Triforce will sneak up and hit SmoothViper in the back of the head with a steel chair, then Noel will rip off SmoothViper's shirt and spraypaint "EMP" on his back.
 
Dahbomb said:
2 Marvel tournaments in one day to watch.

Man EVO is going to be really beastly. A lot of people levelling up their shit... game is evolving before my eyes. I really hope to see some beastly C Viper and MODOK play, these characters have MAD potential.

Viper is coming along nicely... MarlinPie just showed a bit of what she can do. MODOK is a totally different beast and I'm sure it's going to take a while before someone can do something with him... at least tourney level anyway.
 

JeTmAn81

Member
_dementia said:
gootecksrage was godlike.

I hope someone gifs that.

I think we've all been there. I raged so hard at a recent Marvel loss that I shook my head violently, causing my glasses to fly off and land behind the couch.
 

LakeEarth

Member
It must be annoying to fight that Storm chip strategy in lag. Without lag you can easily punish the ice storm hyper on reaction with chaotic flame after the flash but before it actually activates.
 

Grecco

Member
Im excited to watch both streams now tonight. Glad to see they wont overlap if the East Coast stream starts at 6








(Ponte a trabajar bobolon)
 
LakeEarth said:
It must be annoying to fight that Storm chip strategy in lag. Without lag you can easily punish the ice storm hyper on reaction with chaotic flame after the flash but before it actually activates.
It was weird when he apologized about the lag when his whole strategy was "abuse lag"
 
JeTmAn81 said:
I think we've all been there. I raged so hard at a recent Marvel loss that I shook my head violently, causing my glasses to fly off and land behind the couch.

:lol

I had to restrain myself during a recent training session, I wanted to throw my fucking stick threw the TV :/ Got a real bipolar relationship with this game heh

Funny thing is I never get salty when playing offline, I guess it frustrates me that online some of my losses are not my fault (effin' lag)
 

Ferrio

Banned
LakeEarth said:
It must be annoying to fight that Storm chip strategy in lag. Without lag you can easily punish the ice storm hyper on reaction with chaotic flame after the flash but before it actually activates.

There's a ton of things that are "Fun" online.

Teleports, zoning, instant overheads.
 

rivals

Member
Karsticles said:
Any beam assist is really awesome for Dormammu, but there are a lot of other options too, like Sentinel Force and Jam Session. As great as Doom's Plasma Beam is, it has downsides too:
1) It's not as fast as Magneto's.
2) It hits 8 times, which takes Dormammu's bnb down in damage by ~100K; if you don't use Chaotic Flame at the end of your combo, you're only doing about 250K.
3) DHCing from Dormammu to Doom successfully (meaning you retain most of the damage between the hypers) is only possible in corners.

I think I have around 500 matches using Dormammu and Doom together, and while I still like the duo, I've found other combinations I find more enjoyable.

Awesome thanks for the suggestions. I actually picked up Dante originally (before i played Dorm) and in my many team iterations he was dropped but he was actually my best character. I'm going to play around with them tonight and see how it feels. Thanks again! Once I get a bnb down with each char I'm going to start reading that Dorm thread of yours on SRK, I glanced at it and it looks like it's got a ton of info.
 

Dahbomb

Member
QisTopTier said:
Remove ammy for C.viper and I'll sorta agree

Viper is coming along nicely... MarlinPie just showed a bit of what she can do. MODOK is a totally different beast and I'm sure it's going to take a while before someone can do something with him... at least tourney level anyway.
Not my list, it's just what the guys at SRK are discussing. A lot of people gunning for C Viper (me too, on paper she is top tier to me) but not enough evidence to back her up at the moment. Same with MODOK, he has some mad technology but people haven't put it to use in tournament setting yet. I don't know about Top 5 but Ammy is definitely near the top, maybe like top 10 or something.

One character that seems to be getting a lot of attention right now is Spider Man, esp from the Japanese. He now has a practical BnB that does 700-750K damage without assist. People have discovered that you can TK his Maximum Spider for some sicker combos and you can OTG follow up his Ultimate Web Throw (after an air reset) for some STUPID stuff.

If JWong has some of this technology down then expect to see a lot of Spider Mans from now on.
 

JeTmAn81

Member
NinajHeartless said:
:lol

I had to restrain myself during a recent training session, I wanted to throw my fucking stick threw the TV :/ Got a real bipolar relationship with this game heh

Funny thing is I never get salty when playing offline, I guess it frustrates me that online some of my losses are not my fault (effin' lag)

There aren't many things that make me rage harder than video games, though I think that has more to do with the fact that I don't typically try to compete at other types of games. Once, when attempting to complete Don't Fear The Reaper on expert Rock Band drums, I was thrashing so furiously to try and get through the impossible bridge section that upon failing I screamed and threw my drum stick at the wall. There's still a hole there.
 
No, I was just thinking of how he could use that team. I personally would use the Beam assist but I am aware that the Repulsor is good too.
Ah, we'll see then.

Spider Man has had a lot of technology put up but still has an execution barrier to cross. Doing fancy Spidey combos take a lot of effort and most of the time don't do as much damage as something like Taskmaster's much easier BnB combos.. and he can zone to top it off.
JWong is definitely the guy to bring him out of obscurity. I have started learning Tron Bonne recently, and last night I remarked that a 7 hit combo of j.S, s.H, s.S, sj.M, sj.M, sj.H, sj.S does just as much damage as the much more difficult j.H, s.M, f.M, j.M, j.M, j.H, s.H, s.S, sj.M, sj.M, sj.H, sj.S, c.H, f.H. Oi, this game sometimes. At least I get a lot more meter.

The Shoryuken forums has a Tier List discussion on MVC3 and it's like 50 pages in. Was just reading some of the stuff in there, it's like you can tell when a certain tournament took place and people started bringing up certain "points" in favor of a character due to that character's performance in that tournament. Seems to be a general consensus that Magneto/Phoenix/Amaterasu/Dante/Wesker are top 5 though.[/quote]
I'll play devil's advocate and say this: 3 of those characters are teleporters, which suggests that players simply haven't adjusted just yet to teleporters. Alternatively, teleportation could just be much more powerful than Capcom thought it would be.

One of those characters is Phoenix, and aside from Justin Wong, I haven't seen any player consistently snap her in. Are people afraid of Phoenix, or Dark Phoenix with level 3 X-Factor? Is it Dark Phoenix that's scary, or level 3 X-Factor's effects on her damage (especially feather chip, it's just stupidly high).

Magneto is Magneto; he had a ton of fans from MvC2, and they have flocked to him in this game once more, and thus a ton of his options have been discovered very early. On the other hand, no one even knew Tron Bonne's assist was good until Justin Wong used it on stream, because people didn't even give enough of a crap to try the character out. Everyone was obsessed with Haggar. It wasn't until just a week or two ago that we saw even one video of a competent MODOK player. Viper is definitely a top 5 contender, but we just saw a real Viper player for the first time this week!

I honestly don't take any tier discussions this early seriously. Can you imagine if we never discovered the DHC glitch? Things would be so different. Seth Killian said there are some big things we have yet to discover still...

There aren't many things that make me rage harder than video games, though I think that has more to do with the fact that I don't typically try to compete at other types of games. Once, when attempting to complete Don't Fear The Reaper on expert Rock Band drums, I was thrashing so furiously to try and get through the impossible bridge section that upon failing I screamed and threw my drum stick at the wall. There's still a hole there.
My wife doesn't get why I do this to "relax". She says fighting games are so stressful. Thinking about it, she's right, and I don't really feel relaxed after a day of Marvel, or any other game really. I feel pumped and excited, and I play games because my day is just so boring, I need something to remind me that I'm alive, I need conflict and challenge.
 

Threi

notag
Lost Fragment said:
Predicting that SmoothViper will be on the verge of victory against Noel Brown, then Triforce will sneak up and hit SmoothViper in the back of the head with a steel chair, then Noel will rip off SmoothViper's shirt and spraypaint "EMP" on his back.
then hendrix songs will play out of nowhere
 

Ploid 3.0

Member
JeTmAn81 said:
I think we've all been there. I raged so hard at a recent Marvel loss that I shook my head violently, causing my glasses to fly off and land behind the couch.

marvel-vs-capcom-3-fate-of-two-worlds-20101130011622271.jpg


And your shirt to rip off, pants to shred, and shoes to disappear.
 

Ferrio

Banned
Karsticles said:
Ah, we'll see then.


JWong is definitely the guy to bring him out of obscurity. I have started learning Tron Bonne recently, and last night I remarked that a 7 hit combo of j.S, s.H, s.S, sj.M, sj.M, sj.H, sj.S does just as much damage as the much more difficult j.H, s.M, f.M, j.M, j.M, j.H, s.H, s.S, sj.M, sj.M, sj.H, sj.S, c.H, f.H. Oi, this game sometimes. At least I get a lot more meter.

You get a lot more meter, and most likely bring them to the corner which sets up Trons double hyper, and allows for easier DHCs.

Also I do two reps of the s.M, f.M, j.M, j.M, j.H before the launch.
 

Lost Fragment

Obsessed with 4chan
LeMaximilian said:
Gonna be @ WNF tonight.

I'll do my best to try and brawl with a dood in a full body cast on the stream.

Your next video should be about how to apply your experience playing MvC3 online to offline fights. Real fights.
 

JeTmAn81

Member
Karsticles said:
Ah, we'll see then.
My wife doesn't get why I do this to "relax". She says fighting games are so stressful. Thinking about it, she's right, and I don't really feel relaxed after a day of Marvel, or any other game really. I feel pumped and excited, and I play games because my day is just so boring, I need something to remind me that I'm alive, I need conflict and challenge.


Yeah, I think they're stressful in a good way. I think one-on-one games like this are really good at providing an outlet for competition and challenge to people who might not be able/interested in doing so in other contexts (sports, etc.). I actually don't even mind losing, as long as I'm learning something. If I'm just getting annihilated by some vastly superior player, I'm not getting any better. But I played about 20 matches straight with somebody the other night, despite winning only 6 times. I really didn't mind losing, because we were both improving, adjusting to each other's play styles and strategies. I think I even sent that guy a friend request.
 

Dahbomb

Member
Yeah I am not too keen on the tier list talk either. It's more like a "tier list of the week" than anything else. Game is evolving at a rapid pace and it hasn't even gone through an EVO yet.

On the point of Phoenix, she is hard to deal with and that's no lie. I have tried to incorporate Snap Backs into my game but I run into some problems with that. First is that when I do get a combo in, I want to actually kill that character rather than snapping them in. Usually I can't really do a really long ass combo and end in a snap back, it misses usually so I have to do it early in the combo.

When I do finally snap in Phoenix, she just teleports away and throws a projectile or two and raw tags in the player. It's easy for her to run away, you basically have to attempt a mix up as she is coming in or you will lose your chance. The scenario that ends up happening most of the time is that you basically end up wasting a meter as they basically raw tag in which is covered by one of her homing projectiles.

Then I thought about another thing... why not just kill the crippled team and get Phoenix before she hits 5 bars? Only you have to realize that you start the game with 1 meter already and killing off the two characters will build 2 meters plus killing Phoenix would build like half a meter too. Basically the team has to build like 1.5 meter worth and just let their characters die from there and he gets 5 bars for the DP.

If the player of DP is good then you are fucked if he gets it out. You can only win if you have X Factor and some hyper meter on deck plus some invincible hypers. I have basically won by doing stuff like blocking Phoenix's stuff with Akuma and on block stun activated XFC into his invincible shoryuken hyper or Haggar Lariat XFC into Hyper. If you don't have stuff like that then your entire team gets bodied the moment they appear into the battle.
 

Ferrio

Banned
Dahbomb said:
Then I thought about another thing... why not just kill the crippled team and get Phoenix before she hits 5 bars? Only you have to realize that you start the game with 1 meter already and killing off the two characters will build 2 meters plus killing Phoenix would build like half a meter too. Basically the team has to build like 1.5 meter worth and just let their characters die from there and he gets 5 bars for the DP. .

Cause they're not crippled? The only thing that they might be missing is doing hypers, doesn't mean they aren't any less dangerous.

Snapping in phoenix and making sure she doesn't tag out should be the priority. If she raw tags out, punish the person coming in, if she uses a DHC to tag out, then they're burning meter and you're still ahead.

I don't think she'll be top tier unless people can prove they can have her on point without getting wasted. Since all it takes is that one snap in to ruin your dark pheonix strat.
 

Dahbomb

Member
Easier said than done. Like I said, it's much more difficult when the tag in is covered by her tracking projectiles. You basically can kill her as soon as she's coming in with a mix up situation with certain characters.

Crippled in the sense that they aren't using hypers, DHC trick, down one assist (cause they will never be using Phoenix as assist, just one point and one assist) and X factor with those 2 characters. They can't use Snap backs either. I mean they are easier to take down than a regular team that's for sure because you don't get hit by "touch of death" combos without meter usage... usually.

I will be honest, I need to step up my game a lot but I am not alone in getting owned by Phoenix teams. Looking at Clockw0rk OCV top players with a Phoenix team multiple times in a row says something about Phoenix, even though his starting 2 characters are really solid too.

Speaking of Phoenix on point, it's my goal to make Phoenix work without using Dark Phoenix sometime in my MVC3 career. Basically it involves a lot of rushdown with Healing Shield activated almost all the time. Works well against certain teams and not so well against others. Might even try her on 2nd place so I can DHC glitch into her healing shield. Man the more that I think about it, the more I KNOW that the DHC glitch is going to get taken out.
 
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