DHC glitch is also wearing thin on me. I would say the priority of fixes in the game as far as balance/glitches are concerned:
*Zero Glitch
*X Factor - Top priority is LVL3. It needs to be removed and replaced with current LVL2 at the most. LVL2 becomes LVL1 and LVL1 becomes lesser. 10 seconds on all factors.
All factors need to be the same time length because when their character is at LVL3 XFC and your's is at LVL1, you can't use yours to negate their meaning you will be eating 10 more seconds of XFC block damage.
Speed bonuses should be greatly reduced on all fronts, it is the #1 cause of XF bull shit.
*DHC Glitch - Yeah it's getting pretty ridiculous now. If your team is set up, then you can easily kill a character with the opening combo (because you start off with one and you build one during the combo). I wouldn't have a problem with this if it wasn't so easy to do.
*Other infinites and glitches.
*Any character who still has an infinite after the X Factor nerf should be dealt on a case by case basis.
No need for character balances yet, too early for that shit. Nerfing X factor would automatically nerf a lot of characters (Phoenix especially).
All that stuff dont matter to a character who once he has a move out, he has danm near close to nothing to worry about, and some of the easiest high damage combos, and with hell of a few options to cover space.
His dashes aren't invulnerable and if you read him right you can catch him during one of his moves with a hyper or even an assist with the priority (Tron/Haggar etc). He is still taking massive risks with his shenanigans because generally any BnB combo will kill him outright. His combos aren't THAT damaging if he doesn't have assists to continue his OTG combos or if he isn't powered up.
He is scary when he is backed up by proper assists and has his Clone power up activated. Or when he gets two of your characters in a combo and is sitting on 4 meters plus XF. But then again... a lot of characters are.
Zero is good but other characters are also good.