That's the joke.Fighting 3 Modok in Arcade mode, what were they thinking?
That's the joke.Fighting 3 Modok in Arcade mode, what were they thinking?
ThatCrazyGuy said:I think you are wrong God's Beard. ssf4 is not boring.
~Devil Trigger~ said:Zero is so fuckin bullshit
That actually sounds epic.God's Beard said:Then they should skullgirls that shit and use the DMC combo rating system to enforce infinites. Remove hitstun for similar attacks, add it for variety.
It's possible. I have seen a 4 million LVL3 X Factor combo on one character, so multiply that by 3 and you get 12 million. And that combo didn't even use an infinite nor did it use a powerful X Factor character.God's Beard said:300% is for cowards and pansies. I want to see a combo that takes advantage of a minimum of 3 infinites and two hitstun/damage reset glitches all while juggling 3 characters.
Gimme that 30,000,000 damage.
Dark Phoenix/C.Viper/Dante, make it happen.
Dance Macabre is like the worst move in the game. It's a totally "I am stylin' on you" move.Ogrekiller said:
Crocodile said:As far as I understand it, X-Factor was put in as a comeback mechanic and a "hype" generator. It's one thing to modify bonuses particular characters get at certain levels (does Sentinel need a 220% damage boost AND 130% speed boost? Does Dark Phenoix need to be so random?), but if we start taking out levels or drastically reduce the time duration, it loses its primary purpose. In all the streams I've watched, a level 3 X Factor RARELY OCV's a 3 man team; it will more often then not returns it to a 1v1 situation if the user doesn't just get blown up anyway. Time and time again, the best uses of X Factor have been to make yourself safe, create openings, or 2 for 1 your opponent if you catch an assist. No level of X-Factor has proven to be an auto-win button.
That's so aptly MAHVEL.DryEyeRelief said:Aris said it the best. You don't know if you're winning in this game until you've already won.
C'mon son, that near infinite Wesker Lvl 3 X-Factor gun infinite is pure getting style son. That shit is hype.Dahbomb said:Well that's pretty much what I was talking about. :/
See Capcom put something called Hit Stun Deterioration in this game which has the sole purpose of negating infinites in the game. Infinites don't get me hyped, in fact they get me anti-hyped. And thing is that when you turn on X Factor, you get free infinites off of mashing H (true story, you can mash d/f+H with Dante in X Factor and that's an infinite).
Hell, keep the damage, the speed and the other buffs but don't allow it so that someone can mash to victory. That's just not hype.
I don't think it's too much of an ask and the community has generally been happy with most things in the game.
Dahbomb said:That's so aptly MAHVEL.
DryEyeRelief said:It it was an auto win button then the game would be unplayable. Making the situation a 1 vs 1, after beating your opponents' two other characters, makes it too strong.
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Ferrio said:Ya it really makes the person who was winning actions pointless. You can be beasting someone creating capitalizing on lots of and widdling someone down to one person. Then all it takes is that person just to find ONE/TWO openings (which is even easier do to speed increase) to even it back to 1v1.
Why even play the first half of the match if that shit's possible? It's all just filler.
lol don't i know it. freaking obliterate 2 of the other guys characters and then he comes at me with a level 5 phoenix and destroys me or i get my ass beat down by x factor sentinel.DryEyeRelief said:Aris said it the best. You don't know if you're winning in this game until you've already won.
protip: kill phoenix first.smurfx said:lol don't i know it. freaking obliterate 2 of the other guys characters and then he comes at me with a level 5 phoenix and destroys me or i get my ass beat down by x factor sentinel.
Thank god the gun-loop isn't an infiniteAzureJericho said:Seriously, that needs to be a box quote. :lol
Edit: The gun loop can't get patched out, I will be so mad if it does. Styling against superhumans, deities, demons and regular strong as fuck guys with a regular ass gun is just too Mahvel. :lol
Grifter said:gotta love the "leave everything as is, nothing's too overpowered, in my day..." crowd. they dominate fighter forums and are always glad to spell out their cred and imply that you're a puss.
How can they both dominate!? OWMYHEADGod's Beard said:gotta love the "nerf xxx, lets make it fair" crowd, they dominate forums and are always glad to spell out that casual fans make the money and imply that you're living in the past.
Kimosabae said:Only thing that I disagree with on Beard's behalf is the ignoring of X-Factor. It's cancelling and speed-up elements are cool, but the damage definitely needs a nerfing IMO.
God's Beard said:So what if it does a shit ton of damage? Everybody gets one.
looks like someone needs todralla said:Xfactor is my biggest problem with the gameplay. it's way too effective, it's called "x-factor" not "god mode". speed and damage boost, health regen and no chip? for 20 seconds?? that is an eternity in marvel. all 3 levels should last 8 seconds. 8 seconds is enough to swing momentum in your favor or land a big combo, or prevent chip death, or whatever you need it for.
but seriously the biggest problem in general is the ass online play. i can play someone who lives 20 minutes away from me and it feels like im playing underwater.
It's inconsistent across characters. At least make it uniform.God's Beard said:So what if it does a shit ton of damage? Everybody gets one.
Riposte said:It simplifies the game because it makes non-xfc stuff matter less.
God's Beard said:So what if it does a shit ton of damage? Everybody gets one.
God's Beard said:I like X-Factor. It makes it feel like I'm playing 2 different games at once. Same thing With Dark Phoenix. In Street Fighter, the pace never really changes. It changes constantly in Marvel. When new characters come in, during long, difficult combo strings, when someone triggers x-factor or Dark Phoenix. It's like in MMA, you exchange a few blows, then you get tied up on the floor, then someone escapes and you both try to find an opening again. the pace changes. Street Fighter is like watching Tae Kwon Do at the olympics. They tag each other a couple time, then the ref calls and they walk back to their starting point.
I like games where the rules rapidly change.
And who cares about infinites? The damage is so high anybody can kill with a good combo, and half the infinites take x-factor anyway. And hello, anybody can kill with 5 buttons in x-factor.
X-factor makes it so I have 7 seconds, 7 seconds is all I can spare to play with you.dralla said:Xfactor is my biggest problem with the gameplay. it's way too effective, it's called "x-factor" not "god mode". speed and damage boost, health regen and no chip? for 20 seconds?? that is an eternity in marvel. all 3 levels should last 8 seconds. 8 seconds is enough to swing momentum in your favor or land a big combo, or prevent chip death, or whatever you need it for.
Good luck homie!NinajHeartless said:
NinajHeartless said:
Ferrio said:Exactly, it makes someone who works their ass off for their lead just to potentially have it taken away by someone with a single opening and combo.
wowOgrekiller said:
DR2K said:There's no such thing as working your ass off for a lead in MVC, lol.
enzo_gt said:Good luck homie!
Baww @ no break this week. Itching for another stream with this game.