Ugh, really wish there were more OTG moves and assists in the game. Really limits team options for certain characters COUGHspidermanCOUGHcapCOUGH
Wesker , b (Samurai Edge)
Sentinel , y (Rocket Punch)
Dormmamu, b (Purification)
Super Skrull, a (Stone Smite)
Taskmaster, y (Aim Master[Vertical Shot])
C.Viper , b (Seismic Gunner)
Hulk , a (Gamma Wave)
Deadpool , b (Katanarama)
Iron Man , y (Smart Bomb)
Dante , b (Crystal)
Viewtiful Joe , y (Shocking Pink)
X-23 , b (Ankle Slice)
Arthur , y (Fire Bottle Toss)
She Hulk , a (Torpedo)
Dr.Doom , b (Hidden Missiles)
Shuma Gorath , a (Mystic Ray)
Seriously that's it? Hidden Missiles? Vertical Aim Master? SHOCKING PINK? Who the fuck would actually pick these for their otg properties?
Characters without OTG moves (those with OTG supers in parenthesss)
Chun-Li
Ryu (Air Shinku Hadoken OTGs)
Trish
Morrigan (Shadow Servant OTGs)
Hsien-ko (Chireito and Tenrei Ha OTGs)
Haggar (Giant Haggar Press OTGs)
Captain America
Magneto (Shockwave and Gravity squeeze OTG)
Storm (Hailstorm and Elemental Rage OTG)
Spider-Man
Not too crippling for those with OTG supers- in fact Storm and Magneto arguably don't really need them given their loops, but Spider-Man and Cap definitely suffer. Ryu could also benefit from one, as do Morrigan and LeiLei.
Special mention goes to Jill, whose Fallen Prey OTGs but is totally worthless for continuing combos. Also Viewtiful Joe, whose OTG move (Shocking Pink) potentially hurts himself and takes 2 seconds minimum to activate.