QisTopTier said:
Hey man if you don't like Marvel you don't have to play it.
Marvel's air game wasn't what I was talking about. I was talking about MK. In Marvel I can hit directional S fall out pretty easily, and enjoy the damage scaling making it survivable in a lot of cases.
I don't like Mortal Kombat or any other fighter where once you bounce it's like a person has time to go make a cup of coffee come back tap any random attack and still keep you in combo air bouncing.
I like my fighters more SNK, Capcom, or Arc System Works style ( though I don't like insta kills in fighters) than like Tekken or Mortal Kombat. Especially MK because its character models and themes seem so 14 year old mindset of EXTREEEEEME that it just comes across as pathetically lame for trying so hard to hook me.
I also don't trust Midway to balance anything and if they're only just now learning how to make games that allow for combos that aren't pre programmed then they are way too dense. In MVC games and SNK I can dial in whatever I want and discover hundreds of ways to link various situations and moves. I remember playing the MK that introduced the blind guy and the only combos were sequences they programmed in and you couldn't create anything else.
Really?
Anyhow this is a MVC3 thread, and I think I'm done being offtopic for so long.