Nils said:New events. Basically the same as the last two but for the Marvel side.
So its gonna be every tuesday.
Nils said:New events. Basically the same as the last two but for the Marvel side.
I was gonna make a list of it over the weekend but I have exams coming up. All hypers that Task/Wesker can counter (and I guess Deadpool too).GuardianE said:Heheh, I didn't know that Fatal Claw was a physical, and very counterable, hit. There should be a list of what specials/Hypers can be countered. I'm pretty sure most level 3's can... which means you could bait out a level 3 Hyper and DHC into a counter Hyper.
Grecco said:Deadpool can yes, and in a very sexy way
Also Amateratsu.
Yes, both characters drop out. If you have buster charged I would do M, M Buster, into Raikousen (DP in air/ Lightning slash move) or you can M, M , Buster Tele down and relaunch into M, M, Sentsuisen (QCF in air) into Rekkouha. If you time it right though you can just M, M, H into 2 hits and delay it slightly and Hit S and still be able to hit into rekkouha.Parallax Scroll said:It'll drop both characters? Hmm. Does Zero have a nice go-to combo for hitting 2 characters? Besides just going "oh shit I have two characters LEVEL THREE"
I've noticed that launch, delay, jump, then quickly hit magic series helps a lot for certain characters. I'll practice that some more with Zero.
LeMaximilian said:The ultimate soundtrack for fighting games...thank me later
http://www.maddecent.com/blog/blood-bros-mix-part-2-heaven-2-hell
This DELIVERS.LeMaximilian said:The ultimate soundtrack for fighting games...thank me later
http://www.maddecent.com/blog/blood-bros-mix-part-2-heaven-2-hell
Remixed tracks of the most awesome 80s/90s action/BRO movies._dementia said:I'm at work, so I can't listen. What's in that track that Max posted?
Ultimoo said:I should play SF4 with AE coming out, is it easier than Marvel?
Ordinarily I'd say the solution to all of those is "pick Honda", but in AE's case we can solve it by saying pick Yun.DR2K said:No not even close. Especially since you're going from MVC3. Convoluted frame intensive combos that aren't even worth much, way more defensive, very match up intensive, shitty short cut input system, etc. . .
What's wrong with the shortcut system? Shouldn't it be helpful?DR2K said:No not even close. Especially since you're going from MVC3. Convoluted frame intensive combos that aren't even worth much, way more defensive, very match up intensive, shitty short cut input system, etc. . .
Not for me. Before playing SF4 I was used to doing a dragon punch the NORMAL way which was forward, down, down+forward on a d-pad. Then they included the d/f, d/f nonsense for a dragon punch and it caused a lot of headaches.Ultimoo said:What's wrong with the shortcut system? Shouldn't it be helpful?
Ultimoo said:What's wrong with the shortcut system? Shouldn't it be helpful?
Nils said:Haha. Last hit rage quit while eye of the tiger was on that first Blood Bros mix. This shit is obviously working.
Useful for SPDs, but not much else.Ultimoo said:What's wrong with the shortcut system? Shouldn't it be helpful?
Ultimoo said:What's wrong with the shortcut system? Shouldn't it be helpful?
LeMaximilian said:The first one is probably better than the second.
Professor Beef said:Useful for SPDs, but not much else.
Forward, Back, Forward or Back Forward Back whatever it is + Kick = Flame kick with Feilong.How in the world did someone think that was a good idea when it's not even close to reverse dp we will never know. When you're trying to play footsies, this is annoying as all fucken hell.Prototype-03 said:But the SPD thing works for all fighters. The SF4 shortcuts (df, df as DP motion) was pretty bad.
LeMaximilian said:The ultimate soundtrack for fighting games...thank me later
http://www.maddecent.com/blog/blood-bros-mix-part-2-heaven-2-hell
QisTopTier said:Anyone down for games?
Win.
No reason not to play, what did proto just get done saying -.-Ultimoo said:I'd play you but we all know what happened last time. D:
I still don't know how you hit confirm when we have 1 second input lag when we play each other, ridiculous I lose Ammy every time you touch me once. D:QisTopTier said:No reason not to play, what did proto just get done saying -.-
QisTopTier said:No reason not to play, what did proto just get done saying -.-
I'm psychicUltimoo said:I still don't know how you hit confirm when we have 1 second input lag when we play each other, ridiculous I lose Ammy every time you touch me once. D:
You can have more than 1 flame carpet out if you cancel a normal into it on block.Dont know if this has any use(maybe for unblockables).
Lost Fragment said:I think the whole "SF4 combos are harder than MVC3 combos" thing is kind of a myth. Like if MVC3 combos were that much easier to execute, why do I still constantly see people dropping stuff?
Stringing moves together is easier, but on the other hand, there are a lot more pieces to combos in MVC3 so you have a lot more windows to fuck things up. Like it might be harder to link together 3 or 4 different normals in SF4, but combos in MVC3 usually consist of a lot more than that.
That last combo is heroic.Dahbomb said:Man Japanese MVC3 technology is hilarious:
http://www.youtube.com/watch?feature=player_embedded&v=mi9tzDxJBdo
VJ Team combo video
It's not that. It's that the combo system in SF4 even the most basic combos requires incredibly strict timing that's incredibly off-putting to new players. In MvC3 anyone can get basic combos going.Lost Fragment said:I think the whole "SF4 combos are harder than MVC3 combos" thing is kind of a myth. Like if MVC3 combos were that much easier to execute, why do I still constantly see people dropping stuff?
Stringing moves together is easier, but on the other hand, there are a lot more pieces to combos in MVC3 so you have a lot more windows to fuck things up. Like it might be harder to link together 3 or 4 different normals in SF4, but combos in MVC3 usually consist of a lot more than that.
I'll be up for some in like 30 minutesUltimoo said:You still playing Q? Also, I watched Ryan Hunter on Option Select a while ago do a 100% on Skrull with Dante, was pretty as hell. (used the dhc glitch though )
Just imagine playing a douchebag that likes to be annoying.smurfx said:wish i could fight qistoptier and compare taskmasters.
lol then i can imagine fighting myself because my taskmaster if very annoying and cheap.QisTopTier said:Just imagine playing a douchebag that likes to be annoying.
I stopped using the 360 analog since I wore it out when I used to play BlazBlue. I guess it works pretty well for me. It's really more about the buttons than anything else, reallyParallax Scroll said:You beat me using a stock 360 pad? D:
Interestingly, I played some lobby matches with a friend last night, and went 12-6 against him even though his combo execution was much better than mine. Once he caught Zero or Ammy in a combo he could often kill them outright. I rely on shorter combos and my only reliable way to 100% kill is with Zero (X-factor and/or DHC after Rekkoha).
And I have now experienced the joy of using Ammy vs. Sentinel. That is one frozen-ass robot now.
I'd love it if I could play PS3 folks using a 360 pad. I bet there would be quite a few interesting matches.Solune said:LOL I had the same reaction when Solarpowered said he uses a OG 360 D pad, I still don't believe it.
You play on the 360, right? You up for some games?smurfx said:lol then i can imagine fighting myself because my taskmaster if very annoying and cheap.
ultimate troll combo at the end there.Dahbomb said:Man Japanese MVC3 technology is hilarious:
http://www.youtube.com/watch?feature=player_embedded&v=mi9tzDxJBdo
VJ Team combo video
Any AH3 later?MThanded said:MK9 Release Day Stream http://justin.tv/teamsp00ky
josh looking homeless as a mofo
LOL at the salt emoticon on justin TV. That is godlike