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Marvel vs Capcom 3: Fate of Two Worlds |OT2| Sold exclusively at Dollar Tree

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Sixfortyfive

He who pursues two rabbits gets two rabbits.
DR2K said:
MK is eating into other fighters hype.
lol. Among whom? The hundreds of thousands who jump on the flavor of the month for a little while and then move onto the next big thing when they get bored/frustrated with the meat of the game?
 
I fought this guy on xbl in rank with 3k wins and 200 loss, titled "Cosmic Lord". He was a Berserker Slash abuser but I beat him. I wonder what's the highest rank for each side.
 
I'm afraid that if MK9 sells significantly better than Marvel 3, Capcom is going to stop making good fighting games.


Professor Beef said:
You can't compare the two because they play dramatically different.

Bullshit. My problems with MK9 as a competitive fighting game:

  • Wakeup time after throw is glitched/random
  • getting super from specials only creates massive meter issues for rushdown characters like Liu Kang
  • training dummy doesn't work properly(ie won't block certain high/low combos in all block)
  • issues with sound desynchronizing
  • vast majority of EX moves have little benefit for bar requirement
  • characters have very few special moves and variations compared to other fighting games
  • character height, health, walk speed, jump height, dashes, major normals are basically universal
Tag mode is a sloppy afterthought
  • Vast majority of assists are useless because they prevent your point character from moving and have no real benefit(Jax), remaining assists are extremely powerful(Sub Zero/ Reptile)
  • Killing a character with certain attacks leave you open for full punishment when the partner comes in
  • partner attacks have no defined use, raw tags are often faster, safer, combo more easily and cost nothing
 

QisTopTier

XisBannedTier
MK is an awesome game. That is all. But this is a mvc topic sooooo ya you guys prob all suck at mk also though <3

I say this after playing it non stop with friends and my brother for about the entire weekend straight. Yes we could all do the 60%'s and so on. Yes tag battle is fucking awesome.
 

Lost Fragment

Obsessed with 4chan
God's Beard said:
I'm afraid that if MK9 sells significantly better than Marvel 3, Capcom is going to stop making good fighting games.

I'll be surprised if it doesn't. MK is an incredibly powerful brand.

Wakeup time after throw is glitched/random

Wasn't aware of this. Source?

getting super from specials only creates massive meter issues for rushdown characters like Liu Kang

You get meter when your opponent blocks your attacks, so I don't know how you came to this conclusion.

training dummy doesn't work properly(ie won't block certain high/low combos in all block)

True. Training mode in MK is terrible all around.

issues with sound desynchronizing

Haven't run into this either.

vast majority of EX moves have little benefit for bar requirement

False.

characters have very few special moves and variations compared to other fighting games

Kinda true, but not necessarily a bad thing.

character height, health, walk speed, jump height, dashes, major normals are basically universal

True except the part about dashes and normals, but again, not necessarily a bad thing. Though yeah, personally I'd like unique air normals/walk speed/model variety/health. But I think they keep some things pretty similar just to make it easier to pick up and play a different character without any prior experience with that character, and in that sense the similarities between characters work well.

Tag mode is a sloppy afterthought

True, but to be fair I don't think anyone really expected it to be anything but a broken afterthought. Can't really comment much otherwise because I haven't really played much 2v2.
 
Ultimoo said:
too bad you lag when you play with me, we could get some practice so I can finally rape q. D:
This is a late response because I missed this post.

I actually wired my PS3 so my connection is more stable. The match quality improved with a lot of gaffers. We should try fighting again when PSN goes back online.
 

Grifter

Member
I have a 2v2 tourney tomorrow and my buddy's on a business trip. :( GAF, rescue me.


I've detected a real inferiority complex from Smash and MK fans. Those are probably better 1p experiences than anything from Capcom or Arc Systems or Sega so the average player is less likely to factor in character differences/balance and competition-readiness. That's fine, but it seems to lead to bizarrely defensive declarations like "this MK is clearly the deepest fighting game available," or a Capcom fighter will be put down for only having 10 backgrounds and no Easter eggs or dudes popping out of the corner of the screen. Arguments that never breach the quality of the game engines.
 

MThanded

I Was There! Official L Receiver 2/12/2016
God's Beard said:
I'm afraid that if MK9 sells significantly better than Marvel 3, Capcom is going to stop making good fighting games.




Bullshit. My problems with MK9 as a competitive fighting game:

  • Wakeup time after throw is glitched/random
  • getting super from specials only creates massive meter issues for rushdown characters like Liu Kang
  • training dummy doesn't work properly(ie won't block certain high/low combos in all block)
  • issues with sound desynchronizing
  • vast majority of EX moves have little benefit for bar requirement
  • characters have very few special moves and variations compared to other fighting games
  • character height, health, walk speed, jump height, dashes, major normals are basically universal
Tag mode is a sloppy afterthought
  • Vast majority of assists are useless because they prevent your point character from moving and have no real benefit(Jax), remaining assists are extremely powerful(Sub Zero/ Reptile)
  • Killing a character with certain attacks leave you open for full punishment when the partner comes in
  • partner attacks have no defined use, raw tags are often faster, safer, combo more easily and cost nothing

That bolded part is nonsense. Other things in this post are also nonsense but that takes the cake. If anything, seeing MK sell a boatload would force Capcom to up the ante.
 
Is it just me or are a lot of people switching over to MK now?
Yup, because NRS is smart and is playing the Sonic angle:
1) Admit your games have been bad for a while.
2) Promise this new one returns to the roots everyone loves.
3) People forget that the roots weren't as good as they remember, and rejoice.
4) Everyone buys the game.
5) People are happy for a while, then complain when they realize they've been had.
6) The cycle repeats indefinitely.

lol. Among whom? The hundreds of thousands who jump on the flavor of the month for a little while and then move onto the next big thing when they get bored/frustrated with the meat of the game?
Bingo.
 

MThanded

I Was There! Official L Receiver 2/12/2016
Karsticles said:
Yup, because NRS is smart and is playing the Sonic angle:
1) Admit your games have been bad for a while.
2) Promise this new one returns to the roots everyone loves.
3) People forget that the roots weren't as good as they remember, and rejoice.
4) Everyone buys the game.
5) People are happy for a while, then complain when they realize they've been had.
6) The cycle repeats indefinitely.


Bingo.
Lets bash another game because we don't like it. There is room for more fighting games. Queue hatersgonnahate.gif

Just for reference do you own MK9?
 
Lets bash another game because we don't like it. There is room for more fighting games. Queue hatersgonnahate.gif
I bash all kinds of games, even games I like. I would love more fighting games - good fighting games, though. Mortal Kombat does not qualify.

I'm very hyped about the possibilities of:
Super MvC3
BlazBlue 3
Darkstalkers 4
Smash Bros 3DS

I have pretty diverse tastes, it just (generally) doesn't include games with poor gameplay.

Just for reference do you own MK9?
Of course not, why would I throw away money on a bad game with worse netcode than MvC3? The demo is enough to know how it plays. Seriously, I played this game, with some alterations, when it was called Ultimate Mortal Kombat 3. I loved that game as a kid, but I had awful tastes as a kid, and I didn't know what real, quality gameplay was. Now I do, I have higher standards.

I watched the recent tournament stream of MK9 (I forget the event's name). Last night, I watched InKredible Adventures before bed - I didn't find anything to convince me that I missed something in my judgment of the game.
 
Karsticles said:
Yup, because NRS is smart and is playing the Sonic angle:
1) Admit your games have been bad for a while.
2) Promise this new one returns to the roots everyone loves.
3) People forget that the roots weren't as good as they remember, and rejoice.
4) Everyone buys the game.
5) People are happy for a while, then complain when they realize they've been had.
6) The cycle repeats indefinitely.
I wouldn't say this is completely true. Sonic colors was much better than their efforts post Sonic Adventure and Sonic generations looks very promising.

I say that MK is long due for an overhaul and it's coming eventually. We've got tons of content to keep up busy in the mean time.
 
D

Deleted member 13876

Unconfirmed Member
SephirothRK said:
I fought this guy on xbl in rank with 3k wins and 200 loss, titled "Cosmic Lord". He was a Berserker Slash abuser but I beat him. I wonder what's the highest rank for each side.

I'm guessing it was Velox. I think he's currently ranked nr 1 on the leaderboards, so congrats. Faced him once a few weeks ago and didn't fare too well I think.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Karsticles said:
I have pretty diverse tastes, it just (generally) doesn't include games with poor gameplay.


Of course not, why would I throw away money on a bad game? The demo is enough to know how it plays.

Sunrise. And... Sunset.

The demo of MK9 was more than enough for me to see it played like ass. Again: The only people really interested in MK are probably more interested in it for the "WOW GORE" porn factor than having actual good fighting gameplay, because MK9 doesn't have that.

"B-B-BUT THE DEMO IS EARLY BUILD! YOU CAN'T JUD--"

Yes the fuck I can. Otherwise NRS should put up a final build quality demo and attempt to change my opinion.
 

Hitokage

Setec Astronomer
Both games have serious problems, but at least there's hope for Ultimate MVC3 or something because Capcom cannot help but try to dip into that well as much as possible.
 

Oldschoolgamer

The physical form of blasphemy
Karsticles said:
Yup, because NRS is smart and is playing the Sonic angle:

LOL

2) Promise this new one returns to the roots everyone loves.

The same thing Capcom did with Street Fighter 4?

3) People forget that the roots weren't as good as they remember, and rejoice.

The 3D games were bad, but so were the EX games. If anybody talks about the roots, it's UMK3, and a good amount of people actually had fun with it. Kinda like how they have fun with the Smash games.

4) Everyone buys the game.

...Like they do every fighting game that ever comes out, as of recent, then drops it two months later?

5) People are happy for a while, then complain when they realize they've been had.

The game just came out, you can read the future?

6) The cycle repeats indefinitely.

This sounds like the 90's all over again...

You honestly think this would cause Capcom to make an inferior game? If that happens, it's because of the loose cannons that are fucking up every IP they own. It's isn't going to be because of MK anything. The one thing they are doing that MK just did, is the 2vs2 player tag mode. SFxTekken is looking pretty gdlk.

At any rate, Magnus' fly combo. How many reps can you get using j.m, j.h, adf, j.m, j.h.? It's easier for me to do than the H,H,H,H,H variant, at the moment. Also, that one combo in the video with the Magnetic blast. I can't get that to connect at the slightest...
 
Both games have serious problems, but at least there's hope for Ultimate MVC3 or something because Capcom cannot help but try to dip into that well as much as possible.
If we're talking about the game as a whole, I agree they both have serious problems.

You honestly think this would cause Capcom to make an inferior game? If that happens, it's because of the loose cannons that are fucking up every IP they own. It's isn't going to be because of MK anything. The one thing they are doing that MK just did, is the 2vs2 player tag mode. SFxTekken is looking pretty gdlk.
I never said anything like that - you're thinking of statements someone else in this thread made regarding the effects of MK on Capcom. I haven't even made statements in this regard.

The same thing Capcom did with Street Fighter 4?
Yup, and they were smart about it. Except it was actually a good game.

The 3D games were bad, but so were the EX games. If anybody talks about the roots, it's UMK3, and a good amount of people actually had fun with it. Kinda like how they have fun with the Smash games.
I spent most of my childhood playing MK1, 2, and 3. They're all bad games, but bad games can be fun for a while. Bad games can even be successful for a long time, and seen as fun by many people (see: God of War series).

...Like they do every fighting game that ever comes out, as of recent, then drops it two months later?
Like Arcana Hearts 3? I'm sure its sales are going through the roof. This list only applies to games that can lean on nostalgia.

The game just came out, you can read the future?
Knowing human nature is almost as good as reading the future, but much less boring, since you can still be surprised!

This sounds like the 90's all over again...
It's almost like new generations of people don't learn from their predecessors...
 
D

Deleted member 13876

Unconfirmed Member
Razor210 said:
Saw on the Throwdown Thursday stream that Taskmaster can combo off of air throws. Amazing.

I've been messing around with this a bit in training mode but it doesn't seem to work on every character or maybe the timing's way stricter for some. Could do it consistently on Shuma, but failed every time I tried it on Sentinel. Is there a list somewhere about this?
 

JeTmAn81

Member
Razor210 said:
Saw on the Throwdown Thursday stream that Taskmaster can combo off of air throws. Amazing.

This is pretty cool, in the same category as Dante being able to combo off an air throw with the right assist. I was trying to get that to work last night, but I don't think my other two characters (Taskmaster and Akuma) have the right assists for it.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Heading out to Power-Up in an hour. Haven't had much opportunity to practice. Hope I don't get bodied too hard.
 

Grifter

Member
I don't know about Dante compatibility (seems like it'd work off the air guns just fine), but both Taskmaster and Akuma have assists that are great for keeping combos going after an OTG from your point character.
 

~Devil Trigger~

In favor of setting Muslim women on fire
Grifter said:
I don't know about Dante compatibility (seems like it'd work off the air guns just fine), but both Taskmaster and Akuma have assists that are great for keeping combos going after an OTG from your point character.
Dane can do everything by him self

Dante is a character that if you pick you almost dont have to worry much about how he matches with whatever teammate you pick.
 
D

Deleted member 13876

Unconfirmed Member
JeTmAn81 said:
This is pretty cool, in the same category as Dante being able to combo off an air throw with the right assist. I was trying to get that to work last night, but I don't think my other two characters (Taskmaster and Akuma) have the right assists for it.

Horizontal arrows should work, I think.
 
Lost Fragment said:
Wasn't aware of this. Source?
From my own experience playing against people offline. I would forward throw with Raiden and Liu Kang and the opponent would sometimes get stuck in the ground for 3 to 4 seconds. I don't know what causes this. Sound dysync is something myself and other people have run into, but it only happened twice for me.

Lost Fragment said:
True, but to be fair I don't think anyone really expected it to be anything but a broken afterthought. Can't really comment much otherwise because I haven't really played much 2v2.

I only bought the game because 2v2 seemed interesting. Then it turned out to be trash and nobody wanted to play it so I sold the game.

MThanded said:
That bolded part is nonsense. Other things in this post are also nonsense but that takes the cake. If anything, seeing MK sell a boatload would force Capcom to up the ante.

Because Capcom's new management has been really upping the ante with their non-fighting games. Don't think they'll be satisfied because every new fighting game sells 2.4 million copies. They've been fishing hard for 5 million sellers, and Capcom doesn't know a whole lot about fishing. If they see other fighting games can get that high, management is going to snap. If great sales and a good game were enough, the DMC4 transition to DmC wouldn't exist.
 
I only bought the game because 2v2 seemed interesting. Then it turned out to be trash and nobody wanted to play it so I sold the game.
What's up with the 2v2 aspect of the game? I know some Marvel players were hoping it would feel like a Marvel-esque team game, but I've only seen Gootecks and Mike Ross play it, and no one really used their assists or anything.

Because Capcom's new management has been really upping the ante with their non-fighting games. Don't think they'll be satisfied because every new fighting game sells 2.4 million copies. They've been fishing hard for 5 million sellers, and Capcom doesn't know a whole lot about fishing. If they see other fighting games can get that high, management is going to snap. If great sales and a good game were enough, the DMC4 transition to DmC wouldn't exist.
I always find this corporate mentality to be weird. They make X. X sells like crazy and makes a ton of profit. Corporate heads decide X didn't make enough profit, and therefore X is a failure and needs to be changed.

The same thing happened at my wife's school. Her program operates at a net profit - it actually brings in twice as much as it costs the school. Due to budget shortages though, the President wants to cut her program because it doesn't bring in "enough" profit. Where do these assholes learn how to do math?
 

MThanded

I Was There! Official L Receiver 2/12/2016
God's Beard said:
From my own experience playing against people offline. I would forward throw with Raiden and Liu Kang and the opponent would sometimes get stuck in the ground for 3 to 4 seconds. I don't know what causes this. Sound dysync is something myself and other people have run into, but it only happened twice for me.
Where is the link to other people experiencing this? That is an odd/weird bug that I am sure people like Tom brady would have already posted about.
 
Karsticles said:
I always find this corporate mentality to be weird. They make X. X sells like crazy and makes a ton of profit. Corporate heads decide X didn't make enough profit, and therefore X is a failure and needs to be changed.

The same thing happened at my wife's school. Her program operates at a net profit - it actually brings in twice as much as it costs the school. Due to budget shortages though, the President wants to cut her program because it doesn't bring in "enough" profit. Where do these assholes learn how to do math?

Yeah I don't know why, but this has been Capcom's generation for crazy experiments. DmC, Lost Planet, Lost Planet 2, Dead Rising, Dead Rising 2, Street Fighter 4, SSF4, Capcom-Unity. All of these things have something radically different than how Capcom used to make games. Not to mention that Capcom has had 3 different R&D managers this gen. I'm actually happy with the direction they're taking, but it means we're kinda stuck in a transitory phase as gamers. I don't know that the new direction will lead to 5 million sellers, but they will eventually start making incredible games. I'm hoping Dragon's Dogma is the first of that new era.

Oldschoolgamer said:
At any rate, Magnus' fly combo. How many reps can you get using j.m, j.h, adf, j.m, j.h.? It's easier for me to do than the H,H,H,H,H variant, at the moment. Also, that one combo in the video with the Magnetic blast. I can't get that to connect at the slightest...

4 after fly. You can add an extra jM in the last 2 sets for a little extra damage, around 20k.

MThanded said:
Where is the link to other people experiencing this? That is an odd/weird bug that I am sure people like Tom brady would have already posted about.

I don't know why it occurs or how often, but people mentioned them in the MK thread and the spoiler thread a few times.
 
Yeah I don't know why, but this has been Capcom's generation for crazy experiments. DmC, Lost Planet, Lost Planet 2, Dead Rising, Dead Rising 2, Street Fighter 4, SSF4, Capcom-Unity. All of these things have something radically different than how Capcom used to make games. Not to mention that Capcom has had 3 different R&D managers this gen. I'm actually happy with the direction they're taking, but it means we're kinda stuck in a transitory phase as gamers. I don't know that the new direction will lead to 5 million sellers, but they will eventually start making incredible games. I'm hoping Dragon's Dogma is the first of that new era.
They've always been crazy experimenters. We're talking about the inventors of fighting games, the modern action genre, and Resident Evil, which basically turned survival horror into its own genre due do its success. Capcom is probably the only third-party company that has enough titles under its belt that if it made its own console, and said all of its games would be exclusive to that console, I would consider it a must-buy.

I'm actually more concerned now than ever. Dragon's Dogma looks incredibly generic and underwhelming. I had this idiotic hope that it would be the rebirth of Breath of Fire.
 

JeTmAn81

Member
Nils said:
Horizontal arrows should work, I think.

Maybe, but I couldn't get it to work when I was trying it. It might just be that I don't have the right timing yet, after the throw I would hit the assist button and mash H 3-4 times before stopping so he could drop down and it just wouldn't quite work. I guess I should say it actually did work with Akuma, though only in the corner (the Tatsu pushes them too far away otherwise).
 

Neki

Member
MK is hype right now, but I'm waiting to see if it actually has legs in the competitive scene. I just don't see it being viable in the long run, but if it proves me wrong, hey, more variety in the fighting scene which is never a bad thing.

EDIT: To the people switching from MvC3 to MK9, I'm assuming they would have quit regardless of MK9 coming out, they have short attention spans in the game because either a) they have no one to play with b) they got caught up in the hype train and don't actually like fighting games
 
Karsticles said:
They've always been crazy experimenters. We're talking about the inventors of fighting games, the modern action genre, and Resident Evil, which basically turned survival horror into its own genre due do its success. Capcom is probably the only third-party company that has enough titles under its belt that if it made its own console, and said all of its games would be exclusive to that console, I would consider it a must-buy.

I'm actually more concerned now than ever. Dragon's Dogma looks incredibly generic and underwhelming. I had this idiotic hope that it would be the rebirth of Breath of Fire.
I was never a big BoF fan so this interests me a lot. A game with a Zelda-style overworld and SotC-style bosses made by the guy that designed CvS2 and DMC3? Sure, it may not look too unusual, but you can guarantee that it'll play like a dream.
 
Ultimoo said:
MK is hype right now, but I'm waiting to see if it actually has legs in the competitive scene. I just don't see it being viable in the long run, but if it proves me wrong, hey, more variety in the fighting scene which is never a bad thing.

EDIT: To the people switching from MvC3 to MK9, I'm assuming they would have quit regardless of MK9 coming out, they have short attention spans in the game because either a) they have no one to play with b) they got caught up in the hype train and don't actually like fighting games

Totally agree. This whole bandwagon to MK is pretty ridiculous.
 

MThanded

I Was There! Official L Receiver 2/12/2016
Ultimoo said:
MK is hype right now, but I'm waiting to see if it actually has legs in the competitive scene. I just don't see it being viable in the long run, but if it proves me wrong, hey, more variety in the fighting scene which is never a bad thing.

EDIT: To the people switching from MvC3 to MK9, I'm assuming they would have quit regardless of MK9 coming out, they have short attention spans in the game because either a) they have no one to play with b) they got caught up in the hype train and don't actually like fighting games
There is room for both games. I play mk9,mvc3 and ssf4.

The Int3rsect said:
Totally agree. This whole bandwagon to MK is pretty ridiculous.
What does this mean? I personally think people want MK to fail. If people don't play the game it is destined to fail. Games get refined due to community input and gameplay refinements. If anything people playing MK is good for the fighting game community as a whole because if mk9 is not tournament viable we can get another iteration that is. This type of thinking is pretty close minded IMO.

Look at how many iterations of street fighter there are even within big revisions. It takes time to make a game what it needs to be. If no one plays the games there would be no input to be had. If you hate the mechanics thats fine but saying the bandwagon is ridiculous is a ridiculous statement.
 

Neki

Member
Grecco said:
More people still watch MVC3 streams than MK9 streams ( i blame the terrible button configs heh)
Naw, viewer count usually drops when MvC3 airs after an MK9 stream, but that's because MK9 is the flavour of the month right now. MvC3 is still getting strong numbers though, believe WNF had around 4000 viewers the other day during MvC3/SSF4.

There is room for both games. I play mk9,mvc3 and ssf4.
I never said there wasn't room for both games, I just don't believe MK9 will stay relevant in the competitive scene. If the whole button config issue is ever fixed, then it will get better, but I don't think that MK9's style fits as a spectator game.
 
Ultimoo said:
MK is hype right now, but I'm waiting to see if it actually has legs in the competitive scene. I just don't see it being viable in the long run, but if it proves me wrong, hey, more variety in the fighting scene which is never a bad thing.

EDIT: To the people switching from MvC3 to MK9, I'm assuming they would have quit regardless of MK9 coming out, they have short attention spans in the game because either a) they have no one to play with b) they got caught up in the hype train and don't actually like fighting games

I totally agree. I actually got bored with MK9 now, Im hoping I see stuff this weekend at power-up to get me interested again.

I can see why people like MK9 but I dont see why people got to insult MvC3 and SSF4 when they are talk about how good of a game MK9 is.
 

~Devil Trigger~

In favor of setting Muslim women on fire
Ultimoo said:
MK is hype right now, but I'm waiting to see if it actually has legs in the competitive scene. I just don't see it being viable in the long run, but if it proves me wrong, hey, more variety in the fighting scene which is never a bad thing.

EDIT: To the people switching from MvC3 to MK9, I'm assuming they would have quit regardless of MK9 coming out, they have short attention spans in the game because either a) they have no one to play with b) they got caught up in the hype train and don't actually like fighting games

OR or or...get this...

they like it....better!?
 
MThanded said:
There is room for both games. I play mk9,mvc3 and ssf4.

Look at how many iterations of street fighter there are even within big revisions. It takes time to make a game what it needs to be. If no one plays the games there would be no input to be had. If you hate the mechanics thats fine but saying the bandwagon is ridiculous is a ridiculous statement.

All I'm saying is that people are abandoning MVC3 because of its hype. Not saying it's a bad game or anything, I enjoy it myself, but the reasons behind people leaving Marvel are utterly stupid.
 

MThanded

I Was There! Official L Receiver 2/12/2016
The Int3rsect said:
All I'm saying is that people are abandoning MVC3 because of its hype. Not saying it's a bad game or anything, I enjoy it myself, but the reasons behind people leaving Marvel is utterly stupid.
Those people would have abandoned mvc3 anyway. Thats how most gamers outside of the community are.

Also different strokes for different folks. There are people who legitimately like mk better and it is pretty easy to see why. A lot more single player content, easier barrier to entry and more fleshed out(yet buggy) online portions.

I love mvc3 for its gameplay but as an overall package it is really lacking. What I see in this thread are polarizing comments. If you think MK is decent you are a band-wagoner of course. No way you could actually like the game.

I just love fighting games so I want to see many viable games.
 

Threi

notag
Let's not ignore the fact that MvC3 has gotten some (well deserved) backlash for the amount of dumb shit present in the game. Some went to MK, some went back to SSF4.

there are people who don't want to use Wesker, Dante, Taskmaster, or Phoenix, and they lost interest in the game because of that.

So to the people that say everyone just moved onto MK from MvC3 because it's "the flavor of the month" and it's not even a more solid game: the same can be said for moving from SSF4 to MvC3.

If you bitch that the SSF4 crowd dismisses every game that isn't SSF4 and whines about it, don't do the same. Give MK a chance.
 
More people still watch MVC3 streams than MK9 streams ( i blame the terrible button configs heh)
More likely, it's because people watch competitive streams to see top gameplay. People don't buy MK9 for top gameplay, they buy it for fatalities. Fatalities aren't even allowed in tournaments apparently, so why would MK fans watch the streams?

I love mvc3 for its gameplay but as an overall package it is really lacking. What I see in this thread are polarizing comments. If you think MK is decent you are a band-wagoner of course. No way you could actually like the game...
Hey, let's be fair. I totally accounted for people who legitimately like MK as having bad taste in games.

Let's not ignore the fact that MvC3 has gotten some (well deserved) backlash for the amount of dumb shit present in the game. Some went to MK, some went back to SSF4.
No doubt.

there are people who don't want to use Wesker, Dante, Taskmaster, or Phoenix, and they lost interest in the game because of that.
What are you talking about?

Give MK a chance.
I did, I downloaded the demo. It sucked.
 

Neki

Member
OR or or...get this...

they like it....better!?

I'm going to go on a limb and say that most people that left MvC3 for MK9 didn't leave because they liked it better, because those same people will leave MK9 when something new and exciting comes out. There are people who like genuinely like the MK9 game play better, but those aren't the people I'm talking about.

Let's not ignore the fact that MvC3 has gotten some (well deserved) backlash for the amount of dumb shit present in the game. Some went to MK, some went back to SSF4.

there are people who don't want to use Wesker, Dante, Taskmaster, or Phoenix, and they lost interest in the game because of that.

So to the people that say everyone just moved onto MK from MvC3 because it's "the flavor of the month" and it's not even a more solid game: the same can be said for moving from SSF4 to MvC3.

If you bitch that the SSF4 crowd dismisses every game that isn't SSF4 and whines about it, don't do the same. Give MK a chance.

If people think you have to run either Wesker, Dante, Taskmater or Phoenix to win, they weren't playing Marvel right. You don't have to use them to win, especially because Jwong's main team doesn't even use any of them. Tiers do come into play, but that's only at top level play, and I really doubt people jumping ship were that good for tiers to actually affect them. The thing is, in Marvel, there is only few overly terrible characters. X-factor can make anyone overpowered, meaning that most characters one on one have a chance of raping high tier characters. I don't even agree that Dante and Task are high tier.

I'll give MK9 a chance, I still think it's hype on stream, but I don't believe it will last.
 
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Deleted member 13876

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I don't want to sound like a hipster, but I pretty much gravitated towards Task/Wesker/Dante day one. I had just played RE5, love DMC and have always been interested in Taskmaster as a villain. Didn't know anything about tiers, although there weren't any day one and arguably now still. On the one hand I don't like how my character choices are kinda reviled, but at the same time I'm having way too much fun with this team so it doesn't really bother me that much.

I bought the Marvel guide a few days ago and am looking into other characters that interest me and will try a few teams with those, but my current team will probably remain my main.
 
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