Ultimoo said:100 hours offline
22 hours online
YOU KNOW IT.
"He's only a 6th lord and thinks that his matches are gonna still be easy after he gets 4th lord!"
Ultimoo said:100 hours offline
22 hours online
YOU KNOW IT.
Chavelo said:
"He's only a 6th lord and thinks that his gonna more easy wins after he gets 4th lord!"
LeMaximilian said:Next episode of MVC3: The Online Warrior coming soon...sneak peek below
Haha, nice.Nintendo in 1989 - What the hell is wrong with people that do that?
Nintendo in 2005 - SO BEAUTIFUL! Iwata! GET ON THIS ASAP!
I think the damage levels are fine. How much time gets used generally depends on the teams played. I still run low on time a lot because of how my team functions.With the current situation of how MVC3 is shaping up competitively and online, do you think the game should receive an overall damage decrease?
Aside from glitch/XF/TAC stuff, I'd like to see Sentinel get completely remade to resemble his MvC2 self more. Not necessarily back to his old power level, but in MvC2, he was an aerial combatant, it was part of what made him unique. Now, his flight mode sucks and is short, and he's mostly ground based. I miss his playstyle. So, startup and duration of his MvC2 flight, and maybe the return of his old j.L in some fashion - who gives a shit about his current j.L anyway? It's useless outside of flight combos and instant overheads in level 3 X-Factor.Besides things like the DHC glitch, lv XF and all the other stuff that's goofy about the game...I personally would love to see damage adjustments made to all the cast over the re-balancing periods that MVC3 will eventually go through.
If you think Haggar is disabled, check out EvulSoidier on PSN. He's a 1st Lord that mains Haggar/Hsien-ko/Arthur. He doesn't even use Senpu Bu.i hope one of those tweaks capcom will be making is giving some characters a boost in speed. particularly haggar.
your fault for playing a disabled character. D:
loool
I was alone in the room all last night. Not that I want to play you anyway. <3I'm about to hit 6th lord. I don't play much because it's slow, and I'd rather play GAF (when we existed).
Gravitating toward any specific characters yet?Heavy's Sandvich said:Just bought this.
Cannot wait.
gosh pick the one day where I pack up early in marvel. SOMEONE IS AVOIDING ME. amirite?I was alone in the room all last night. Not that I want to play you anyway. <3
God bless this low tier warrior.If you think Haggar is disabled, check out EvulSoidier on PSN. He's a 1st Lord that mains Haggar/Hsien-ko/Arthur. He doesn't even use Senpu Bu.
_dementia said:Gravitating toward any specific characters yet?
USD said:Ryan Hunter's Dante combos are pure butt sexing.
It's not going to work that well because Spider Man needs an OTG assist like Wesker's. You can either try Dormammu/Wesker/Akuma or Spider Man/Wesker/Akuma. Spider Man is a hard character to play with but still pretty good. You can play without an OTG assist with Spider Man but then you need to play really good (like EvilRahsaan good) and use a ton of Web Throws (HCB) in combos.Heavy's Sandvich said:Phoenix/Wolverine/Wesker
On a serious note:
Dormammu/Spider-man/Akuma
Not sure how that would work.
He's done it before in training mode, but this the first time I can remember him landing it in an actual match and getting a good number of reps.JeTmAn81 said:Did you see the launcher-gunshot loop last night? He must've gone through it at least 3-4 times. I've watched a lot of Dante, and specifically Ryan Hunter's Dante, and I think that's the first time I've seen that.
Dahbomb said:It's not going to work that well because Spider Man needs an OTG assist like Wesker's. You can either try Dormammu/Wesker/Akuma or Spider Man/Wesker/Akuma. Spider Man is a hard character to play with but still pretty good. You can play without an OTG assist with Spider Man but then you need to play really good (like EvilRahsaan good) and use a ton of Web Throws (HCB) in combos.
robut said:2MB update last night on XBL for me.
Anyone else get this?
USD said:He's done it before in training mode, but this the first time I can remember him landing it in an actual match and getting a good number of reps.
Dahbomb said:It's not going to work that well because Spider Man needs an OTG assist like Wesker's. You can either try Dormammu/Wesker/Akuma or Spider Man/Wesker/Akuma. Spider Man is a hard character to play with but still pretty good. You can play without an OTG assist with Spider Man but then you need to play really good (like EvilRahsaan good) and use a ton of Web Throws (HCB) in combos.
2&2 said:I love Spidey as a character and want to use him, but I feel like his design needs to evolve more. The pseudo shoryuken, fireball, and hurricane kick they gave him in the original MSH was ok for that game, but he's been lacking in the Vs. series. I feel like they just should have re-did him completely in MvC3. At the very least, I'd love to see them loosen him up a bit and make him less execution-heavy in a MvC3 update. Not having the OTG options/ease the other characters do hurts. That and just make the web swing a QCB motion and the throw a RDP instead.
robut said:2MB update last night on XBL for me.
Anyone else get this?
JeTmAn81 said:Did you see the launcher-gunshot loop last night? He must've gone through it at least 3-4 times. I've watched a lot of Dante, and specifically Ryan Hunter's Dante, and I think that's the first time I've seen that.
Magneto is a far better anchor. Ammy's normally best in the second position or on point, depending on the team composition.NeoCross said:After weeks of switching around characters I've finally found the two I'm definitely sticking with until Super MVC3 comes, Trish/Tron. Can anybody suggest the final slot? What do I still need? A reliable anchor? I'm drifting towards Ammy and Mag-FUCKIN-neto at the moment.
I think his design is fine in MVC3, he is super mobile, has some tricky stuff and can get in to do mix ups (he plays like how Spider Man is should be playing). The problems with Spider Man include:2&2 said:I love Spidey as a character and want to use him, but I feel like his design needs to evolve more. The pseudo shoryuken, fireball, and hurricane kick they gave him in the original MSH was ok for that game, but he's been lacking in the Vs. series. I feel like they just should have re-did him completely in MvC3. At the very least, I'd love to see them loosen him up a bit and make him less execution-heavy in a MvC3 update. Not having the OTG options/ease the other characters do hurts. That and just make the web swing a QCB motion and the throw a RDP instead.
Dahbomb said:I think his design is fine in MVC3, he is super mobile, has some tricky stuff and can get in to do mix ups (he plays like how Spider Man is should be playing). The problems with Spider Man include:
Oldschoolgamer said:Spidy Tech against Phoenix/Dark Phoenix.
It's really situational, but I know Spidey players will be happy with this shit. lol
Oldschoolgamer said:Spidy Tech against Phoenix/Dark Phoenix.
It's really situational, but I know Spidey players will be happy with this shit. lol
Dahbomb said:I agree about him being underrated and with all the points listed. Tournament viable for sure.
Er, every character is tournament viable at this point. I don't know how you qualify that.Dahbomb said:I agree about him being underrated and with all the points listed. Tournament viable for sure.
Dahbomb said:I actually meant tournament winning viable.
Like said he is the only Spider Man player out there and he made it top 8 in a tournament full of killers. That was 1 Spider Man team against like 20 Wolverine teams, 15 Magneto teams, 12 Sentinel teams etc.
Tournament winning viability increases when character usage increases. What if some day Justin Wong decides to play Spider Man and ends up winning a tournament with him on the team? Certainly Thor, Hsien Ko and Chris have won a tournament at SorCal regionals with JWong at the helm and do you guys really consider Thor and Hsien Ko to be MORE tournament winning viable than Spider Man?
No, we don't at all. But Spiderman is unproven. EvilRahsaan's Spidey has been blown up exponentially more times than he has succeeded. Until Spidey places higher more consistently.. regardless of whoever is using him, doesn't matter if it's Wong, then he will not be tournament winning viable. Same with Thor too, he's unproven and lots going against him keeping him from being tournament winning viable. Even on Ross' team, his Thor is arguably the weakest.Dahbomb said:I actually meant tournament winning viable.
Like said he is the only Spider Man player out there and he made it top 8 in a tournament full of killers. That was 1 Spider Man team against like 20 Wolverine teams, 15 Magneto teams, 12 Sentinel teams etc.
Tournament winning viability increases when character usage increases. What if some day Justin Wong decides to play Spider Man and ends up winning a tournament with him on the team? Certainly Thor, Hsien Ko and Chris have won a tournament at SorCal regionals with JWong at the helm and do you guys really consider Thor and Hsien Ko to be MORE tournament winning viable than Spider Man?
AzureJericho said:Link plz. Sexy Dante play is always a must.
Tashi0106 said:Hey, I play with Felicia. How do I combo off of the spin roll thing? Like, I roll, do medium hit to slide under and then I don't know what to do.
LeMaximilian said:
JeTmAn81 said:In mission mode for Felicia, I believe it has you combo after the M followup with normal hits, probably crouching. Check in mission mode, I think it's in the latter half of her missions.
LeMaximilian said:
Dahbomb said:I guess we should really define something as tournament winning viable or competitively viable. If certain characters place high in a tournament (like top 2) are they competitively viable? Like for example, a Haggar team ends up placing high like RyRy from Winter Brawl. Is Haggar tournament winning viable now? Or Chris/Hsien Ko on LLND's team at WNF who was giving Combofiend/Viscant lots of trouble (who were also playing their best teams and playing for money just like LLND)? Or Felicia on Josh Wong's team at Break Weekly?
Bear in mind that I am using characters used on particular teams that have placed high in a tournament or two. If that doesn't qualify a character as tournament winning viable I don't know what does. LLND's BEST team is his Chris/Hsien Ko team and he gets work done with it.
And let's not even forget ChrisG and his Ryu play. I think just about everyone here would agree that Akuma is superior to Ryu and there is NO reason to play Ryu when money is on the line. Yet ChrisG plays Ryu when money is on the line and bodies people with him. If he followed the same close mindedness that other players did concerning this game, then you can bet he would be using Akuma too (shout outs to Keits).
Above argument also applies to Magneto/Iron Man. Magneto a technically superior character to Iron Man actually has less majors won than Iron Man (Iron Man has 1 major over Magneto's 0 thanks to Viscant). And this is bearing in mind the GROSS difference in usage of Iron Mans and Magnetos (almost a 20 to 1 ratio).
lovely.LeMaximilian said: