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Marvel vs Capcom 3: Fate of Two Worlds |OT2| Sold exclusively at Dollar Tree

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Oldschoolgamer

The physical form of blasphemy
Dream List:
Capcom:
-Samanosuke akechi
-Strider
-Vergil
-Jin
-Gene

Marvel:
-Cable
-Psylocke
-Apocalypse
-Hope
-Dr.Strange

Nightmare List:
Capcom:
-Megaman Volnutt
-Frank West (he's not Jill Damnit)
-Phoenix Wright
-Lost Planet Mechs
-Anyone from DS, aside from Bulleta


Marvel:
-Red Skull
-Cyclops
-Dare Devil
-Elektra
-Squirrel Girl

Marketing List:
Capcom:
-Mega Man X
-Frank West
-Phoenix Wright
-Vergil
-Strider

Marvel:
-Venom
-Rogue
-Cyclops
-Somebody else from X-Men
-Somebody else from X-Men

***

edit: Thunder knuckles are life savers against Maverick Hunter Zero...yeesh. It feels like I have to run away from him half the damn match, until I can catch him with a jump back burn kick or guess with a thunder knuckle. :/
 

Azure J

Member
Dream List:

Capcom:

Mega Man X - Should play a Swiss Army Knife like game similar to Dante except with more emphasis on his ranged games and mobility via different armors/weapons. Level 3 should be an Iron Avenger like quick dash followed with a Shining Finger like grab a la the MHX animation.

Strider - Marvel isn't complete without Strider, fuck what you heard. :lol

Vergil - A Wesker (teleport rushdown specialist) with Phantom Swords, the chance to make a true Team Devil May Cry and (hopefully) a themed stage based off the Temen-Ni-Gru from DMC3? Yes please.

B.B. Hood/Demitri/Jedah - Darkstalkers are always hard for me to pick because I love every one of the characters, and would take them up regardless of their playstyle. These three however represent the ones who I think would allow for some really awesome visual shenanigans in game, and in a game like Marvel where the spectacle of it is what gets to people, I think these are tops. (Besides who doesn't want to see a bigger & more badass version of B.B. Hood's hyper? Blowing shit up from half screen with hunters clad in green tights just sounds fucking hilarious. I don't think I need to touch on Demitri with Midnight Bliss shenanigans or Jedah's overall WTFery.)

Wang Tang/Ryu (BoF)/Firebrand - Character choices for the under represented but awesome Capcom games. With Wang Tang, we get a Super Saiyan, Ryu a guy that can change into a fucking dragon at will, and Firebrand we get a "swooping" type of character, something akin to Twelve in 3rd Strike and a villain/rival to round out Arthur & the Ghosts 'N Goblins/Demon's Crest representation in game.

Marvel:

Dr. Strange - How the hell do we have awesome ass Dormammu and Shuma without having the guy that keeps them in check? He could be broken as fuck in the good way with his powers over dimensions, space & time. Good God, the possibilities are endless. :lol

Ms. Marvel

Scarlet Witch - Reality warping? So awesome.

Juggernaut - Cuz it's the Juggernaut bitch, and his suit's so tight! :lol

Dr. Octopus - I feel like out of all the potential Spidey villains, Doc Ock would be the most unique and interesting they could pull out for a Marvel 3 romp. He could be quite maneuverable between his mechanical tentacles and play a wicked grapple/grab game on top of that.

Do Not Want

Really the only thing that would be off putting would be as someone else said, if they used Dino/DmC Dante in the next revision.

As for marketing, Karistcles pretty much nailed it.
 
Mega Man X - Should play a Swiss Army Knife like game similar to Dante except with more emphasis on his ranged games and mobility via different armors/weapons. Level 3 should be an Iron Avenger like quick dash followed with a Shining Finger like grab a la the MHX animation.
I think X should, much like Dante, have a large arsenal of attacks, but instead of double-inputs to cancel, each move can be held and charged up like in the X games. God, that would be so boss.

Really the only thing that would be off putting would be as someone else said, if they used Dino/DmC Dante in the next revision.
Honestly, DmC Dante as an alternate costume would bother me less than Squirrel Girl. I will visibly nerdrage if she gets revealed.

Edit:
Oh, and assuming 5, these 4 are the most likely Capcom characters:
Frank West (duh, mostly finished, highly demanded)
Phoenix Wright (Niitsuma keeps promising him)
Megaman X (highest in the DLC polls, and Niitsuma said he wants multiple additional MM characters)
Roll (multiple MM characters, Niitsuma was seen at an event with the TvC Roll JP voice actress, and she has done absolutely no other videogame voice acting outside of TvC Roll; fills the female spot, and will make JP players buy the game)

I'm not sure on a 5th; Strider is the obvious choice, but maybe Capcom will want to market Asura's Wrath or something instead.
 

kirblar

Member
I really think 10 characters is aiming WAY too low, given that they mentioned that half the dev time on MvC3 was spent on balance.

@sixfortyfive : I too think that Fran Von Karma and Roll would be great inclusions. Fran has potential for a unique moveset, while Roll would be a great port from TvC to let the devs up the character count. (I would make the Mega Man in the game MegaMan.Exe.)
 
Dream Capcom List:
- Donovan (DS)
- Hayate
- Strider
- Jin, but with a more robust move list using more of the Cyberbot mechs for attacks.
- Gene

Dream Marvel List:
- Ice Man, he can be the anti Phoenix, take no block damage, have the highest priority beam, use those ice balls to catch PHX in the air. He's an Omega mutant, right?
- Omega Red
- Green Goblin
- Thanos
- Juggernaut
 
I really think 10 characters is aiming WAY too low, given that they mentioned that half the dev time on MvC3 was spent on balance.
Well, let's set our hopes low, and be surprised. Kensk said we'd have over 42 in the original version, which is part of why people didn't believe Lupinko originally. No disrespect meant to Kensk in that statement, I am sure that within the chronological context of his statement, it was good information.

Super Street Fighter IV added 10 characters from Street Fighter IV. I think it's a solid number for setting our expectations at, and then we can just be pleasantly pleased beyond that.

I would absolutely love to see Phoenix Wright in the game. I've always had a soft spot for "dumb" characters (M.O.D.O.K is one of my favorite currently in MvC3), and the developers would have a lot of freedom to come up with some crazy kind of moveset. Seeing any form of "OBJECTION!" pop up in a hyper combo would be a blast, too.
I'm not a fan of Wright being in the game, but I think Objection either being an invincible "get off me" assist or the game's only combo breaker hyper would be hilarious.
 

Nert

Member
I would absolutely love to see Phoenix Wright in the game. I've always had a soft spot for "dumb" characters (M.O.D.O.K is one of my favorites currently in MvC3), and the developers would have a lot of freedom to come up with some crazy kind of moveset. Seeing any form of "OBJECTION!" pop up in a hyper combo would be a blast, too.
 

A Pretty Panda

fuckin' called it, man
I don't think X would be that good of a character if he was in SMVC3. Characters from that series are so short and stubby (see Zero). X's normals would probably have terrible range, Zero gets by this because he has a disjointed hitbox.
 

Azure J

Member
Karsticles said:
I think X should, much like Dante, have a large arsenal of attacks, but instead of double-inputs to cancel, each move can be held and charged up like in the X games. God, that would be so boss.

Oh my God, yes.

And someone mentioned series rep for the EXE series? Bass.EXE no contest. that way you get the best Bass design, all the shenanigans involved with chip inspired move sets and a fun all around type to mess with. Rolling Gear hyper would be awesome too.
 

Adam Prime

hates soccer, is Mexican
I don't give a shit if they put freaking Galactus as a playable character.


QUIT FUCKING AROUND AND JUST GIVE ME PHOENIX WRIGHT DAMMIT !!!!


Put him as a $30 DLC character. I WILL PURCHASE THAT SHIT.
 
I don't think X would be that good of a character if he was in SMVC3. Characters from that series are so short and stubby (see Zero). X's normals would probably have terrible range, Zero gets by this because he has a disjointed hitbox.
Hmm, let me see if I can find something...


http://fc05.deviantart.net/fs71/f/2...man__s_mvc3_moveset_by_availation-d322x4c.jpg

It's Megaman Classic, but the general idea still works - instead of giving Megaman stubby normals, incorporate some of his more melee-oriented specials into normals. This solves the stubby range issue, and also pleases Megaman fans due to more Robot Master moves being referenced.

This guy does really nice work, check out his other movesets:
http://boards.ign.com/marvel_vs_capcom/b5988/199565687/p1/

And someone mentioned series rep for the EXE series? Bass.EXE no contest. that way you get the best Bass design, all the shenanigans involved with chip inspired move sets and a fun all around type to mess with. Rolling Gear hyper would be awesome too.
Agreed.

And someone actually messed around with the Charge Shot moveset before:
http://www.youtube.com/watch?v=EKjNnJAsBRQ

I don't like armor shifting, but the general idea is solid. I just hope charging doesn't take meter, I'd rather the charge time be the balancing factor.

I want the dinosaur from Red Earth as a psuedo-giant to go up against Sentinel.
I wouldn't mind Hauzer, but I'd rather have Rathalos for this role.
 

USD

Member
Still in eternal Training mode. I think I'm going to swap out Jill for Spidey. Kind of tough to use, but not unbearably so.
 

LeMaximilian

Alligator F*ck House
Hype returning to the Marvel thread. I'm working on a script for a unique Super MVC3 video right now. Strider fans, I will not disappoint.
 

kirblar

Member
My current wishlist would be

Marvel
1) Roll
2) MegaMan.EXE
3) Fran von Karm (with level 5 OBJECTION! Phoenix Rez)
4) Strider

Capcom
1) Green Goblin
2) Venom
3) Emma Frost
 

vg260

Member
GuardianE said:
I'm convinced that all Capcom staff were advised to say nothing about MvC3 DLC until all the events and Shadow Battles were released. Since this was kind of an experiment for Capcom, they probably thought that these timed release events would satisfy people's need for continued support while they worked on other stuff. A gross miscalculation.

Sounds quite plausible. There are about 9 events left, right? That would mean they could be wrapping up right around Comic Con.
 
Hype returning to the Marvel thread. I'm working on a script for a unique Super MVC3 video right now. Strider fans, I will not disappoint.
Can you get someone with rockin' dreads to play Blackheart? Hahaha.

If only...

Who would you drop from your team for Strider? Whenever I get excited about a character, I remember that I will have to drop someone for him/her, and I'm not sure who that would be, since after months of searching, I have a team I enjoy to some degree.

Sounds quite plausible. There are about 9 events left, right? That would mean they could be wrapping up right around Comic Con.
Yup, right before Comic con...
 
D

Deleted member 13876

Unconfirmed Member
San Diego Comic-Con is also a few days before EVO so it'd be a good time to release some info momentum-wise.
 

Dirtbag

Member
between comic-con and evo, I don't see how something DOESN'T get announced. DLC charcters or sequel, or update patch. Something will have to happen.
 

Riposte

Member
I think I may have become jaded since Super Smash Bros Brawl, because everyone pulling out their fantasy wishlists is like trading fan-fics(tempting as that may be) and just sets up for disappointments if anything. I just want interesting character move sets, which could come from any character with some creativity really. I am sure I will be pleasantly surprised when the time comes. I am more interested in finding out what changes they made to the overall mechanics. Seems sort of like hype-pornography to just make up hype about made up characters possibilities. I actually wouldn't care if I didn't know I am going to see 5,000 wish characters from here to the release date of Super MvC3. Essentially "S"MvC3 threads won't be about a fighting game 90% of the time. (And I cringe every time I think about the new SSB game. Apparently not a single piece of code has been written yet, but wishlists are already prevalent.)
 
I think I may have become jaded since Super Smash Bros Brawl, because everyone pulling out their fantasy wishlists is like trading fan-fics(tempting as that may be) and just sets up for disappointments if anything. I just want interesting character move sets, which could come from any character with some creativity really. I am sure I will be pleasantly surprised when the time comes. I am more interested in finding out what changes they made to the overall mechanics. Seems sort of like hype-pornography to just make up hype about made up characters possibilities. I actually wouldn't care if I didn't know I am going to see 5,000 wish characters from here to the release date of Super MvC3. Essentially "S"MvC3 threads won't be about a fighting game 90% of the time. (And I cringe every time I think about the new SSB game. Apparently not a single piece of code has been written yet, but wishlists are already prevalent.)
It's a testament to how much people love those games. You don't see wishlists for the next Dead or Alive game, haha.

Anyway, after my absolute certainty that Megaman Classic would be in MvC3 was shattered, I no longer carry any assumptions about what the game will have, only that it will exist.
 
Karsticles said:
It's a testament to how much people love those games. You don't see wishlists for the next Dead or Alive game, haha.

Anyway, after my absolute certainty that Megaman Classic would be in MvC3 was shattered, I no longer carry any assumptions about what the game will have, only that it will exist.

All you need is more girls and skimpier costumes. What else?
 

Oldschoolgamer

The physical form of blasphemy
Learning C.Viper has helped me learn Dante, so I'm picking him back up.

I do need match-up help though. What do you do against Zero? It's got to be 3-7 or 4-6 in his favor. Zero and Trish are probably her worst match-ups out of everyone else. Maverick Hunter shuts down her aerial options...all of them. Blocking and using c.m as a poke is okay, but will get you killed because he has better buttons. He can run away all day long.

Seismos are okay, I guess. He's mainly in the air though. Burn kicks come out slow, so if you don't bait him into a doing something stupid, then you're eating a lot of damage or dieing. I can keep him out with Jam Session and Disruptah, but if he gets in (especially with Shadows active)...christ.

As for Trish...All she has to do is jump, fly, and use traps. What are you going to do if she gets the health lead...
 

Toski

Member
For Super MvC3 I hope they transform X-Factor from a comeback mechanic into a resource. Instead of X-Factor becoming more powerful as a player loses characters, just give each player 2 level 1 X-Factors to use as they please.

The reason I say 2 X-Factors is because it will also work as a combo breaker (it wouldn't work during hypers). Niitsuma had the right idea but the wrong implementation. The high damage output in this game and characters like Wolverine lead to huge momentum boosts to the player that gets that first hit in. X-Factor being given a combo breaker effect would stop the momentum from getting to out of control without rewarding the losing player. It would also be expensive because you wouldn't be able to use X-Factor for the other stuff its able to do.

I know many of you rage at the thought of a combo breaker in the Vs. series, but I think Capcom should experiment with it internally and say why they did/didn't put it in.
 
Toski said:
I know many of you rage at the thought of a combo breaker in the Vs. series, but I think Capcom should experiment with it internally and say why they did/didn't put it in.
lol, wouldn't that experiment you're talking about have been TvC?
 

Toski

Member
_dementia said:
lol, wouldn't that experiment you're talking about have been TvC?
Since I've never played TvC, how was that received? If I remember correctly it cost 2 bars? And getting hit built meter so you would eventually get it if your character could survive to build 2 bars? X-Factor is a fixed number so after you burn it doing whatever, no more combo breaking for you.
 

kirblar

Member
Toski said:
Since I've never played TvC, how was that received? If I remember correctly it cost 2 bars? And getting hit built meter so you would eventually get it if your character could survive to build 2 bars? X-Factor is a fixed number so after you burn it doing whatever, no more combo breaking for you.
That's like an anti-comeback mechanic though.
 

Toski

Member
kirblar said:
That's like an anti-comeback mechanic though.
Its not a comeback mechanic, its supposed to stop momentum from getting to out of hand for the losing player. If your talking about my x-factor idea.
 
If I had to make a list it would probably look something like the one below. I'd probably have three different teams if I had two or three from my wish list alone. I have an intense dislike for Street fighter characters so I'm not interested in them for the most part. I also don't give a shit about most of the X-men. The Marvel Universe is rich in it's number of potential characters(especially female superheroes). Sue is recommended because I can't even recall an instance where Super Skrull uses her powers. Most of his flashy moves use powers gleaned from the other three and Marvel seriously needs more Women in their ranks.

Dream list
Capcom:
Captain Commando
Jin
Strider Hiryu
BB hood
Gene

Marvel:
Squirrel girl
Ms. Marvel
Spider Woman
Invisible Woman(Sue Storm from the Fantastic four is poorly represented by Super Skrull)

Nightmare list
Capcom:
Leon
Frank West
Anyone from street fighter who is not Sakura

Marvel:
Elektra lol
Omega Red is a no go
Anyone else from X-men who is not Cyclops or Rogue

Marketing list

Capcom:
Classic Megaman
Strider Hiryu
Vergil
Frank West
Phoenix Wright

Marvel:
Venom
Carnage
Cyclops
Gambit
Juggernaut
 

Dirtbag

Member
they need to turn down x-factor for SMvC3 in any number of different ways, and also offer a way to disable it all together for local play if you'd like.
Using x-factor for a combo-breaker seems to go against the concept of this series entirely.
 

kirblar

Member
Toski said:
Its not a comeback mechanic, its supposed to stop momentum from getting to out of hand for the losing player. If your talking about my x-factor idea.
No, I mean, it actively prevents comebacks. If say, the losing player has had to use their two bursts, when they attempt a comeback they're going to have to fight through the winning player's two bursts in order to do it. It really isn't going to play well, imo.
 
Toski said:
Since I've never played TvC, how was that received? If I remember correctly it cost 2 bars? And getting hit built meter so you would eventually get it if your character could survive to build 2 bars? X-Factor is a fixed number so after you burn it doing whatever, no more combo breaking for you.
Megacrash in TvC acted like a Burst in Guilty Gear, except it cost 2 hyper meters. Like GG it could be baited and punished on recovery, so there was a strategic element to them (unlike say, Breakers in MK9 which are 100% get out of jail free cards).
 
Adam Prime said:
I don't give a shit if they put freaking Galactus as a playable character.


QUIT FUCKING AROUND AND JUST GIVE ME PHOENIX WRIGHT DAMMIT !!!!


Put him as a $30 DLC character. I WILL PURCHASE THAT SHIT.

ocelotBROTHER!.gif

Do want!

Edit:
_dementia said:
Megacrash in TvC acted like a Burst in Guilty Gear, except it cost 2 hyper meters. Like GG it could be baited and punished on recovery, so there was a strategic element to them (unlike say, Breakers in MK9 which are 100% get out of jail free cards).

2 Hyper meters and a small percentage of your life too. And I think it depleted red health.

I reckon the cost for Mega Crash was too high, but TvC was a much different game than MvC3 Turned out to be.

Also the original Japanese Mega Crash could be used to continue combos. While awesome looking, it was hilariously costly.
 

Toski

Member
kirblar said:
No, I mean, it actively prevents comebacks. If say, the losing player has had to use their two bursts, when they attempt a comeback they're going to have to fight through the winning player's two bursts in order to do it. It really isn't going to play well, imo.
If it gets to that point then the losing player got outplayed entirely imo. This idea would need to be put into practice to see exactly what would happen and what would be best for the game. It might be as you say an anti-comeback mechanic or something entirely different might come into play.

_dementia said:
Megacrash in TvC acted like a Burst in Guilty Gear, except it cost 2 hyper meters. Like GG it could be baited and punished on recovery, so there was a strategic element to them (unlike say, Breakers in MK9 which are 100% get out of jail free cards).
Thanks. My idea would be more like the BB/GG burst where it could be baited and punished.
 

Dirtbag

Member
Toski said:
If it gets to that point then the losing player got outplayed entirely imo. This idea would need to be put into practice to see exactly what would happen and what would be best for the game. It might be as you say an anti-comeback mechanic or something entirely different might come into play.

Why not just re-balance the mechanic they already have in the game (and which plays to the fans/strengths of the series) rather then swap it out. This really isn't a game about combo breakers, it's already irritating enough when Phoenix pulls it off automatically.. imagining it on command just sounds very irritating and would hurt the game flow.

I understand it totally, I just don't like your idea
 

USD

Member
Finally getting the timing of Spidey's double Web Swing combo. Still needs work, but at least I can land it somewhat consistently.

I'm definitely feeling Spider-Man over Jill. Spider-Man/C.Viper/Trish, works okay. Peter Parker and MILFy Jane (with Seismo assist) work pretty well together. Devilicia Hardy may not be the perfect fit, but I'll make it work.
 

Neki

Member
DR2K said:
Tron can't really capitalize off an air throw. Not like Combofiend's team can.
Yeah she can. She either needs an OTG assist, or she can do it by herself. Doing it by herself is very strict, but possible, and leads into a DHC glitch combo. In the corner, combo becomes even easier.
 
D

Deleted member 13876

Unconfirmed Member
I'd much rather they have Stan Lee shouting Excelsior in a speech bubble on screen than a Phoenix Wright that revolves around the same gimmick.
 

Solune

Member
USD said:
Finally getting the timing of Spidey's double Web Swing combo. Still needs work, but at least I can land it somewhat consistently.

I'm definitely feeling Spider-Man over Jill. Spider-Man/C.Viper/Trish, works okay. Peter Parker and MILFy Jane (with Seismo assist) work pretty well together. Devilicia Hardy may not be the perfect fit, but I'll make it work.
Just curious, do you change the order, or is Trish your anchor?
 

Neki

Member
Nils said:
I'd much rather they have Stan Lee shouting Excelsior in a speech bubble on screen than a Phoenix Wright that revolves around the same gimmick.
Phoenix Wright does not approve of this, objection!

Because Captain Falcon only used race cars in Smash Brothers, right?
*looks at Final Smash of Captain Falcon*

yes.
 
D

Deleted member 13876

Unconfirmed Member
Professor Beef said:
Because Captain Falcon only used race cars in Smash Brothers, right?

I get where you're coming from with this argument, and yes there probably is a way to make him work but Captain Falcon looked like a cheesy super hero who would plausible have awesome moves. Phoenix Wright is a lovable shmuck in a blue suit. Also, my comment was not so much a diss against Phoenix Wright rather than a sincere wish for Stan Lee to be included. It would be silly but I'd love it.
 

USD

Member
Solune said:
Just curious, do you change the order, or is Trish your anchor?
I'm still very much in the experimental phase, so I don't have a sure team order yet. When I was thinking of running Jill/Trish/Viper, Viper was a token OTG assist. Spidey and Viper DHC into and out of each other pretty well (for combo purposes anyway), so I moved Viper to the second slot.
 

Dahbomb

Member
WolverineFlowChart.png


Found this on SRK. I might replace Sent Drones with Tatsu though.

And it seems like Maximillian is doing a feature on X-23 in the future as stated by DevilJin, a player of X-23:

For those that want to know more about X23's potential you can look at the stuff I'm coming up with in the lab in the link in my signature. For those that know about Maximillian's Assist Me series...I'm collaborating with him to do a series for X23 and he contacted me personally since he was looking for someone that knew more about the character than he did. I'm going to assume there will be some interesting storyline with an X23 chick so we'll see. LOL. In the nd though if it just gets the exposure of the characters potential and gets a step towards people playing real X23 and not just ABCS "bad wolverine" X23 it's a good step.
 
Nils said:
I get where you're coming from with this argument, and yes there probably is a way to make him work but Captain Falcon looked like a cheesy super hero who would plausible have awesome moves. Phoenix Wright is a shmuck in a blue suit. Also, my comment was not so much a diss against Phoenix Wright rather than a sincere wish for Stan Lee to be included. It would be silly but I'd love it.

I agree on the Stan Lee deal, that would be amazing.

But Phoenix Wright has kicked down impenetrable steel doors and been hit by a car > flown something amount of feet in the air > FADC > lol I just got scratched.

Basically invincible.
 

Riposte

Member
Nils said:
I get where you're coming from with this argument, and yes there probably is a way to make him work but Captain Falcon looked like a cheesy super hero who would plausible have awesome moves. Phoenix Wright is a lovable shmuck in a blue suit. Also, my comment was not so much a diss against Phoenix Wright rather than a sincere wish for Stan Lee to be included. It would be silly but I'd love it.

Nah! Stan Lee makes a cameo in one of the stages. I mean, that is how it is done. Anything more over does it.

Speaking of which there should just be a courtroom stage with Wright and Edgeworth arguing in the background. How funny would it be if (aligned to p1 and p2) they shouted Objection with every non-DHC super? See fanservice, without making a stupid character.
 
D

Deleted member 13876

Unconfirmed Member
Riposte said:
Nah! Stan Lee makes a cameo in one of the stages. I mean, that is how it is done. Anything more over does it.

Speaking of which there should just be a courtroom stage with Wright and Edgeworth arguing in the background. How funny would it be if (aligned to p1 and p2) they shouted Objection with every non-DHC super? See fanservice, without making a stupid character.

He does? Never noticed. I realize Stan Lee would probably never fly as a character, but if I were able to make one outlandish joke character a reality it would be him.

Also I like that stage idea.
 
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