oh myenzo_gt said:
oh myenzo_gt said:
enzo_gt said:Dante grounded crossup
enzo_gt said:
W Hudson said:Got a couple questions for MvC3 Gaf:
I've recently gotten back into the fighting game genre, mainly with the new Mortal Kombat (which I play pretty frequently and am pretty good at). I've been watching a lot of streams, and in addition to MK I really like watching Marvel as well. Never played any Marvel myself, but it looks like fun and I want to give it a shot. I have the PDP stick for MK (which I really like), do you think that I could use it for Marvel? From what I read Marvel has a 6 button layout so I think it would work OK with the right button mapping.
How hard are the combos to pull off in relation to MK? Also do certain attacks hit High, Overhead, and Low to connect against certain stances (like an overhead hitting a crouch blocking character)? From the streams I've watched I've heard talk of mix-ups and overheads, I just wanted to see if that is indeed what they are talking about.
I predict NerdJosh is gonna finally ditch Tron now.Oldschoolgamer said:Gustav fire got hit with the nerf bat. lolol
Thank heavens.Oldschoolgamer said:Gustav fire got hit with the nerf bat. lolol
What...what?Oldschoolgamer said:Gustav fire got hit with the nerf bat. lolol
Iron ManUltimoo said:time to learn a new character, any suggestions?
yo I should have specified viable, I'm not going to learn another non-viable character.enzo_gt said:Iron Man
Ultimoo said:yo I should have specified viable, I'm not going to learn another non-viable character.
JeanUltimoo said:time to learn a new character, any suggestions?
It looks the same but it knocks them more to the side now so it appears you can't combo off of it, or no one has been able to.TestMonkey said:Could someone please describe or link me to what Tron's j.H looks like now. You can take the assist but please don't hurt the combos!
enzo_gt said:It looks the same but it knocks them more to the side now so it appears you can't combo off of it, or no one has been able to.
It's cool, one day Tron players will discover j.S an they'll just spam that instead.
Jumping H > (did it hit?) Yes > DOESN'T FUCKING MATTER!Professor Beef said:Looks like Tron players have to make a new flowchart. :3
oh shit, I'm stealing this flow chart.ReiGun said:Jumping H > (did it hit?) Yes > DOESN'T FUCKING MATTER!
enzo_gt said:It looks the same but it knocks them more to the side now so it appears you can't combo off of it, or no one has been able to.
It's cool, one day Tron players will discover j.S an they'll just spam that instead.
Your stick should me fine. The overhead/low thing was explained. Marvel combos are generally more difficult than MK9 ones, because MK9 gives you a massive window to perform them in.Got a couple questions for MvC3 Gaf:
I've recently gotten back into the fighting game genre, mainly with the new Mortal Kombat (which I play pretty frequently and am pretty good at). I've been watching a lot of streams, and in addition to MK I really like watching Marvel as well. Never played any Marvel myself, but it looks like fun and I want to give it a shot. I have the PDP stick for MK (which I really like), do you think that I could use it for Marvel? From what I read Marvel has a 6 button layout so I think it would work OK with the right button mapping.
How hard are the combos to pull off in relation to MK? Also do certain attacks hit High, Overhead, and Low to connect against certain stances (like an overhead hitting a crouch blocking character)? From the streams I've watched I've heard talk of mix-ups and overheads, I just wanted to see if that is indeed what they are talking about.
*happy dance*Gustav fire got hit with the nerf bat. lolol
I wouldn't assume she's actually nerfed until people look at her closer. A bad change or two could be mitigated elsewhere.LOL
I don't even understand why they would nerf her that much.
Oh damn.. R.I.P. MML.Ultimoo said:j.S doesn't cross up as well, and it uses your ground bounce very early in the combo, meaning no double super with Tron on anchor without x-factor.
Karsticles said:Your stick should me fine. The overhead/low thing was explained. Marvel combos are generally more difficult than MK9 ones, because MK9 gives you a massive window to perform them in.
*happy dance*
I wouldn't assume she's actually nerfed until people look at her closer. A bad change or two could be mitigated elsewhere.
Dahbomb said:I HAVE RETURNED!!!!
So what I miss guys? Is ComicCon over?
I want to know full details on mechanics/game play changes that have been made in UMVC3 or have been discovered through other media. I also wanna know any new info Capcom has put out concerning the game via press release or whatever.
Dahbomb said:I HAVE RETURNED!!!!
So what I miss guys? Is ComicCon over?
I want to know full details on mechanics/game play changes that have been made in UMVC3 or have been discovered through other media. I also wanna know any new info Capcom has put out concerning the game via press release or whatever.
Dahbomb said:*Storm no longer being able to call out assists during float is sad... It's clear that they took it out so people won't go crazy with the Storm + meter building assist cheap tactics. I hope her Wind special makes it up for it.
God's Beard said:I'm loving the complete Magneto playstyle change. He's going to be so fun.
At least Haggar got nerfed slighty. No more Dante/Spencer shenanigans with Haggar anymore.*Haggar Lariat no longer a HARD KNOCKDOWN!!!!!
It just means that you have to launch them before they hit the floor. Before this, people just had their team built to take advantage of the hardknockdown (ie Dante, Viper, Doom, Felicia, Wesker).ThatCrazyGuy said:What does that hard kockdown nerf mean for Haggar's Lariat exactly?
So all the hits will hit, then they will flip into the air?
With Sent on point, I just launch them while the lariat is hitting. I used to let them fall to the ground and then H>launch with Doom at point. I guess the combos will have to be adjusted a bit.
Ultimoo said:At least Haggar got nerfed slighty. No more Dante/Spencer shenanigans with Haggar anymore.
sephi22 said:Is it just me or does Capcom not look at the bigger picture while nerfing characters?
The only reason I see people pick these characters is because of the assists. When both teammates die, its painful to see Tron/Haggar spam j.H/pipe to start a combo.
Sure Capcom can give them more ways of getting in and making them better at point, but if their godlike assists are nerfed, then why would anyone pick them over Wolvie/Wesker/Strider?
Assuming Tron doesn't getting anything from now till launch (though she probably will), is there any team or role this current Tron fits in? Maybe the devs want us to play her as a battery rather than an anchor/assist character. Call assist, get in, do a long ass combo, build meter, rinse repeat. Her high health would also help her as a battery I guess.