Are there any armor breaking moves that go through Hsien-ko's assist?
If you throw her, subsequent hits in that combo will disregard her armor.
anyone know how to do the rapid seismos with viper? ive never been able to do that
Jump cancel them. There are 4 frames when you input a jump animation where you are still grounded. During those 4 frames, input another seismo.
There are only three potential DLC characters that would matter gameplay-wise to this game:
1. Motherfucking Rathalos - Capcom has no large characters, very few characters have air to ground grapples, potential non-damage push move would be interesting.
2. Vergil - Strider but better. Ouroboros Phantom Blades, fullscreen psychic traps, strider slashes, teleport, devil trigger.
3. Dhalsim - There is no character based around mid-range precision normals.
I would love Rathalos, but I would love Blackheart even more.
19)Mega Man EXE 548 +52 (07.27%)
Fuck every single one of you for not voting this.
It's not like X wouldn't win anyway. I didn't even waste a vote on a Megaman, just because I know it will be Classic or X.
Most reliable way I tend to setup armored assist is to start with her in 2nd position. Build 2 meters with point, perform a hyper that stays onscreen for a while or otherwise locks the opponent down, DHC to armor, raw tag to 3rd. 3rd character gets in before the 1st character's hyper has dissipated, and Hsien-Ko assist is moved to 3rd team slot, meaning I can DHC and air tag back and forth between my first two characters without bringing her in on point. The drawback of this is that I have to open the match without the godly assist and not get my ass kicked before I build up that extra meter.
I played about 100 matches with her this weekend, and I think I might do this. It's such a pain to get the hyper off at the start of the match against a Wolverine backed by Sentinel's assist or something similar. I feel like this game shouldn't allow you to move before the match, because rushdown is already so strong, it's frustrating that zoners are essentially forced to start with a disadvantage.
Doesn't... MvC2 have spectator mode on XBL? And it's a faster game? I know it's much weaker graphically, but isn't the same type of data being sent, ultimately?
Capcom claims that the 3D graphics change everything. Everyone else says they're wrong; believe who you want. This is also the reason Capcom says GGPO wouldn't really work with the game.
Not gonna lie, I like playing keepaway Dante, even if he's not on any of my teams.
That QCF A+S fireball is so cool.
You can cancel it into Devil Trigger, too, and then teleport to cross-up.
Hsienko gold armor senbu assist > dark phoenix.
I tried this last night, and the result was a dead Hsien-ko. She did get that hit in, though.
If literally 99% of the "major" pro players have Sent in their team, and so does a good 50% of the higher ranked players in ranked. I'm pretty sure he's one of the best, if not the best, char in the game
I think it's mostly due to a combination of people still being new to the game, hype from MvC2 tier conceptions, and his assist, which is among the best in the game.
'MVC3's project actually started around the same time as SF4 about 5-6 years back, and it wasn't developed as an offspring of TatsuvsCap.'
Confirm or deny?
It does beg the question what the fuck having they been doing all that time, however..
Niitsuma said 3 years were for pre-game development time (negotiating contracts, deciding the roster, etc.), and 3 years were for actual game development.