MoxManiac said:I don't see how any character could be worse than Captain America in this game.
LeiLei gives him a run for his money in that department I think.
MoxManiac said:I don't see how any character could be worse than Captain America in this game.
ICallItFutile said:I've come to realize I'm not good enough to play as Phoenix. I like her move set, but she's too hard to use as a scrub.
Trying to decide my third with Dorm/Dante. Trish is leading and Akuma is coming in a second. I'd like to have a mixed type so I have one of each. I used Storm in MvC2 but her typhoon moves makes you too vulnerable for my taste.
fubarduck said:I gotta say when you had me down to Felicia v Sentinel in the match you took, I knew I was in trouble. Solo Sentinel just has a lot of trouble against any decent rushdown character. People don't realize how important assists are to make Sent solid.
Whenever I get down to Sentinel with no assists now, I am scared. When I have Storm or Doom by themselves, I'm not . . .
I still think Sentinel is a top 3 or top 4 character for sure due to his overall value on a team, but individually the only way he can win is if you make a horrible mistake (bad assist call, not blocking, or challenging down+M).
MoxManiac said:I don't see how any character could be worse than Captain America in this game.
corrosivefrost said:My first teams were Dante/Dorm/Akuma and Dante/Dorm/Morrigan.
They all work pretty well together, espeically the DHC ability of DDA team from full screen. Morrigan is a bit weaker in the DHC synergy because her missiles are the only thing that will reach from full screen and they're not fast enough to be DHC'ed into and connect.
Nert said:Just anecdotal evidence from stream watching here, but I've seen much more use of Captain America than Thor. Hyper Charing Star seems like a solid way to beat out projectile supers and punish assists as well.
Good to hear.Gunloc said:
CapAm is awesome. Clearly you haven't seen the shield in action. It gets all up in dat azz.MoxManiac said:I don't see how any character could be worse than Captain America in this game.
burgerdog said:I hope Capcom emails those codes out asap. Wonder why 360 version requires you to input the code and then receive an email from Capcom with the real code when ps3 users already have their valid dlc code.
He's threatening with meter and/or complimentary assists. He's useless without them. I also don't think any of his assists are particularly outstanding, but I'll admit that I don't know the finer details of them (outside of the fact that his SRK has no invincibility as an assist).Cerrius said:Is Ryu as worthless as Keits says he is? :-(
ICallItFutile said:WTF I wasn't aware of that with the 360 version. That's rather strange.
Ultimoo said:I was thinking about putting Sentinel second in my Zero/Ammy/Sentinel team because I can't use him for crap and he really does suck against anyone with good overhead. Ammy wouldn't have assists, but I use her fine without assists, the drones are just a plus.
Cerrius said:Is Ryu as worthless as Keits says he is? :-(
I think I'm going to switch him with Akuma and join the dark side.
Cerrius said:Is Ryu as worthless as Keits says he is? :-(
I think I'm going to switch him with Akuma and join the dark side.
Fersis said:So....... whos buying the DLC characters?
Nice, good to know.Gunloc said:
The timing's not really that strict, but you kind of have to do it in quick succession. Other things I've seen cancelled often are Stinger into Volcano(Beowulf move) jump cancel etc etc.GuardianE said:I did all of Dante's missions and I already forgot apparently. I didn't realize you could cancel the jump into another special, but it makes perfect sense. How hard is the timing on that? I'll try it out when I get home.
Fersis said:Ryu is fine. Its not great like Sentinel or Spencer but its a viable character.
In fact everyone is a viable character.
I already did technically.Fersis said:So....... whos buying the DLC characters?
enzo_gt said:Can someone remind me what time DLC goes live on XBL?
Incendiary said:Ugh.
So after an hour or two of playing ranked matches and training in between while waiting for fights, my record is 9-40. I'm starting to think that fighting games just aren't for me. I try to put together good teams that suit my play style but honestly I'm about ready to give up. When I try to block off the opening, they catch me in a throw or an overhead into a combo. When I try to attack off the opening, they block and reversal me into a combo. I'm really trying to learn here, but ugh I keep getting punished.
I'm trying to fit a third person into a Zero/Chun-Li/? combination. I tried Akuma but I get punished for the low overall health of both Zero and Akuma. I tried Sentinel for health reasons but he just doesn't fit my playstyle. I went through Wesker, Hsien-Ko, Morrigan, and even tried Hulk but none of them worked particularly well.
Maybe I should just grind and try to complete all the missions before I go back into fighting real people. I can get through the first 5 missions with almost every character, but again with almost every character I get stuck on either 6, 7, or 8. Once I can start breaking that barrier and being able to link combos in actual matches when my nerves are on the line, maybe I'll go back to ranked, but right now I'm thinking I'm just not trained enough.
Incendiary said:Ugh.
So after an hour or two of playing ranked matches and training in between while waiting for fights, my record is 9-40. I'm starting to think that fighting games just aren't for me. I try to put together good teams that suit my play style but honestly I'm about ready to give up. When I try to block off the opening, they catch me in a throw or an overhead into a combo. When I try to attack off the opening, they block and reversal me into a combo. I'm really trying to learn here, but ugh I keep getting punished.
I'm trying to fit a third person into a Zero/Chun-Li/? combination. I tried Akuma but I get punished for the low overall health of both Zero and Akuma. I tried Sentinel for health reasons but he just doesn't fit my playstyle. I went through Wesker, Hsien-Ko, Morrigan, and even tried Hulk but none of them worked particularly well.
Maybe I should just grind and try to complete all the missions before I go back into fighting real people. I can get through the first 5 missions with almost every character, but again with almost every character I get stuck on either 6, 7, or 8. Once I can start breaking that barrier and being able to link combos in actual matches when my nerves are on the line, maybe I'll go back to ranked, but right now I'm thinking I'm just not trained enough.
Incendiary said:Ugh.
So after an hour or two of playing ranked matches and training in between while waiting for fights, my record is 9-40. I'm starting to think that fighting games just aren't for me. I try to put together good teams that suit my play style but honestly I'm about ready to give up. When I try to block off the opening, they catch me in a throw or an overhead into a combo. When I try to attack off the opening, they block and reversal me into a combo. I'm really trying to learn here, but ugh I keep getting punished.
I'm trying to fit a third person into a Zero/Chun-Li/? combination. I tried Akuma but I get punished for the low overall health of both Zero and Akuma. I tried Sentinel for health reasons but he just doesn't fit my playstyle. I went through Wesker, Hsien-Ko, Morrigan, and even tried Hulk but none of them worked particularly well.
Maybe I should just grind and try to complete all the missions before I go back into fighting real people. I can get through the first 5 missions with almost every character, but again with almost every character I get stuck on either 6, 7, or 8. Once I can start breaking that barrier and being able to link combos in actual matches when my nerves are on the line, maybe I'll go back to ranked, but right now I'm thinking I'm just not trained enough.
Ammy is real low health though. But she combos very easily, can get 250k+ by just jamming buttons lol.QisTopTier said:You should try Ammy
Whoops, don't ever play with me.Also, while lack of spectator mode is a bummer, it can be better to find a room with friendly people and sit there to mash around. A room full of players in my experience tends to have people who aren't just trying to rack up as many wins as possible using one lag-proof strategy that they execute with machine like precision.
enzo_gt said:Can someone remind me what time DLC goes live on XBL?
Kaijima said:Fighting ranked online is frustrating if you are a noob, because of ranked playing habits and the input latency helps to undermine your hand-eye coordination. A lot more practice against the CPU is probably in order, to get the flow of the game down. Don't forget you can set up training mode as an infinite versus CPU mode.
Also, while lack of spectator mode is a bummer, it can be better to find a room with friendly people and sit there to mash around. A room full of players in my experience tends to have people who aren't just trying to rack up as many wins as possible using one lag-proof strategy that they execute with machine like precision.
It is a very intense and confusing game by fighting game standards; try not to feel bad about getting stonewalled. Also, if you are not already doing this, do try to remember to pushblock/advance guard when you are blocking rushdown, to keep the other guy out and prevent him from just throwing you or doing an overhead. Pushblock awareness is a big part of the game.
Ultimoo said:Ammy is real low health though. But she combos very easily, can get 250k+ by just jamming buttons lol.
Whoops, don't ever play with me.
Fersis said:So....... whos buying the DLC characters?
QisTopTier said:Also dont get in a habit of pushblocking all the time because it adds more frames of recovery
wolvie don't give a fuck about advancing guard to be honest LOLKaijima said:Of course, but that's part of the mindgame. The first thing you gotta do is remember not to just freeze like a deer and sit there with Wolverape slamming you into the corner.
QisTopTier said:wolvie don't give a fuck about advancing guard to be honest LOL
DRE Fei said:How do you guys feel about Iron Man in this game? I've been using him since release day and I'm just about done. The main problem I have with him is his magic series. Why doesn't he have a normal crouching heavy attack like everyone else? Even when I've managed to get past that awkwardness, his damaging combos also have very strict timing. There just doesn't seem to be much consistency there for me. Now I know why nobody uses him.
DRE Fei said:How do you guys feel about Iron Man in this game? I've been using him since release day and I'm just about done. The main problem I have with him is his magic series. Why doesn't he have a normal crouching heavy attack like everyone else? Even when I've managed to get past that awkwardness, his damaging combos also have very strict timing. There just doesn't seem to be much consistency there for me. Now I know why nobody uses him.
Ferrio said:Ya by the time you recover after pushing him an inch, he's back in your face.
Also what determines the distance pushblock gives? Strength/Speed of the hit?
Fersis said:I dont know if i would be able to look myself in the mirror if i buy the DLC characters.
Ive been bitching about DLC characters since they announced it.
>8(
Prototype-03 said:Are you on XBL or PSN? The best bet is to have someone who has some knowledge of the game and critique you.
QisTopTier said:You should try Ammy
Kaijima said:Fighting ranked online is frustrating if you are a noob, because of ranked playing habits and the input latency helps to undermine your hand-eye coordination. A lot more practice against the CPU is probably in order, to get the flow of the game down. Don't forget you can set up training mode as an infinite versus CPU mode.
Also, while lack of spectator mode is a bummer, it can be better to find a room with friendly people and sit there to mash around. A room full of players in my experience tends to have people who aren't just trying to rack up as many wins as possible using one lag-proof strategy that they execute with machine like precision.
It is a very intense and confusing game by fighting game standards; try not to feel bad about getting stonewalled. Also, if you are not already doing this, do try to remember to pushblock/advance guard when you are blocking rushdown, to keep the other guy out and prevent him from just throwing you or doing an overhead. Pushblock awareness is a big part of the game.