I liked your matches. They are very entertaining. Why do you use Doom's beam over the rest of the cast's?Hey guys,
Marvel Vs Capcom 3: The Online Warrior Episode 2 is up!
The full video playlist is here too, http://tinyurl.com/4tbxcxk
Much appreciated the positive feedback from the first one. Working hard to try and make each one better.
Thank you for understanding the real issue. It's not about Sentinel's balance, it's about the whimsy.To be fair, this is a big red flag. Sentinel, at this point, is clearly not a game-breaking character. On top of that, the last decade of Marvel was all about goofy stuff. I'm concerned about the process that lead to the nerf.
Personally, I'm glad that Sentinel will be less of a factor going forward. The robot's a wildly uninteresting character to play as or against in MvC3. Still, given the choice, I'd rather have let it ride for awhile before seeing any changes, short of fixing the documented glitches.
Endless praises to Desk.Akuma infinite also removed
http://www.youtube.com/watch?v=FpxG2...&feature=feedu
To actively wish for people who enjoy a character to have it nerfed and take pleasure in it...Best part of the nerf for Sentinel?
Those who brought the salt can now taste the salt. ^_^
The ironing is delicious.
SmokeMaxX said:Says who? The game's about adjustment. If you adjust well enough or actually learn how to fight characters, there isn't a problem. Sure some characters probably die to Sentinel, but where the hell is the nerf for Dark Phoenix or DISRUPTOR! DISRUPTOR! DISRUPTOR! ?
I don't bitch that Magneto owns Haggar/Shehulk/Tron for free at a low level. Even if I play that team, I just adjust and try to work with what I got. Characters are made to have their strengths. Sentinel can't get in and do damage if people block. He takes a risk with his command grabs and loses to teleports and instant overheads. Sentinel wasn't hard to beat.
This is a nice little compilation. He does good work.LeMaximilian said:Akuma infinite also removed
http://www.youtube.com/watch?v=FpxG2k_wioE&feature=feedu
I certainly take pleasure in seeing someone's negative reaction if they use Sentinel and they have the a bad attitude about it, but I don't really want to rub it in for anyone else. Most of the Sentinel users I've played against and talk with tend to get on my nerves so I'm enjoying this thoroughly.Karsticles said:To actively wish for people who enjoy a character to have it nerfed and take pleasure in it...
LeMaximilian said:Hey guys,
Marvel Vs Capcom 3: The Online Warrior Episode 2 is up!
The full video playlist is here too, http://tinyurl.com/4tbxcxk
Much appreciated the positive feedback from the first one. Working hard to try and make each one better.
Definitive proof that the Sent nerf is reactionary. All of this was discovered early on after the game's release.LeMaximilian said:Akuma infinite also removed
http://www.youtube.com/watch?v=FpxG2k_wioE&feature=feedu
SolarPowered said:This is a nice little compilation. He does good work.
I certainly take pleasure in seeing someone's negative reaction if they use Sentinel and they have the a bad attitude about it, but I don't really want to rub it in for anyone else. Most of the Sentinel users I've played against and talk with tend to get on my nerves so I'm enjoying this thoroughly.
DR2K said:The sentinel nerf is delicious. Given his mobility, range, and damage he had no business having so much health. Hopefully now every other team won't have Sent in it.
yeb said:Definitive proof that the Sent nerf is reactionary. All of this was discovered early on after the game's release.
Also, I think Threi's comparison to vanilla Zangief is really accurate.
Ever fought Akuma as T. Hawk? That's what it feels like to play Sentinel against good players.yeb said:Sent seemed horribly overpowered at first, but then people learned how to abuse his size, and use IOHs or zone the giant target out. It was looking like he needed that health as a tool to get in on a lot of characters.
Or they found these problems before too. There was a recent interview on capcom unity that said there were some things that the community found that the dev team found after release but before the community found them. Also even if some glitches were patched it does not mean that sentinel hp reduction was not planned along time ago.yeb said:Definitive proof that the Sent nerf is reactionary. All of this was discovered early on after the game's release.
Also, I think Threi's comparison to vanilla Zangief is really accurate.
Quit owning me for free online. Signed MThanded.Dartastic said:Goddamn, I just realized I'm going to have to change up my team badly. Sentinel's assist was a great help, but on a team with Ammy and Phoenix, I need someone who can soak up a bit of damage. I just got horribly chipped out with him, and before I knew it he was dead. Sentinel is now more of a liability than a threat for me now. Fuck.
Dartastic said:Goddamn, I just realized I'm going to have to change up my team badly. Sentinel's assist was a great help, but on a team with Ammy and Phoenix, I need someone who can soak up a bit of damage. I just got horribly chipped out with him, and before I knew it he was dead. Sentinel is now more of a liability than a threat for me now. Fuck.
K.MThanded said:Quit owning me for free online. Signed MThanded.
I was thinking Taskmaster also, his assist could be good with my team, and he's a good all around character.Grecco said:Try Hulk?
dralla said:I expect to see more Sents on point. with 900 health, one bad assist call would kill him.
910,000 is not really reasonable when you're half the size of the screen. He's a giant fucking robot. He needed a damage nerf, not a health nerf.Grizzlyjin said:I think that Sentinel picture with the barrel of tears could use a slight tweak right about now. I have absolutely no sympathy for the Sentinel users. What?! My character now has a reasonable amount of health and great assists?! That's not fair!
Sorry if that comes off bitter, but having to fight a Sentinel in every other online match was beyond annoying.
Grizzlyjin - Proud She-Hulk Player
Dartastic said:Goddamn, I just realized I'm going to have to change up my team badly. Sentinel's assist was a great help, but on a team with Ammy and Phoenix, I need someone who can soak up a bit of damage. I just got horribly chipped out with him, and before I knew it he was dead. Sentinel is now more of a liability than a threat for me now. Fuck.
Ferrio said:Tron flame w flame assist or Task with arrows assist would do nicely I think.
Ferrio said:People need to stop also evaluating Sent on his own. This is a team game, you can't take a character out of the box and say he's balanced. If this was a 1v1 game, yes I'd say Sent was fine. But it's not, with assists, regerating health, and dhcs you have to evaluate characters on a bigger picture. You could take any team and throw Sent in it, and he'd synergize excellently with no real drawbacks. You can't say that with many other characters.
1) You forgot the other edge of the hyper/super armor: those moves are all highly punishable on block; the health nerf makes them even riskier to use.And besides, a majority of the main uses of Sentinel aren't really affected by his health; hyper/super armor is the same, he still has one of the best DHC hypers to use for the damage reset trick, his assist is still one of the best in the game, and his XF3 bonuses haven't changed, so he's still going to be a handful as an anchor.
I felt he was too much of a liability before the patch, which is why I dropped him. Now, I just feel bad for Sentinel fans.Goddamn, I just realized I'm going to have to change up my team badly. Sentinel's assist was a great help, but on a team with Ammy and Phoenix, I need someone who can soak up a bit of damage. I just got horribly chipped out with him, and before I knew it he was dead. Sentinel is now more of a liability than a threat for me now. Fuck.
Sentinel on point at the start of the match is like starting without a character if your opponent is good. He just gets devoured by any kind of competent rushdown. Why do you think Marn has been snapping Sentinel IN? You don't snap the scariest point character in, you snap the weakest point character in.I expect to see more Sents on point. with 900 health, one bad assist call would kill him.
Hitokage said:What characters aren't scary with X-Factor?
GuardianE said:This is why I roll my eyes when I hear something like, "Half the cast beats Sentinel." When you face Sent, you don't just go up against him. You go up against his DHC and assist properties, both of which inherently make ANY point character dangerous. When he's on point, he works extremely well with other assists creating opening for him. When in X-Factor, he's a fucking monster.
So, yeah... if Sentinel is by himself, with no X-Factor... he's not that scary. But that's not how people should be comparing characters in this game at all.
oh shit, you actually need to protect him with assists now? fucking crazyKarsticles said:Sentinel on point at the start of the match is like starting without a character if your opponent is good. He just gets devoured by any kind of competent rushdown. Why do you think Marn has been snapping Sentinel IN? You don't snap the scariest point character in, you snap the weakest point character in.
I was thinking both of these maybe. I just played against a Tron that was BEASTLY. She can be fucking scary.Ferrio said:Tron flame w flame assist or Task with arrows assist would do nicely I think.
Karsticles said:Sentinel on point at the start of the match is like starting without a character if your opponent is good. He just gets devoured by any kind of competent rushdown. Why do you think Marn has been snapping Sentinel IN? You don't snap the scariest point character in, you snap the weakest point character in.
Shadow mode patches. Jill/Shuma DLC patch. They had opportunities to change this stuff before, along with other things that were planned before release. Instead, an infinite, a glitch, and a common complaint all from AFTER release, all got addressed in this one patch.MThanded said:Or they found these problems before too. There was a recent interview on capcom unity that said there were some things that the community found that the dev team found after release but before the community found them. Also even if some glitches were patched it does not mean that sentinel hp reduction was not planned along time ago.
That logic is flawed.
Karsticles said:I felt he was too much of a liability before the patch, which is why I dropped him. Now, I just feel bad for Sentinel fans.
Karsticles said:Sentinel on point at the start of the match is like starting without a character if your opponent is good. He just gets devoured by any kind of competent rushdown. Why do you think Marn has been snapping Sentinel IN? You don't snap the scariest point character in, you snap the weakest point character in.
Both of those were talked about way prior to release also. I was always under impression it takes quite a while for a patch/update to hit the system.yeb said:To anyone that enjoys this nerf: Please get one of your characters nerfed, and see if it's still so funny.
Seriously, this is the kind of thing that hurts the game competitively. Do you learn to deal with Tron's assist, or just wait for her to get nerfed? If enough people complain, it will happen. How about DHC tricks that could take off 1.3m with one combo? Just tell yourself that you'll survive that combo a month from now anyway. Phoenix? Just wait, let your Capgods fix everything, and you'll never need to learn to control it.
Shadow mode patches. Jill/Shuma DLC patch. They had opportunities to change this stuff before, along with other things that were planned before release. Instead, an infinite, a glitch, and a common complaint all from AFTER release, all got addressed in this one patch.
See my avatar.yeb said:To anyone that enjoys this nerf: Please get one of your characters nerfed, and see if it's still so funny.
Seriously, this is the kind of thing that hurts the game competitively. Do you learn to deal with Tron's assist, or just wait for her to get nerfed? If enough people complain, it will happen. How about DHC tricks that could take off 1.3m with one combo? Just tell yourself that you'll survive that combo a month from now anyway. Phoenix? Just wait, let your Capgods fix everything, and you'll never need to learn to control it.
Shadow mode patches. Jill/Shuma DLC patch. They had opportunities to change this stuff before, along with other things that were planned before release. Instead, an infinite, a glitch, and a common complaint all from AFTER release, all got addressed in this one patch.
Hitokage said:What characters aren't scary with X-Factor?
SolarPowered said:See my avatar.
Dartastic said:I was thinking both of these maybe. I just played against a Tron that was BEASTLY. She can be fucking scary.
yeb said:To anyone that enjoys this nerf: Please get one of your characters nerfed, and see if it's still so funny.
Seriously, this is the kind of thing that hurts the game competitively.
shaowebb said:Rocket punch may very well replace the drones entirely on teams that have sentinel since it will get him out quick. And due to this that means he will not be used to keep people out so often or juggle them with his assist, but he will be used more for getting a good ground bounce or overhead with his assist...didn't Rocket Punch cancel projectiles too?
DarkoMaledictus said:Any tips against Morrigan? Her flight mode into overhead is owning big time and her normals are so fast she gets in your face and stays there. Probably should use more push block, but seem to have a problem when blocking overhead into low...
Also for some reason Hsien Ko is killing me... never know whats punishable with those large hit boxes, damn team darkstalker...
Apparently only the bombs hit and the drones dont.GuardianE said:How's the bombing run assist? No one uses it, but it fills the screen and the drones don't seem to disappear if Sentinel is hit.
the drones don't hit people though, that's why no one uses it.GuardianE said:How's the bombing run assist? No one uses it, but it fills the screen and the drones don't seem to disappear if Sentinel is hit.
Oldschoolgamer said:I wouldn't go that far. People learn to adapt or they switch characters.
I do think Tron's flame assist is bs, but others have invincibility, so it's not that bad.
shaowebb said:Also, holy crap do you ever look like Nicholas cage from Con-Air.
http://i56.tinypic.com/28qzus6.jpg
Oldschoolgamer said:Which goes to show how people have been playing him. This looks like it's going to make him more of a team player now, instead of just the star of the squad.
dralla said:the drones don't hit people though, that's why no one uses it.
MThanded said:Apparently only the bombs hit and the drones dont.
I hope you don't think low tier characters are immune to nerfs.SolarPowered said:See my avatar.
Jill wasn't finished, and I'm sure they were playing with Sentinel long before he was revealed. You have enough room to fool yourself, but this was clearly a knee jerk reaction. There's obvious evidence that this was in response to what was found shortly after release.MThanded said:Both of those were talked about way prior to release also. I was always under impression it takes quite a while for a patch/update to hit the system.
Also characters were discussed along time ago so no balance patch was coming with that.
He got seriously buffed in SSF4. Unless you're playing AE already, I don't see your point.Oldschoolgamer said:I main Dictator in SSF4.