Dresden said:
Interesting. The lengths to which people will go to challenge themselves...
Also, the Bioware forum is just full of trolls. Wow.
It's a far better experience in 2nd playthroughs using fun builds than optimal builds in single player RPGs like these.
For example, in my next playthrough I'm going to have an AR carrying infiltrator instead of Widow which will use the agent specialization to reduce recharge time on cloak so that I can do more flanking with the cloak and AR.
Other than that, there's also the AR carrying adept who uses singularity to stun opponents and then rushing in and shooting then using warp to detonate them at close range.
Similar to this but with less melee rage :lol :
http://www.youtube.com/watch?v=k1oR0YQrdoY
Regarding adepts:
The adept's singularity and pull really trivialize a lot of the battles in the game as long as they don't involve Geth Prime, YMIR, or praetorian.
Battles where I have to bunker down and kill enemies one by one with other classes, the adept just effortlessly shut down the entire squad with singularity, pull, and warp.
It's insane how overpowered the adept is against most enemies in the game.
And on the extreme side, the battles against sub-bosses like geth prime, YMIR, praetorian are so annoying because it's basically just bunkering down and either shooting or spamming warp.