Samara said:BUT THE PRIZE :lol :lol :lol
Holy shit, this is gold! :lol
Samara said:BUT THE PRIZE :lol :lol :lol
Samara said:BUT THE PRIZE :lol :lol :lol
Why did they make him so bland, I don't know. I'm guessing Miranda is no better
"Bla bla I'm perfect"
Samara said:You're joking right? I mean--wait a minute---You liked Legion over Thane?!?
EatChildren said:Legion is more interesting than Thane by a good clean country mile.
EatChildren said:Legion is more interesting than Thane by a good clean country mile.
Lime said:The Mako missions were severely more interesting than the Firewalker missions.
sillymonkey321 said:I gave the Firewalker missions a try, it's free content afterall. It was too boring to get past the second mission
Gravijah said:Just finished the game. Wow. ME1 was one of my favorite games of all time, and I felt ME2 was a very worthy sequel. So much more content and things to do, and I didn't mind it removing some of the RPGness. Gonna wait on the inevitable GOTY edition before I snack on the DLC.
Cep said:No doubt.
But Thane is definitely better written.
EatChildren said:This is a fact by the way. I used science to come to this conclusion.
bucklam66 said:Just finally got around to starting this, is it worth getting the story related DLC at the beginning or wait?
Lime said:The Mako missions were severely more interesting than the Firewalker missions.
Gravijah said:Just finished the game. Wow. ME1 was one of my favorite games of all time, and I felt ME2 was a very worthy sequel. So much more content and things to do, and I didn't mind it removing some of the RPGness. Gonna wait on the inevitable GOTY edition before I snack on the DLC.
MMKirby said:So did anyone else laugh when Thane dies by a rocket to the face. I was loling hard. I hated that guy anyway. My Legion died as well, now that was sad.
VaLiancY said:Thane and Mordin died on my first playthrough.
Question: I picked Warp Ammo as my bonus talent for my 2nd playthrough. When I do Advance Training can I replace it? I want Area Reave instead for MAXIMUM warp explosions.
vocab said:Boring or not, those missions take less than 5 mins to complete. Worth it for the exp, and the little item you get at the end.
Why bother with a GOTY when the majority of it is free. Kasumi is meh, and well who gives a damn about Sunglasses DLC.
Relaxed Muscle said:
Snuggler said:I've been doing a Mass Effect 1 speed run so I can play 2 again with a new character who made all the opposite decisions. I tried making a new guy just for 2 but it's not the same when you're playing with the preset decisions. I'm on Illios after 6 hours, you can really blow through it if you know where to go.
derFeef said:I may be the only one who really diggs Zaeed. I know there is not much interaction, but I just love his comments. Tali and Zaeed, yep.
Up to 50% bonus damage w/ a assault rifle makes up for it in my book.Najaf said:Zaeed is a great character. I enjoyed having him along on several missions. Too bad his unique ability was not as useful as others who had squad boosting powers.
EatChildren said:Legion is more interesting than Thane by a good clean country mile.
soldat7 said:Aside from Mordin, none of the characters are very interesting.
VaLiancY said:Another question.When you get to the Collector's Ship for the first time, do they still give you an option for Advance Weapon training? I want to try out the Claymore.
Relaxed Muscle said:Legion is interesting as Mordin IMO, actually the Geth got 100x more interesting after ME2 and right now is my favorite race along the rachni,the problem with Legion is that it comes a bit late and it isn't as developed as Mordin who got a lot of dialogue compared to other characters...
Snuggler said:I totally disagree with the characters being uninteresting. For a videogame, they were up there with the best for me.
Thane, Mordin, Samara, Grunt, Legion, Tali & Garrus...I loved em. They had some depth to their personalities and they had really good voice acting and design.
Jacob and Miranda were decent but kind of dull, like the human characters always are and Jack was silly but the rest were solid in my opinion.
The melee attack is godlike, man. It's especially great for Vanguards in Insanity, because the amount of damage you can pour in with two or three elbow-jabs is insane. Charge-Claymore-elbow usually kills anything. Hell, with Inferno ammo a charge+Claymore shot will kill them anyways most of the time. Before the Claymore, though, elbowing things to death is efficient and immensely satisfying.Foliorum Viridum said:Whilst playing through on Insanity is extremely frustrating at times, it's really making me appreciate the combat system a lot. It relies on the use of biotic and tech powers a lot more than the first game did on the hardest difficulty, I feel, and it becomes extremely tactical. The only time the game stumbles is when I'm backed in to a corner and have to resort to CQC - the melee attack is pretty laughable and I die almost every time. For this reason I try and put as much space as possible between myself and the enemies.
I can't wait to finish it and try the new DLC. I don't want to do that first time on Insanity because that would take away from the experience, I think. I don't want to restart a fight four times when I just want to progress to see how the story goes.
BumRush said:About 5 hours in and WOW, this game is AMAZING! Does it only get better?
EatChildren said:And for a BioWare game, Legion offers the most philosophically interesting topics across both games. He should have been picked up much, much earlier.
But thats just one more problem on the laundry list of narrative/pacing/structure issues ME2 has.
I totally disagree with the characters being uninteresting. For a videogame, they were up there with the best for me.
Thane, Mordin, Samara, Grunt, Legion, Tali & Garrus...I loved em. They had some depth to their personalities and they had really good voice acting and design.
Jacob and Miranda were decent but kind of dull, like the human characters always are and Jack was silly but the rest were solid in my opinion.
Relaxed Muscle said:And Grunt is possible the worst character along Jacob, there were a couple of times he showed some light of being interesting, but quickly became your typical dull, violent and boring Krogan, and that after having a more muture and wise without neglecting his own nature like Wrex, was absolutly dissapointing, they mixed the order, they should have gave us the stupid violent Krogan and then give us a more mature one.
Having Wrek with me all of the time in ME1 I was very disappointed by Grunt. The whole "let me destroy things" did get boring in the first few chats and I never touched him again. I understand that he grew in that tank and all and he knows nothing, but at least on his home planet he should have learned a bit more. On the other hand, it was a killing stuff lesson again.EatChildren said:I definitely agree. One of the things I think a lot of people loved about Wrex was despite the whole "KROGAN SMAAASH" thing he seemed much more switched on. Not hiding from who he is, but understanding who he is and growing appropriately. His commentary on Krogan culture and his history always seemed level headed and informative.
Grunt, on the other hand, is KROGAN SMAAASH and nothing more. He has nothing of interest or value to add to any conversation. I can kinda see why BioWare went that way, as much like Jacob he's more of a simple, neurtral character, but as a whole it makes him far less interesting. Especially coming from Wrex.
EatChildren said:I definitely agree. One of the things I think a lot of people loved about Wrex was despite the whole "KROGAN SMAAASH" thing he seemed much more switched on. Not hiding from who he is, but understanding who he is and growing appropriately. His commentary on Krogan culture and his history always seemed level headed and informative.
Grunt, on the other hand, is KROGAN SMAAASH and nothing more. He has nothing of interest or value to add to any conversation. I can kinda see why BioWare went that way, as much like Jacob he's more of a simple, neurtral character, but as a whole it makes him far less interesting. Especially coming from Wrex.
You should only need 2 for the whole level--just restart and try again. You can usually do it without using any, but that section where you fight the two Scions and a bunch of husks at once usually guarantees party death for me while I run like hell around the outside edges of the map.Foliorum Viridum said:Fuck the end of Horizon on Insanity. Fuck it with a rusty blade.
My save is at a point where I have no medi-gels, thus meaning that Mordin and Miranda get wiped out within a minute, and leave me huddled up behind cover slowly taking out people. This is okay until I have to go for ammo, which is where I get in to trouble, and ARGH. I just spent about 15 minutes trying it again, being ever so careful, only to get to the next wave which spawned in really close to me and killed me before I had a chance.
I'd pay for some medi-gel at the moment because I'm fearing I may have to go back and try and do the rest of the level whilst conserving it just for this section. I can't even remember how far away from their onslaight I am due to not doing this bit since the week of release!
Snuggler said:I totally disagree with the characters being uninteresting. For a videogame, they were up there with the best for me.
Thane, Mordin, Samara, Grunt, Legion, Tali & Garrus...I loved em. They had some depth to their personalities and they had really good voice acting and design.
Jacob and Miranda were decent but kind of dull, like the human characters always are and Jack was silly but the rest were solid in my opinion.
HK-47 said:They need better conversation writing. I'm replaying Bloodlines right now, which has the sort of writing a ME would want (not really the game for say Planescape type philosophical and ornate discussions) and it just is so much better while also retaining a lot of the color you wouldnt get IRL conversations. And seriously, there are no extended dialogue trees with the Bloodlines characters but they are so much better and well rounded than the MEs. I mean Bioware is average in writing, which means its good by game standards, but I'd love for it to improve. Make the character less bullet point, like everyone felt in 2. It was a giant collectathon with no real rhyme to the party.
Cep said:They should have saved half the party for ME3, as they clearly cannot handle a large cast.
Every party member should have had as much content as Mordin, maybe even more.
HK-47 said:They need better conversation writing....
It's not the writing itself that's the problem with ME2, it's just how cookie cutter their introductions and developments are. It doesn't feel fluid or 'real' because just about every bit of character development comes from conversations in the ship, where you ask simplistic questions about their (presumably tragic) past. So you get set into a rhythm of do mission-recruit-do mission-talk-do mission-talk-do loyalty mission-talk-social link maxed!HK-47 said:But Bloodlines didnt have near the kind of content for each character and it worked better. And I mean Mordin may be the most interesting and charming character but not every character is like that.