Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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Indoctrinated

LaForge.jpg

La Forge => The Crucible
 
That explanation is going to be a lot harder to write out of and has a real series of problems with it (as the thread ha rehearsed many times). And I don't feel that it is at all consistent with what actually happens in that part of the game.

Point is to sell dlc!

Harder to write out, or harder for the average viewer to understand?

Indoctrination is interesting because it's a mental battle with ramifications of the users choices.

Hallucination or dreaming, is just that. Just a dream.

Could be a bit of both really. The entire ending can be seen as a mental struggle between Sheps subconscious and the Reapers, with two of the three "choices" resulting in Shepard giving in to the Reapers and allowing true indoctrination to occur with then the last, destruction resulting in a triumph of the will and freeing him/herself from Reaper control.

In both Merge and Control Shepard clearly becomes Huskified prior to disappearing, where as in Destroy s/he can actually survive in the end and never turns.

The pieces are there, but I am extremely skeptical this is what it all means and why it all plays out that way. We shall see soon enough hopefully.
This basically.
 
You avatar has robotic eyes. You're indoctrinated.

Even ElectricBlue187's avatar's eyes are blue. :o

* * *

Honestly, the eyes just prove that Shep had a lot of implants, not that he was indoctrinated.

Look. Here's a screen of EDI's eyes. She's a robot. Is she indoctrinated, too?


Wasn't Eva (EDI's body) built using Reaper parts? Or was it just code? Or was it nothing reaper at all? I forgot.
 
Harder to write out, or harder for the average viewer to understand?

Indoctrination is interesting because it's a mental battle with ramifications of the users choices.

Hallucination or dreaming, is just that. Just a dream.

Both of those are pretty strong influencers for Bioware probably.

I just don't really see a lot of mental anything in the end of this game. Maybe a general lack of capacity!
 
Shepard has glowing eyes because he/she is part robot, built by Cerberus, and does not include Reaper tech (enforced by the third book, ME2 and ME3). EDI has weird eyes because she's a robot. TIM has glowy eyes because he had a run in with Reaper artefect and is partially enhanced by cybernetics, and also because it gives him a distinct look and mysterious otherwordly aura, which was to enforce his characterisation.

Now I'm pretty hungry so I'm going to go buy a pie or something.
 
Shepard has glowing eyes because he/she is part robot, built by Cerberus, and does not include Reaper tech (enforced by the third book, ME2 and ME3). EDI has weird eyes because she's a robot. TIM has glowy eyes because he had a run in with Reaper artefect and is partially enhanced by cybernetics, and also because it gives him a distinct look and mysterious otherwordly aura, which was to enforce his characterisation.

Now I'm pretty hungry so I'm going to go buy a pie or something.

Don't you dare leave this thread.
 
Shepard has glowing eyes because he/she is part robot, built by Cerberus, and does not include Reaper tech (enforced by the third book, ME2 and ME3). EDI has weird eyes because she's a robot. TIM has glowy eyes because he had a run in with Reaper artefect and is partially enhanced by cybernetics, and also because it gives him a distinct look and mysterious otherwordly aura, which was to enforce his characterisation.

Now I'm pretty hungry so I'm going to go buy a pie or something.

A blue pie, a red pie or a green pie?
 
Nobody notices him because BioWare's writers felt simply putting him there would tug on your heart strings because a poor wee little child is caught up in all this horror oh the humanity won't somebody think of the children.

Apparently, nobody in the end did. I certainly didnt notice a single child in that dock ghetto on the citadel.

"Get the stuff, the Reapers are comming! What? Forget Bobby! He is 6 now and should know how to handle on his own!"
 
All right, I'm skipping around the stages of grief and I'm currently on "ANGER".


1) this is Shep's story. Shep's story doesn't end when he dies. We need reactions to his death.

2) the story also belongs to his crew - show more of what happened with the crew.

3) stop stealing from other entertainment. No one liked the Matrix and FF7 endings the first time, why use both? I know you already stole from Star Trek and Star Wars, but for fuck's sake...didn't anyone look at this and go "are you sure we should do this ending? The avatar as god with the choice ending didn't really make people happy in the Matrix and people hated that movie" "FUCK YOU, we're not ripping of the Matrix scum! We're stealing from DX1...and the Matrix...get it right".



Back to 1 and 2.

I know that this is the end of Shep's story and yes, we see him die in a couple of the endings. But give us just a bit more - let us know that he definitely died...maybe a bit more of the "life flashing before him" moments.

And his crew. You get a random shot of two party members and Joker coming out of the ship on a jungle island? This is their story as much as Sheps. Don't tell me you're planning on doing a comic book series based on each one afterwards or some shit like that. "it's okay, you'll see Tali again in "TALI: BOOK 1" from Dark Horse comics". This is your primary medium and you need to wrap up the story in your PRIMARY MEDIUM. The comics and books and apps are SUPPLIMENTS not NECESSARY.

I'd rather you showed Garrus getting sniped in the head than just not see what happens to him afterwards. Give us a fucking black screen with words telling us where everyone went, ala Fallout or Dragon Age Origins. Even if just temporary. "They're on the fucking planet!" THEN SHOW THEM ALL THERE.

Not only that, but Shep is the main character - an essential part of a great ending, especially if the main character is killed, is to see the reactions of his friends and family. American Beauty ending:
great, sad ending and you see even a temporary view of peoples' reactions to the death.

You know what would have made me happy? Do a quick funeral on that jungle planet. Don't even need voice, just music. Show the characters mourning. Show the love interest looking up at the stars as the camera pans up. Yes, maybe that's cliche, but SO WAS YOUR ENDING. At least we got some emotional investment from the end.

To be honest, I don't think this is even the end of Shep. The "oh, I have one more story" attitude of Grandpa Buzz and the sloppy ending and Bioware's smug motherfucking "if you knew what we had planned you wouldn't be upset" bullshit tell me we'll see him again.

Speaking of that, OH FUCK YOU TO HELL. "If you knew what we had planned" FUCK YOU. I'm okay with a bitter sweet ending, but you SUCK at endings. Every BW game I've played has had a shitty ending. So don't leave us with a shitty ending and with the idea in our heads that this is the end of his story and meanwhile you're smug as shit going "ho ho, I wish we could tell them to stop hating us, but we don't want to spoil the surprose! tee hee" FUCK YOU.



so um...i feel better now...honestly.


(SHIT, I just posted this in the OT, but thankfully was able to cut it within 3 seconds...hope no one refreshed and let it sit there. SORRY)
 
Apparently, nobody in the end did. I certainly didnt notice a single child in that dock ghetto on the citadel.

"Get the stuff, the Reapers are comming! What? Forget Bobby! He is 6 now and should know how to handle on his own!"

I personally named him Jason, after the one in Heavy Rain.
 
I was waiting for the reveal that Project Lazarus used Reaper tech in order to bring Shepard back to life.

But nope, they got CLOSE to explaining how they did that, but then they stopped because that probably would have required a good writer to have it make sense.
 
Both of those are pretty strong influencers for Bioware probably.

I just don't really see a lot of mental anything in the end of this game. Maybe a general lack of capacity!

Right, I get it. I'm not saying Bioware even intended for this to happen but the connections and pieces are there.

I'm not going to go through each one but between the ghostly images bit about indoctrination and the other warning signs that something just isn't quite right - you could make a case.

That's all I'm saying.

The thing is you can't say this is something that Bioware has JUST introduced or anything like that. Indoctrination has been a major major theme all throughout the entirety of the ME series.

If Bioware stuns us with DLC released very shortly, then it's possible they had it planned all along. But currently, they are most likely scrambling to figure out how they want to handle this.

(For now) It seems like the indoctrination theory is the best way of handling it - unless you just rather have sleeping dogs lie.
 
Fuck, it's raining. Okay. The walk to the streets will be like Shepard's walk to the citadel beam. I will make it through. I will endure. Hope I don't run into space Casper.
 
So going forward... if ME3's ending creates a new setting for further games, how would they handle the fact that some people's universes are full of synthetics, and some people's universes have no synthetics?
 
Part of me kind of wishes the game would have ended right when Anderson dies, maybe even have Shepard die next to him. Just add a scene of Reapers getting weakened by the super weapon and the fleets destroying them before then.
 
Huh. So I decided to YouTube all the endings because I had absolutely no idea what the fuck happened in mine or even what that douchey little kid was mumbo-jumbling on about but it turns out the endings were just 'choose which colour you like your explosions to be', and then an explosion. Umm, okay. I feel like I just played one of those origami paper fortune teller things and after unfolding the last flap it said "blue".
 
So going forward... if ME3's ending creates a new setting for further games, how would they handle the fact that some people's universes are full of synthetics, and some people's universes have no synthetics?
They don't import save files and choose one canon ending.

You realize we're talking about the same company that will bring back characters in sequels that you have beheaded yourself right?
 
So going forward... if ME3's ending creates a new setting for further games, how would they handle the fact that some people's universes are full of synthetics, and some people's universes have no synthetics?

It's easy. The story happened a long time ago so either the story was wrong or some catasrophic event still got rid of synthetics. As for the synthesis ending, it's unclear if everyone is really a cyborg and what being a cyborg entails. Something could have wiped all them out anyway.
 
So going forward... if ME3's ending creates a new setting for further games, how would they handle the fact that some people's universes are full of synthetics, and some people's universes have no synthetics?

Just one option. It's like having a 'default' Shepard but bigger in scope. Expecting the next set of games to take into account the decisions made here would be pointless.
 
So going forward... if ME3's ending creates a new setting for further games, how would they handle the fact that some people's universes are full of synthetics, and some people's universes have no synthetics?

They'll handle it in traditional Bioware format:

"Whatever the fuck we decide we want to use. The rest of you can lick our sacks."
 
I do have to wonder how awkward it must have been for the old guy at the end to talk about, in detail, the sex Shepard did to that little kid.
 
So going forward... if ME3's ending creates a new setting for further games, how would they handle the fact that some people's universes are full of synthetics, and some people's universes have no synthetics?

They pick one and then something happens between games that pushes the 'wrong' choice to have the same outcome.
 
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