Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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This is the result of the experiments conducted on Sanctuary. They were able to master the indoctrination/mind control tech the reapers use. He was obviously being affected himself, which explains his husk like appearance.

Mastered? I remember them hardly managing to control very mechanically altered individuals like husks, but Anderson has literally no Reaper or Cerberus implants.

Or are you going to go the way of "but he must have because the Illusive Man controls him"?
 
Does everyone die due to mass relays exploding?

No and Yes. This is depending entirely on your decision and rating at the end.


lol.
What about all the races that are now stuck in Sol system? Where are they going to live? Krogans, Turians, Salarians, Humans - all on earth in happy peace?

The species can make their ways home with a regular vessel unaided by the mass effect relay. In one of the books it explains it as 20 years between relays without assistance.

Mastered? I remember them hardly managing to control very mechanically altered individuals like husks, but Anderson has literally no Reaper or Cerberus implants.

Or are you going to go the way of "but he must have because the Illusive Man controls him"?

The implants aren't necessary, during the Sanctuary mission it explains where the tech is heading and that scene shows the fruit of the experiments.
 
I disagree with you in the sense that I thought the basic plot ME1 was pretty bad and ME2 was no worse. The whole premise of cycle doesn't make sense in an expending universe. Plus the revelation of Reaper's intention was handled pretty poorly. It was just a big text block info dump. I thought ME2 focused on BioWare's strength which was character development.

There is no excuse for ME3's retarded ending. The overarching plot, no matter how dumb the premise is, need to be internally consistent.
It just seemed to get worse the more that was revealed. By the ending of ME1 you still didn't know enough about the overall plot to facepalm at it.
 
The species can make their ways home with a regular vessel unaided by the mass effect relay. In one of the books it explains it as 20 years between relays without assistance.
From where to where? Kind of pointless to say it's 20 years when you don't know what distance they travelled.
 
From where to where? Kind of pointless to say it's 20 years when you don't know what distance they travelled.

I'm assuming a rough average from one relay to the next closest.

Aka, everyone but Asari and Krogan would be dead by the time they could even reach their home system, ignoring factors like keeping everyone on the ships fed, etc.
 
From where to where? Kind of pointless to say it's 20 years when you don't know what distance they travelled.

I am going to see if I can find it, remember ships can travel at FTL speeds without the help of the relays.

e: it is totally dependent on where they would be going, obviously. The wiki says " a mass relay can transport starships instantaneously to another relay within the network, allowing for journeys that would otherwise take years or even decades with only FTL drives." So it is possible, but yeah it would take a while.
 
Well, lets be fair, its not like the bulk of every race is on the fleet. It's more than likely that their is still a viable civilian population on the homeworlds that can rebuilt. Yes, its unfortunate that the United Fleet is likely stranded, but we can at least assume that people like the Quarians could adapt and return home in time. The others? Weeeell.
 
My renegade Shepard would not have given a flying shit about that kid. I didn't give a shit when it blew up. I would've blown up that ship myself if given the option.

I thought the same thing in ME2 - why does my renegade Shepard go back for Joker in the beginning, effectively condemning himself to death to save one squadmate? Paragon Shep would've done that. Renegade Shepard doesn't go back, goes out in a escape pod, never dies, doesn't need Cerberus.
 
I thought the same thing in ME2 - why does my renegade Shepard go back for Joker in the beginning, effectively condemning himself to death to save one squadmate? Paragon Shep would've done that. Renegade Shepard doesn't go back, goes out in a escape pod, never dies, doesn't need Cerberus.

To some extent, the story has to be on rails, otherwise the choose your own adventure theme gets way out of control of what's currently feasible in a game. It still needs some direction in order to be coherent.

Unfortunately, 3 completely removes this illusion of choice with the Rachni Queen, the Genophage, the council and Anderson/Udina, the collector base, and the ending segments. The only choice that REALLY carries along is the Quarian/Geth conflict, and that's from ME2 to ME3.

Bioware really oversold their choices matter pitch, especially with 'rebooting' the game's storyline for each new game for new fans while trying to simultaneously appease the old ones. Cameos are one thing, but making an actual difference in the universe on a large scale is negated.
 
Well, lets be fair, its not like the bulk of every race is on the fleet. It's more than likely that their is still a viable civilian population on the homeworlds that can rebuilt. Yes, its unfortunate that the United Fleet is likely stranded, but we can at least assume that people like the Quarians could adapt and return home in time. The others? Weeeell.
The Geth are probably best off, but that might only be under the Control ending depending on what Synthesis exactly entails. They're AI programs with robot bodies, they'd either slowly travel back to Rannoch, travel to a nearby star system and chill, or stay at Earth and help in reconstruction. The other races are... well, it depends on the state of FTL, though I think the Krogan, Asari, and Salarian homeworlds are close enough they may not need to spend FOREVER getting back, and for all we know the Salarian homeworld is in perfect shape or at least barely touched compared to the Asari world, and it's hard to screw Tuchanka up any further anyway.
Bioware really oversold their choices matter pitch, especially with 'rebooting' the game's storyline for each new game for new fans while trying to simultaneously appease the old ones. Cameos are one thing, but making an actual difference in the universe on a large scale is negated.
This is part of why this concept would've probably worked best in a game with BG's level of technology. It'd be much cheaper/quicker to produce, you don't spend lavish amounts of time on set pieces you don't want people to miss (and by proxy take up time that could've been used to make many more), and since there isn't the pressure of being a blockbuster AAA game that needs to draw in a maximum crowd that can more easily go "deal with it" to newcomers. Although, they probably could've compromised if they just carried over the damn comic idea from ME2 PS3.
 
The milky way is something like 100,000 light years wide. If going by the 5 light years per day FTL, it'd take something like...20,000 days, about 54-55 years, to go from one side to the other.
 
When I get some spare time, I'll hammer out my full thoughts on the ending, but for right now I can unfortunately and dishearteningly say that the ending I was given at the end of Mass Effect 3 is a complete disappointment and essentially antithetical to much of the series own themes and choices. For all that the series has done regarding player choice and influencing outcomes, the choices you are presented with severely contrast with much of what you as a player and as "Shepard" have come to do over the course of the series and for that alone the series ending failed extremely hard. I could go on and on about it, but I'll focus my thoughts another time.

However, I will say that one of the biggest problems I have with the ending is that there is no real closure to a lot of the characters I've come to really, really like. Characterization was an extremely good point of the series, but it is like they didn't how to end the game and forgot about everyone else aside from that strange ass crash landing on the jungle planet thing with at least three of the characters who don't even get a fucking line.

Pretty decent and HONEST review of Mass Effect 3 here :-

http://calitreview.com/24673

I particularly liked the :-

This review is fantastic. Pretty much explains it all right there.
 
The milky way is something like 100,000 light years wide. If going by the 5 light years per day FTL, it'd take something like...20,000 days, about 54-55 years, to go from one side to the other.

I think the bigger problem would be having resources to sustain life in the star ships that long, they can definitely travel home it would just take a while.

e: the fuel stations were unharmed depending on the ending, you wouldn't have to go the 55 years straight.
 
The milky way is something like 100,000 light years wide. If going by the 5 light years per day FTL, it'd take something like...20,000 days, about 54-55 years, to go from one side to the other.
But where are you going to get all that fuel?

I would think that everything goes back to normal after a few centuries.
 
The milky way is something like 100,000 light years wide. If going by the 5 light years per day FTL, it'd take something like...20,000 days, about 54-55 years, to go from one side to the other.

yeah, but you have to stop and refuel and find safe routes (inside a cluster you have systems and places to land and discharge FTL byproduct and resupply; once you're in between clusters you're in black empty space for a few hundred light years).

you're not going to be able to fly in a straight line at max ftl speed for 55 years straight without stopping
 
The milky way is something like 100,000 light years wide. If going by the 5 light years per day FTL, it'd take something like...20,000 days, about 54-55 years, to go from one side to the other.

I wouldn't think about that too much. We see the explosions from the mass relays exploding in your chosen colour at the end of the game in radiuses that are actually physically impossible to see them expand at.
 
The milky way is something like 100,000 light years wide. If going by the 5 light years per day FTL, it'd take something like...20,000 days, about 54-55 years, to go from one side to the other.
The Asari and Krogan will be fine, provided they can get enough fuel and have ships that can run long enough and produce food. Salarians though... it's possible a lot of them could reach old age by the time they'd return, so they may as well settle on Earth. Forget how long Turians and Quarians live, but if Quarians have human lifespans they're pretty much screwed into staying there pending a quick, miraculous breakthrough.

I wouldn't think about that too much. We see the explosions from the mass relays exploding in your chosen colour at the end of the game in radiuses that are actually physically impossible to see them expand at.
I also imagine if the explosions had actually been to scale... uhh, forget Arrival's example, each of these would easily dwarf THAT, taking out clusters of stars at once. Realistically I think the relays probably only made explosions a bit bigger than the relays themselves and thus the only harm to other planets is if they're nearby and debris flies through the atmosphere intact.
 
I wouldn't think about that too much. We see the explosions from the mass relays exploding in your chosen colour at the end of the game in radiuses that are actually physically impossible to see them expand at.
Obviously that was done for show, just like how space lasers and explosions have sound.
 
The Asari and Krogan will be fine, provided they can get enough fuel and have ships that can run long enough and produce food. Salarians though... it's possible a lot of them could reach old age by the time they'd return, so they may as well settle on Earth. Forget how long Turians and Quarians live, but if Quarians have human lifespans they're pretty much screwed into staying there pending a quick, miraculous breakthrough.

At least the Geth are fine, if you choose the one ending in which they actually keep existing as before.
 
I wouldn't think about that too much. We see the explosions from the mass relays exploding in your chosen colour at the end of the game in radiuses that are actually physically impossible to see them expand at.

Who said it was in real time?


:'P
 
At least the Geth are fine, if you choose the one ending in which they actually keep existing as before.
Yeah, I outlined that. Hell, depending on how Synthesis works they might be just fine anyway, and even if they'll age and die at a rate comparable to humans they probably aren't as attached to Rannoch as the Quarians are.
 
Its Groundhog Day up in this thread. Round and round we go. Indoctrinated agent detected.
Sad people get indoctrinated. Crazy people defend the ending.

I don't personally hate the ending(s), I just think it's awful. You can't defend something that was so haphazardly put together, unless you're really adamant about lunacy.

C'mon people, we need to get away from indoc theory for a while.

New topic: How could BioWare have improved Kai Leng?
They could have probably developed him like they did in the third novel. I didn't read any, so I, like most, didn't know who he was or why.
 
The tally is a theoretical number.

There are still hundred or thousands of systems that had stations, colonys, fuel depots, etc.

You'd go from system to system, to get home.
 
C'mon people, we need to get away from indoc theory for a while.

New topic: How could BioWare have improved Kai Leng?

By not forcing him to be some "rival" of Shepard. That seemed so forced, he really didn't carry the "face" of Cerberus like they intended. Imo.
 
C'mon people, we need to get away from indoc theory for a while.

New topic: How could BioWare have improved Kai Leng?

Had him be more of a presence. Have him infiltrate the Normandy like the old script suggested, wound one of the active crew members, make it matter to Shepard.

Killing Thane was a bitch move, but the absurdity of that fight doesn't make enough sense.

That and Anderson mentioning him like we were supposed to know who he was, and Shepard just responding like "oh yah". He should have at least been introduced in ME2, like when you went to meet the Illusive Man for the first time after escaping the lazarus facility.
 
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