So has DF commented at all if they plan on doing a PS4 Pro technical test?
They're usually so quick but they've only shown the base PS4 and Xbox, but man does the (lack of) Pro's performance need some exposure.
ME2 Insanity was a disaster for anybody playing Adept or Vanguard, yeah. Crippled 90% of the moveset. Infiltrator, Soldier, and Engineer have an alright time of it, though. The former two more than the last.
How much of the main story do I have left? I juststole the Salarian ship from the Archon and found where Meridian is.
Not much longer. 2 or 3 main missions if I remember correctly. It'll tell you when the point of no-return is.
So has DF commented at all if they plan on doing a PS4 Pro technical test?
They're usually so quick but they've only shown the base PS4 and Xbox, but man does the (lack of) Pro's performance need some exposure.
Related question: I haven't done that mission yet, but I'd vaguely prefer to do it before visiting my last settlement world - will it make sense, narratively, to do that planet after? I'm sure the game will let me, but will it present me with an apparently time-sensitive task that wouldn't make sense to delay? Or should I do the planet first? I'm a weirdo who can't enjoy a mission unless it makes a certain amount of narrative sense."Hunting the Archon."
The important bits -
Dhan Shotgun with Bio Converter augment. Make sure you have the Remnant shield sensors augment researched. Theres some shitty glitch preventing you from equipping bioconverter if not.
I also recommend the doublemod extension augment.
For mods, the heavy melee, long barrel, and other damage boosters work. Ammo is irrelevant.
Happy hunting!
Thanks! I actually ran into the Bio Converter glitch. Was swearing up and down at my console wondering where the hell the augment was until I looked it up and found the shield sensor fix. That was slightly infuriating.
Do you get anything specific for getting a colony to 100%?
The important bits -
Dhan Shotgun with Bio Converter augment. Make sure you have the Remnant shield sensors augment researched. Theres some shitty glitch preventing you from equipping bioconverter if not.
I also recommend the doublemod extension augment.
For mods, the heavy melee, long barrel, and other damage boosters work. Ammo is irrelevant.
Happy hunting!
Your gif was awesome. Using the Vanguard profile for this?
OK, definitely didn't expect the thing that happens at the end of the Making an Impression quest on Eos.Holy shit that was intense. Took me several attempts on Hardcore. Also it's kind of hilarious how the woman who you report to afterwards is just like "oh ok cool. Hey, at least you killed it so we don't need to worry. Ok thx bye."
you get something for getting all of them to 100. it's not great, but pretty funny
Thanks! And yes. I was just showing off the gun there so I didn't use my abilities, but I run charge/nova/annihilation in the Vanguard profile.
How exactly does annihilation work? You just turn it on and go about your business of charging/nova bombing while annihilation works passively in the background? Just wondering exactly how this loadout functions.
How exactly does annihilation work? You just turn it on and go about your business of charging/nova bombing while annihilation works passively in the background? Just wondering exactly how this loadout functions.
Sigh.... yesterday I posted about me having to erase all my progress and start over because of crashing. I just got to the part on Eos where I'm supposed to scan 2 gliphs and interact with the console and it's not letting my interact with the console.
I'm restarting my PS4 now.
About that:It actually made me a little fuzzy inside, to have a planet called Ryder-1....then I backed out to the map to find it was still called Habitat-7. >.> GG Bioware.
Sigh.... yesterday I posted about me having to erase all my progress and start over because of crashing. I just got to the part on Eos where I'm supposed to scan 2 gliphs and interact with the console and it's not letting my interact with the console.
I'm restarting my PS4 now.
Does Charge not combo with Annihilation? My Lance has no trouble doing it, but Charge? Nothing.
Same for me but I read you can't do that unless you do the main quest first. It may not be bugged for you
Youlre at the wrong monolith. Go to the one next to the landing site first,
No need to feel like that it's Bioware's fault. Peebee should have triggered at the first one you arrive no matter which one it is. As much as SAM likes to talk he has doesn't give you a hint you're wrong either.Yeah, I was at the wrong one. Lol.. I felt like a dumbass when I realized it.
It works for me, but the enemy has to be within annihilation's field of effect, which takes a second or two to apply.
Yeah that's what I'm doing, I'm even waiting until the enemies turn purplish, yet nothing so far...
When you activate Annihilation, it plops out a circle where enemies are affected by it and gives you a skill CD penalty. But you don't care about CD penalties when normal enemies can get oneshotted under Annihilation.
You need to go to the monolith nearest the landing site. Once you finished it the other monoliths will work, there's a reason but it's stupid and BW should feel bad about it.Ok, trying to solve a monolith on eos, having some trouble. I'm at the monolith near the kett base where you meetthe lone krogan after clearing all the bad guys and powering down the shields.
I've scanned both glyphs, but the console in the center remains inactive, "like all the others." Do I need to solve the other monolith towers before this one will work or am I missing something?
You need to go to the monolith nearest the landing site. Once you finished it the other monoliths will work, there's a reason but it's stupid and BW should feel bad about it.
Huh, weird. I wonder if I was mistaking it for applying to something else.
Thanks! And yes. I was just showing off the gun there so I didn't use my abilities, but I run charge/nova/annihilation in the Vanguard profile.
Something like that. Basically, annihilation applies damage over time to everyone around you while making your power cooldowns 60% longer. The damage is minimal, but it's not the point.
By leveling it up you can make the cooldowns only 20% longer; with Nova, you're gonna take the option to spend shields instead of have a cooldown, so that's fine, and Biotic Charge's 75% cooldown talent makes it so fast you can charge-spam despite Annihilation being up.
So what's the point if the damage on Annihilation sucks? By talenting it, you get:
30% of your shields back on every kill (stacking with 25% from melee in vanguard profile, etc, other bonuses)
40% bonus to your shields in combat (from one of the biotic passive trees, I forget which, that gives you 40% more shields if enemies are under an 'active effect')
40% more damage to enemies (20% from Annihilation, 20% in Offensive Biotics as a bonus effect to having a biotic effect applied)
And finally, it's a primer for biotic combos, which can be triggered with, you guessed it, charge! So you can belly-bump anyone close to you for a biotic combo.
It's amazing. Here's a link to my full build, sorry for the weird image order but on my phone and it's hard to edit. All the necessary talents are here though: http://imgur.com/a/nadAC