Psycho_Mantis
Banned
Yeah I don't buy FF brand has been damaged badly. The only FF's that have performed badly are the ones with 13 in their name. Heck we just saw FFX HD do 500k or somewhere near that and become the best selling HD remaster.
http://www.yodobashi.com/ec/news/1000073465/index.html?kind=0002&store=0011
PS4 in stock in all but one Yodobashi store.
The dream is over.
Yeah I don't buy FF brand has been damaged badly. The only FF's that have performed badly are the ones with 13 in their name. Heck we just saw FFX HD do 500k or somewhere near that and become the best selling HD remaster.
If one worse game can damage series then one better game could restore a lot of faith in it.
Plus do we even know if FF XIII is considered bad in Japan ?
If one worse game can damage series then one better game could restore a lot of faith in it.
Plus do we even know if FF XIII is considered bad in Japan ?
Lightning Returns sold pretty badly. I think numbers speaks of Japan dislike for the XIII saga.
Plus do we even know if FF XIII is considered bad in Japan ?
I will forever wonder what this tag meant.nvm... misread Takao's post.
starting to sell out again
http://www.yodobashi.com/ec/news/1000073465/index.html?kind=0002&store=0011
#thedreamisreal
Are there any analogous examples i.e. series that had poorly received entries, and either recovered or fell into permanent decline?
Yeah I don't buy FF brand has been damaged badly. The only FF's that have performed badly are the ones with 13 in their name. Heck we just saw FFX HD do 500k or somewhere near that and become the best selling HD remaster.
I won't go as far as to do a ban bet or anything, but I can say I feel confident that XV will ultimately outsell XIII in Japan.
Japan is more of a tricky case. On one hand, the launch sales is rock solid. On the other, we know that Japan is known for being handheld/smartphone land, and the lineup for upcoming PS4 titles for JP isn't too interesting for them.I won't go as far as to do a ban bet or anything, but I can say I feel confident that XV will ultimately outsell XIII in Japan.
We won't know of any damage to the mainline series until we see the legs on FFXV, it takes an entry to sink in. It'd be interesting to know how many bought XIIi, giving it reasonable sales, but now they won't be buying the next one.
In FF's favour it changes things up with every major release and provides a new jumping on point, so I think it could be more resistant to brand damage than we might otherwise think. XV looks pretty cool so far.
Tales for recovery? dont think poorly received is the right descriptor but big sales drop to big recovery definitely happened
I think FFXV will have lower first week sales than XIII. Something between 1 and 1.2 million units. It could have good legs if it's as awesome as Square hopes and it has good word of mouth.
I don't think the series is death when a spin-off like Type-0 can sell 800.000 copies. People just don't like XIII.
there's no way ffxv will ever recoup its losses either. i wonder if square enix would be better off collaborating with team ico to turn the last guardian into final fantasy xvi so they can have final fantasy xvii out before the end of the generation.
I think FFXV will have lower first week sales than XIII. Something between 1 and 1.2 million units. It could have good legs if it's as awesome as Square hopes and it has good word of mouth.
I don't think the series is death when a spin-off like Type-0 can sell 800.000 copies. People just don't like XIII.
Well, I think franchises like DQ, Tales or FF benefit from having a new story / mechanics in every entry. If a game is bad, people can just pass and wait for the next one to be released.
It's one thing I've sometimes wondered... why aren't assets re-used and shared more both intra- and inter-studio. Does SCEWWS do it? EAD?And they really need to start reusing assets. I won't care if FFXVI Behemoth is like the one if XV. Most people won't care. They should use the same monster models / animations from now on (aside bosses) and other secondary stuff. Obviously they should not copypaste a full city.
It's on a much smaller scale, but I kinda like how the whole SMT franchise shares demons, enemies and other stuff. It's a good way to keep your budget at reasonable levels and focus on what is important.
I think FFXV will have lower first week sales than XIII. Something between 1 and 1.2 million units. It could have good legs if it's as awesome as Square hopes and it has good word of mouth.
I don't think the series is death when a spin-off like Type-0 can sell 800.000 copies. People just don't like XIII.
i think the biggest problem with final fantasy is that there hasn't been a new single player game in over five years. i won't knock ffxiv- they needed that to keep the online train going, and it had been ten years since ffxi, but it feels like ps3 era is this huge lightning-shaped void. in the psone era there was final fantasy vii, ff tactics, ffviii, and ffix between 1997 and 2000. in the ps2 era you had ffx, ffxi, and ffxii between 2001 and 2006. the wait for ffxiii was more like the wait for ffvii with none of the impact. it took three years before we saw a game and then the generation ended (and the next one started) with ffxiv.
there's no way ffxv will ever recoup its losses either. i wonder if square enix would be better off collaborating with team ico to turn the last guardian into final fantasy xvi so they can have final fantasy xvii out before the end of the generation.
It's even worse for the West because they never got FF Type-0.
The West also rejected XIII-2 and LR harder than Japan did and never cared for picking up a PSP to play Dissidia. Plus, the whole genre pretty much flat-lined last generation.
It's one thing I've sometimes wondered... why aren't assets re-used and shared more both intra- and inter-studio. Does SCEWWS do it? EAD?
Even inter-publisher, could common art assets - like a middleware equivalent - be a means to stemming costs? Is any of this happening already?
In a universe where one game does not represent a whole genre. (actually, in this case it sorta does, which is part of the problem)XIII did over 1.3 million it's first month. In what universe is that flatlining?
Nintendo EAD shared engines for games going back to the N64 days. Mario 64 and Zelda OOT use the same basic engine.Closest to that are EA and Capcom with their engines, dont know if their is any asset sharing going on, like say a car from need for speed poping up in some other game although with that example theres likely some licensing shenanigans in the first place. Ubi was sort of moving that way too iirc with shared engine for different games
sörine;102478145 said:Nintendo EAD shared engines for games going back to the N64 days. Mario 64 and Zelda OOT use the same basic engine.
Nintendo does also have separate base engines they reserve for 1st party stuff across teams. They lent it out once to SE for FFCC My Life as a King on Wiiware. They're just not as public about it as with Renderware or MT Framework, maybe also because of their position as a hardware provider in addition to being a games publisher.yeah other devs have too but afaik not on the same publisher wide scale as EA and Capcom
sörine;102479267 said:Nintendo does also have separate base engines they reserve for 1st party stuff across teams. They lent it out once to SE for FFCC My Life as a King on Wiiware. They're just not as public about it as with Renderware or MT Framework, maybe also because of their position as a hardware provider in addition to being a games publisher.
EA and Capcom don't exactly have a publisher wide shared standard either. Different internal teams use different engines all the time at both companies.
http://www.yodobashi.com/ec/news/1000073465/index.html?kind=0002&store=0011
Yodobashi updated again (22:00 JST).
PlayStation 4 First Limited Pack now OOS in 18 stores out of 20. PlayStation 4 First Limited Pack with PlayStation Camera OOS in 5 stores out of 20.
Screenshot as of 27th February 22:00 JST
Screenshot as of 27th February 21:40 JST
Screenshot as of 27th February 18:25 JST
http://www.yodobashi.com/ec/news/1000073465/index.html?kind=0002&store=0011
Yodobashi updated again (22:00 JST).
PlayStation 4 First Limited Pack now OOS in 18 stores out of 20. PlayStation 4 First Limited Pack with PlayStation Camera OOS in 5 stores out of 20.
Screenshot as of 27th February 22:00 JST
Screenshot as of 27th February 21:40 JST
Screenshot as of 27th February 18:25 JST
After the last few console launches, I'm not sure if multiple SKUs on day 1 are a good idea as there seems to always be one that is less requested. 3G Vita, Basic Wii U and now (though maybe to a lesser extent) the PS4+camera.
http://dengekionline.com/elem/000/000/812/812527/
Dengeki sales are out.
PS4 total software
-without Knack: 203,884
-with Knack: 520,671
hardware: 316,787
sellthrough: ~85% (~360k to ~380k shipment estimate)
split
-without camera: ~60%
-with camera: ~40%
There's a comparison with other systems.
Yodobashi having still plenty of PS4 with cameras after 2 days of availability
using thar webpage a good chunk of those stores didnt get restock till today. pretty much the same time as road posted them as being available is when the site was updated
Ah, ok, that makes things better. Strange, though...I remember it was said they would have new stock on 26th, why update on 27th then? ...I'm a little wondering how much reliable can be Yodobashi's site, also seeing what Cheesemeister posted last week.
http://www.neogaf.com/forum/showpost.php?p=102054341&postcount=977
Combined to the fact the site was stating there would have been no stock till 26th in that specific store, even counting the difference in times.
That's another reason for which I'd like to know more from who lives there, if possible.
Ah, ok, that makes things better. Strange, though...I remember it was said they would have new stock on 26th, why update on 27th then? ...I'm a little wondering how much reliable can be Yodobashi's site, also seeing what Cheesemeister posted last week.
http://www.neogaf.com/forum/showpost.php?p=102054341&postcount=977
Combined to the fact the site was stating there would have been no stock till 26th in that specific store, even counting the difference in times.
That's another reason for which I'd like to know more from who lives there, if possible.
I'm just saying it's not universal. Capcom Vancouver shares no technology with Osaka or Tokyo and instead does everything ground up. EA's unification under Frostbite is something that just happened a year back too and it's also not universal.Sony develops their own engine that other devs can use too, phyre?
Capcom internal uses mostly mt for a while (outsourced stuff uses whatever) and as of a couple years now every single internal non sports ea games uses frostbite and they are moving their team sports games to a single engine too but i dont remember its name (iirc need for speed and ufc use frostbite not the sport)]s engine. EA published games not made by ea dont use these engines (eg crysis) but internally they are all in on them.
most of them updated to a restock date of 2/27 late on monday iirc, even the ones that actually got restocked on the 26th.
Makes sense. I just checked it on Monday morning / afternoon, I didn't know there had been changes for most of them, thanks
that pic was taken midday on monday, maybe japan is different but id expect most sales on a non release day school/work day to come much later in the day
They seemed like a lot of units in that pic, so, even counting that, I don't know if the demand would have been enough to end all that stock. But still...I'd love to hear more reports from Japan. Searching for them on several blogs (azalyn, those one linked by dualshockers), I didn't see them I suppose (Google Translate, you know ), just how the limited edition will end in February and, starting from March, there will be the PS4 simple SKU
Answers bolded
@crinale (I saw your answer only when I almost finished my post) I know there was the difference in time between when the pic was posted and that specific Yodobashi's site update, but those units seem a lot to me to end in 3-4 hours. If you're so sure, though, I suppose you were there, at Yodobashi Kyoto, on Monday, right?