Hahaha so true.
Ubisoft is so lazy and have this horrible open world design with the tower climbing bullshit they put in every game.
The attention to detail is amazing with Kojima games. I remember in MGS3 after the Ocelot fight you are in the dark which leaves you unable to see. But if you wait for a few minutes, the screen will very gradually become slightly lighter, to represent Snake's eyes adjusting to the dark. Or after Snake loses his eye, you have slightly less vision if you aim in first person. You could make a whole wikipedia page dedicated to these kind of details in MGS games, its incredible.
Great example!
As i said i hope reviewers appreciate those little details like taking a shower to wash the blood from you... the blood doesn't magically disappear like in most games, nope you must take a shower. And not cry about how little Quiet is wearing bla bla....