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Metal Gear Community Thread |OT2| © 2015 Konami Digital Entertainment

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Palpable

Member
If the difference between releases was about a month or so i would do it. But two weeks is a short amount of time.

No one says you have to get the PC version on day one. You can get the PS4 version, enjoy it, play through it, etc, and then play the PC version later on.
 

Opto

Banned
In the first playthrough I'm going to let alerts happen if I get caught. Running to the copter with Paz in tow while the enemy was on my tail was exhilarating.

Ranking can wait.
 

Alienous

Member
In the first playthrough I'm going to let alerts happen if I get caught. Running to the copter with Paz in tow while the enemy was on my tail was exhilarating.

Ranking can wait.

Indeed.

If you don't roll with the punches on your first playthrough you're a fool.
 
Indeed.

If you don't roll with the punches on your first playthrough you're a fool.

I am always deeply conflicted about this, as I personally grew to love the added challenge of not killing anyone, no alerts. When I first started playing MGS I typically just did whatever I wanted which typically switched from not playing very stealthy and switching between lethal and in the sequels, nonlethal.

When MGS3 came along I actually tried very hard on my first playthrough at the age of 14, and tried to be as stealthy as possible. A guilty pleasure of all MGS games for me is the tactile feel of each weapon, they feel different and serve different purposes, have different fire modes, and allow you to do different things.

I got Foxhound on my first playthrough of MGS4. If that's the right emblem I think. No alerts but I took my sweet fucking time so I didn't get the Big Boss emblem. I did a recent playthrough back around 2012 or so whenever they released that awesome patch that gave MGS4 trophies and allowed you to fully install the game so it doesn't have to stop to install the next chapter.

Man, I had like 96 alerts, and like 400 something kills. My subsequent playthroughs I ended up getting the Big Boss emblem, capturing the tschinoko, and finding every single Kerotan(with the help of the first edition Bradygames guides which weren't terribly helpful since most of the hardest ones are missing from the pages).

As for TPP, I don't know... I may just do kills allowed and stealth only.

Then go for ranks after I have had my fill of exploration and Motherbase/MGO.
 
Hi GAF,

I've been lurking the last 1 1/2 years and realised 3 months ago, that I could register with my ISB mail..

since this is my first post, I had to decide whether I should post on Souls/Bloodborne GAF or on MG GAF. I made my decission, brothers.
 
Hi GAF,

I've been lurking the last 1 1/2 years and realised 3 months ago, that I could register with my ISB mail..

since this is my first post, I had to decide whether I should post on Souls/Bloodborne GAF or on MG GAF. I made my decission, brothers.

Welcome! You made the correct decision.

akDmBvO.gif
 

MajorTom

Member
Hi GAF,

I've been lurking the last 1 1/2 years and realised 3 months ago, that I could register with my ISB mail..

since this is my first post, I had to decide whether I should post on Souls/Bloodborne GAF or on MG GAF. I made my decission, brothers.
Welcome!
Things get a little weird here sometimes. Don't let it put you off.
 
Never posted in this thread before. Just finished MGS4 for the first time. That went on forever! Was very confusing! Drebin and Meryl and Akiba was terrible!
 

dc89

Member
Hi GAF,

I've been lurking the last 1 1/2 years and realised 3 months ago, that I could register with my ISB mail..

since this is my first post, I had to decide whether I should post on Souls/Bloodborne GAF or on MG GAF. I made my decision, brothers.

A decision well made.
 
I am a bit confused here. MGSV plays in 1984, if Kojima isn't trolling, so Solid Snake would be like 12 years old. So why do people expect to hear David Hayter as Solid Snake ?
 
Immersion? Fake weapons break immersion in a game where you have a robotic arm, bipedal tanks and other future tech? Makes sense

Wtf

I don't know if you are new to the series or something but alongside many of the fantastical elements of MGS there is always a large component of the game's visual design and gameplay that gives the same amount respect and accuracy to the guns that the artists give to the environments.

What I am saying is the MGS games have always had a lot of realistic gun models, and often times they function realistically, and sound great and have the kind of oomph and feedback you'd expect. I mean MGS3 and 4 added so much to the series, more weapons with ROF switches and modes of fire and firerates that mimicked the real firearms they were depicting in the game. The names weren't always a hundred percent accurate, but accurate enough you easily google it and get picture of what you were using in the game, from real life.

I mean MGS4 Solid Snake has all these little animations for reloading and firing every single gun, and piece of Equipment or attachment.

It's something I've appreciated about every single entry, and as much as the new fictional guns are actually pretty well designed and function as expected, I'm hoping perhaps they have a mix of both real and fictional weapons.
 

VulpX

Member
As long as the guns pack a punch, have great sound design and "feel good", does it matter if they´re real or not? Why would it feel like airsoft?
 
Also, there is a common misconception that developers have to pay to use a particular gun, if they want to put the actual manufacturer trademarks and logos they absolutely do. However, if they model it off an airsoft gun or a real one and just call it something different they won't get into trouble, as far as I understand it.
 

Palpable

Member
Most definitely not.
These guys are just complaining about nothing and that really irks me.

Read what RoyalDuke said. It isn't "nothing". Just because MGS has its fantastical/sci-fi moments does not mean that the series isn't set in a very similar reality to ours.

I don't know if you are new to the series or something but alongside many of the fantastical elements of MGS there is always a large component of the game's visual design and gameplay that gives the same amount respect and accuracy to the guns that the artists give to the environments.

What I am saying is the MGS games have always had a lot of realistic gun models, and often times they function realistically, and sound great and have the kind of oomph and feedback you'd expect. I mean MGS3 and 4 added so much to the series, more weapons with ROF switches and modes of fire and firerates that mimicked the real firearms they were depicting in the game. The names weren't always a hundred percent accurate, but accurate enough you easily google it and get picture of what you were using in the game, from real life.

I mean MGS4 Solid Snake has all these little animations for reloading and firing every single gun, and piece of Equipment or attachment.

It's something I've appreciated about every single entry, and as much as the new fictional guns are actually pretty well designed and function as expected

Well said.

I'm a fan of the AKS-74u that the Gurlukovich mercenaries used.

aks74u.jpg
 

MajorTom

Member
Read what RoyalDuke said. It isn't "nothing". Just because MGS has its fantastical/sci-fi moments does not mean that the series isn't set in a very similar reality to ours.



Well said.

I'm a fan of the AKS-74u that the Gurlukovich mercenaries used.

aks74u.jpg
Yes but I'm still confused as to how "fake guns" detracts from the experience in any way.
 

JayEH

Junior Member
All the guns are basically real guns without the names so I'm not too bothered. And going off the credits they did do weapon research (as expected from Kojima) so the same level of detail is still there. It is disappointing that there isn't real guns in the game but it is nothing to get super upset about.
 

deadduck

Member
Personally I'm glad my money isn't being used for arms and the glorifying of real life weapons. I also like the creativity of creating their own objects for their world, just like the creativity used with vehicles and technology.

These name changes really didn't have any effect on GZ and it's not going to change or devalue TPP.
 

Palpable

Member
Yes but I'm still confused as to how "fake guns" detracts from the experience in any way.

If you're not a gun enthusiast, then I can see how it wouldn't bother you. I like me some gun porn.

Same with cars. If you like racing games, but don't care about the car designs/accuracy, then anything wrong with that wouldn't bother you.

For example, the cacti in/around Camp Omega is a species of cactus that is native to Arizona. It's most definitely not found in Cuba. That, while a bit of an annoyance, doesn't really bother me because things like that I don't particularly care about. Know what I mean?

All the guns are basically real guns without the names so I'm not too bothered. And going off the credits they did do weapon research (as expected from Kojima) so the same level of detail is still there. It is disappointing that there isn't real guns in the game but it is nothing to get super upset about.

They're somewhat similar in design, but certainly not the same. Hell, even the Marines in GZ didn't use any variation of an M16. It was some random mixture of a Chinese SAR-80, Daewoo K2, and FN FAL.

Personally I'm glad my money isn't being used for arms and the glorifying of real life weapons.

lol
 

MajorTom

Member
Personally I'm glad my money isn't being used for arms and the glorifying of real life weapons. I also like the creativity of creating their own objects for their world, just like the creativity used with vehicles and technology.

These name changes really didn't have any effect on GZ and it's not going to change or devalue TPP.
Well said.
 

Chinner

Banned
I am deeply upset that MGSV will not include real life weapons.

As a child, Metal Gear Solid was my guiding light into adulthood, and it taught me the rights and wrongs of the world. It taught me that nuclear weapons are bad, war is bad and also that killing is bad. Otherwise, it introduced me to the weapons industry, which was fascinating with its detail and history.

On my 9th birthday, my dad surprised me with a real FAMAS rifle , and he took me to a shooting range where he had managed to create several life size cardboard cut outs of FOXHOUND Members.

One of my favourite memories is me lying on the floor, shooting my FAMAS rifle at those FOXHOUND targets. I felt at that moment that I was with Snake, saving the world.
 

Palpable

Member
I am deeply upset that MGSV will not include real life weapons.

As a child, Metal Gear Solid was my guiding light into adulthood, and it taught me the rights and wrongs of the world. It taught me that nuclear weapons are bad, war is bad and also that killing is bad. Otherwise, it introduced me to the weapons industry, which was fascinating with its detail and history.

On my 9th birthday, my dad surprised me with a real FAMAS rifle , and he took me to a shooting range where he had managed to create several life size cardboard cut outs of FOXHOUND Members.

One of my favourite memories is me lying on the floor, shooting my FAMAS rifle at those FOXHOUND targets. I felt at that moment that I was with Snake, saving the world.

Sometimes I can't tell if you're being serious or not. If you're being serious, then I completely agree. lol
 

VulpX

Member
I am deeply upset that MGSV will not include real life weapons.

As a child, Metal Gear Solid was my guiding light into adulthood, and it taught me the rights and wrongs of the world. It taught me that nuclear weapons are bad, war is bad and also that killing is bad. Otherwise, it introduced me to the weapons industry, which was fascinating with its detail and history.

On my 9th birthday, my dad surprised me with a real FAMAS rifle , and he took me to a shooting range where he had managed to create several life size cardboard cut outs of FOXHOUND Members.

One of my favourite memories is me lying on the floor, shooting my FAMAS rifle at those FOXHOUND targets. I felt at that moment that I was with Snake, saving the world.
Your dad actually gave you a FAMAS as a 9 year old?
 

deadduck

Member
I like me some gun porn.


For example, the cacti in/around Camp Omega is a species of cactus that is native to Arizona. It's most definitely not found in Cuba. That, while a bit of an annoyance, doesn't really bother me because things like that I don't particularly care about. Know what I mean?

I like history, but I'm not complaining Metal Gear makes it up.

Anyway, Kojima says no.

I need to know something, are you American?

Not sure you needed to ask that.
 

SJRB

Gold Member
MGS games always had their fair share of gun porn. MGS3 in particular has amazingly in-depth analysis of weaponry via Sigint codec calls. It's just details, but those details are always very enjoyable.

It'd be pretty sad to see all that gone if they opt for made-up gun models. I wonder why that happened, perhaps a licencing issue?
 

Palpable

Member
Well I think I know why we have a different opinion on the guns in mgs. I'm English. in England guns are not as freely available, therefore i personally have never shot a gun and I don't really care much for them.

Shooting guns is quite fun, actually. If you ever visit the U.S., be sure and go to a gun range.

I like history, but I'm not complaining Metal Gear makes it up.

That's not a very good example. I also like history and I find it very interesting how Kojima manages to intertwine MGS around real world events. I actually learned a great bit growing up from playing MGS

Anyway, Kojima says no.

Huh?

My dad gave me a .45 when I was 9. Yours didn't?

If only my dad liked guns... I had to buy my own guns.

MGS games always had their fair share of gun porn. MGS3 in particular has amazingly in-depth analysis of weaponry via Sigint codec calls. It's just details, but those details are always very enjoyable.

It'd be pretty sad to see all that gone if they opt for made-up gun models. I wonder why that happened, perhaps a licencing issue?

Agreed. The details are what set MGS apart from other series. Sad to see the guns go.
 
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