I feel like there's something I still don't get about the parry, but the game isn't giving me any feedback about what I'm doing wrong. Like on Monsoon I could always parry the first part of any of his combos, but anything further than that was really hit or miss. Maybe I'm just hitting the button too often or something? And then once he gets a hit in you it seems impossible to recover since he randomly stupid wiggle the stick stuns you.
Like is it possible to fully parry the part where he turns into a cloud and shoots a bunch of parts at you? Because I could parry the first couple as well as a few random ones in the middle of the sequence but most of them would always end up hitting. Of course, the full proof solution is just to Ninja Run that attack to dodge it.
My big complaint about this game in general so far is that it just doesn't give you enough feedback on why you are doing well or not. You don't know precisely why you got hit a lot of the time when other times you parry stuff fine and then you sometimes randomly get stunned. And then the stunning takes a seemingly random amount of stick wiggling to get out of. Enemies don't really react to your hits a lot of the time too until they actually get staggered.
I think a lot of this is to do with the primary means of defense being a parry which is kind of hard to grock just how useful or not useful it is. You can't parry yellow attacks, but it isn't really clear if enemy combos can be parried. I think most of them can be and my timing is just bad, but I'm still not positive about it. In DmC or Bayonetta I also know why I got hit: because I didn't dodge at the right time. So when I die in those I feel like it is my fault. In this a lot of the times I get hit it feels like there was nothing I could've done. This game obviously wants to make defense harder than a universal invincible dodge, which is fine, but it is taking way longer to get used to and the general lack of explanation on the system isn't helping. So it has gotten kind of frustrating which results in me swearing at the TV a lot. Really just a quick "Advanced Defense" VR mission that is like "hey, you can parry ANYTHING that is a red attack, including combos, but you need to be really precise on your timing, so here's a practice dude" would be super useful.
I'm playing on Hard, so I should be dying since I'm still not great at the game, but giving me some more feedback would be lovely.