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Boy I really hope the PS4 video sharing Sony showed off works well when the console releases. I'll finally be able to see the camera troubles people complain about in action games.
In the meantime here's some advice
No really, I have little problem with camera in games and don't notice it in other games that people claim have camera issues, but MGR's has a mind of its own sometimes and can be actively bad when it feels like.Boy I really hope the PS4 video sharing Sony showed off works well when the console releases. I'll finally be able to see the camera troubles people complain about in action games.
In the meantime here's some advice
Hah, I like the positioning of the finishing scene. What's up with the red blood? Thought theirs was white, unless that's only for choppable enemies.
I don't know what the update did, but it sure as fuck didn't fix the camera
Cool snark but the camera is actually unforgivable in this particular title, despite its other successes.
In a boss fight? Locked on to the them? Let's just look up in the sky right now and completely hide the enemy you need to be looking at.
I don't know what the update did, but it sure as fuck didn't fix the camera
What's up with the red blood? Thought theirs was white, unless that's only for choppable enemies.
sam is not a full cyborg like the others
As much as I'm enjoying this game, the camera could use improvement.How do you fix what isn't broken?
Regular HF blade on Revengeance, AND no wig cheating? I'm definitely impressed.
Hmm. I hadn't thought about using the turret on the GRAD but how do you manage to avoid the huge swarm of bullets that's sent at you once the GRAD reaches the centre of the lobby after spawning? Is the turret that quick? The other problem I was wondering is the second wave (I think it is) when the lobby fills with gun and rocket wielding enemies. I presume you'd shoot down the ones on the platform first (and kill the RPG enemies) and then just pray the rest don't hit the turret?I used the wig for that part but I actually don't think I needed it. For the most part it came down to learning where every enemy spawned and shooting the crap out of them. I actually beat the GRAD with the turrets. It was a huge pain in the ass. I didn't know I could just EMP it and rocket it to death.
Bullets are nothing, the lobby scene can seem like a clusterfuck but there are only two things you should concern yourself with to make it smoother. During the second spawn wave of soldiers on the pillars, the left one on the right pillar will RPG, kill him, then two other RPG troops run to the center of the lobby. Take them out and the rest is a relative breeze until the GRAD comes in. You can pretty much ignore all of its offense except for the red homing missiles it shoots, keep alternating between shooting those down and then focus firing on the GRAD and you should be fine.Hmm. I hadn't thought about using the turret on the GRAD but how do you manage to avoid the huge swarm of bullets that's sent at you once the GRAD reaches the centre of the lobby after spawning? Is the turret that quick? The other problem I was wondering is the second wave (I think it is) when the lobby fills with gun and rocket wielding enemies. I presume you'd shoot down the ones on the platform first (and kill the RPG enemies) and then just pray the rest don't hit the turret?
Yeah that definitely came off as snarky, I didn't mean it
But no the camera is fine if you use hard lock on. I've used hard lock since I started playing and i've had no problems with the camera in combat. none. The same is true for any other action game with a camera that can be recentered (Bayo, NGB, NG2, etc.)
I'm being honest when I say I want to see other players and how they handle the camera in action games. Under what circumstances is the camera giving them trouble? Are they surrounded? Up against a wall? Are they using lock on? moving it with the right stick? The idea of giving them tips while they play or "take control" and show them yourself is real neat.
Where are you playing from? system? I just launched the ps3 version in West NA and didn't get prompted for an update
PS3 in AU
Whats the version number at the title?
indeed, that's why the "reveal" was much more impactful in the japanese version.
Wait. I the Japanese version Sam is the only one with red blood?
Bullets are nothing, the lobby scene can seem like a clusterfuck but there are only two things you should concern yourself with to make it smoother. During the second spawn wave of soldiers on the pillars, the left one on the right pillar will RPG, kill him, then two other RPG troops run to the center of the lobby. Take them out and the rest is a relative breeze until the GRAD comes in. You can pretty much ignore all of its offense except for the red homing missiles it shoots, keep alternating between shooting those down and then focus firing on the GRAD and you should be fine.
Jesus fucking christ I just can't do this second stage of the final boss on Very Hard. What the hell triggers the unblockable that'll get me to stage three instead of the three unblockables that kick my ass?
Nah it's my bad, didn't look into the full context of that string of quotes.Wait, I feel there's a bit of a misunderstanding. I was inquiring specifically about acquiring the "No Damage" bonus without using the wigs as opposed to just S ranking it (with the Wigs you can just fire homing missiles at the enemies from behind the glass barrier to defeat them without damage and then just EMP the GRAD, use an RPG, throw a grenade again and repeat to beat it without damage but I'm wondering if it's possible to beat it without the Wigs [since it seems odd to make acquiring a No Damage bonus reliant upon a 'cheat' item]). Apologies if I wasn't clear beforehand.
I love how the dodge w/o sword is his ninja flip from mgs2.It happened to me yesterday.I think I had to wait over 2 mins to the scene to trigger.
Just evade the shit out of it and damage him only when it feels safe, evasion without weapon is actually really useful.
Now Im stuch at phase 3 lol
Buy the game!
Jesus fucking christ I just can't do this second stage of the final boss on Very Hard. What the hell triggers the unblockable that'll get me to stage three instead of the three unblockables that kick my ass?
I seriously got that asshole down to 98.0 and he aura bursted me into a wall.
/edit bizarre, it randomly triggered at 99.0 for some reason after he hit raiden with an aura burst that normally would have just killed his ass. WTF
I love how the dodge w/o sword is his ninja flip from mgs2.
Any confirmation what the V2 patch takes care of?
Also, I still dont think the camera in this game is that bad. It feels pretty par for the course for action games for me, plus I just use the lock on a lot and that fixes a lot of issues for me.
The problem is that the camera doens't know how to behave in a small space, so it wigs out to desperately find the target you've locked onto and often fails to do so still. It's more evident in the VR Missions.
I think V2 was the first patch that hit at launch. I'm not sure what the next patch did.
I never had many camera problems. The elevator part was the only area where I can say it was an issue at all.
I'm not saying it's not a bad camera, just that it never actively annoyed me.