RadioHeadAche
Member
Man, doing the Renegade Threat in Hard under the trial of no weapons is killing my nerves. Anyone have done this successfully?
I'm assuming you can use weapons to hold-up for that trial?
Man, doing the Renegade Threat in Hard under the trial of no weapons is killing my nerves. Anyone have done this successfully?
I'll have to give it a shot at some point. I'm going to end up sinking way more time into this game than I already thought I would. Jeeez.Haha, I managed to do it once on Normal. Not on Hard though. Went for Baldy first and carried him back to the extraction point where you begin the mission, then found Glasses in the Admin building.
This is the one thing I suck at doing. I can't pop out in front of an enemy and nail him with the tranq before he calls and alert. I always have to get them from behind with a tranq or CQC. Also, when you knock down an enemy with CQC, how long do they stay out?
RadioHeadAche said:I'm assuming you can use weapons to hold-up for that trial?
I'm assuming you can use weapons to hold-up for that trial?
Long enough, but not as long as CQC SUPAH-SLAMS do and even less than GET DOWNs.
I really want to know what the next Metal Gear Online will be like. The controls are solid, but I'm worried about the overall experience. I'd like there to be lobbies again, but I wouldn't be surprised if it was matchmaking-only like every other thing.
Yeah, how do you slam people with CQC in this game?
A good exploit to do is tranq them. Then carry their body to a dark place. Kick them/CQC them back to life. Ready your gun. You should then hold them up. Then interrogate->GET DOWN them to where they stay down indefinitely where no one will find them.
That being said Sutherland, at this point in the story, is a way better choice than Hayter. Dave just isn't old enough yet to play the Big Boss this crazy story deserves, with the arc this character will have traveled by the end of TPP. I would love to have David back as Solid Snake if the story permits but if not there needs to be a deviation between the two and now is the time. The leader of Zanzibar Land, the legendary Mercenary Big Boss cannot sound the same as Solid Snake. I can't think of anyone (inclined to be doing VO for games anyway) that is a better fit; experience, countenance and age-wise than Keifer Sutherland.
Anyone (foolishly sometimes) invested in Metal Gear should be over the fucking moon that not only do we have a fitting voice for Big Boss but that it's Keifer "Jack Bauer Power Hour" Sutherland.
Just finished the initial mission. Was really taking my time with it simply because I didn't want to miss anything my first time through... and goddamn did I miss stuff! Started out doing it all very sneaky, very by-the-books, right up until I sawfor such a short mission the number of possibilities are enormous.the first tank. At which point my entire rest of the playthrough was dedicated to evacuating Paz in the loudest, heaviest, most over-the-top shoot-out style rescue attempt I've ever been a part of in a Metal Gear game.
can you grab an enemies weapon from them in this game or is that in TPP
I don't think I will be getting faster than that
can you grab an enemies weapon from them in this game or is that in TPP
How long do knocked-out (not asleep) enemies stay unconscious?
I think Liam neeson would've made an awesome big boss voice.
I timed all the ways I could think of earlier. Here's the shortest to longest:
Backwards Slam - 50 seconds.
Forward Slam / Push into object - 1 minute.
Sleeping > Carry > Throw - 1 minute.
Choke-out / Slam into wall - 4 minutes.
Tranq to the head - 5 minutes.
CQC Beatdown - 30 freaking minutes!
They should have got Kurt Russell for full meta-ness.
What about GET DOWNs?
Indefinite.
They'll only get up if someone sees them or there's a full Alert.
Yeah.
Once Boss gives the order to get down, you can run away and do whatever. You don't even have to wait for them to get down. lol
They'll stay down forever too until unless someone finds them, or you get an alert.
Totally a goofy thing.I got spoiled on the contents of the déjà vu mission before I unlocked it myself. Is it story related or just a goofy thing?
Totally a goofy thing.
What? This kinda breaks the game
peace walker was super easy when you can stick up everybody and they don't do shit
The lighting in this game is phenomenal. Such a huge step up from MGS4.
So for the MGO heads in the thread, what can you guys pick up from the main game stuff that can be carried over into MGO3. Vehicles seem interesting and it seems like we could be using Binoculars as a replacement for SOP.
Nothing. MGO isn't in GZ.
Yes, 7.How many cassette tapes are there in total? 7 right?
Nothing. MGO isn't in GZ.
Yes, 7.
You can check out collectibles progress in the Data Review (or w/e it was called) from the main menu!
Speaking of things in the game, am I exceptionally stupid, or is Mother Base not in this game? I'm really sure I saw screenshots of it a few weeks ago, I think it was a Ducky thread.
That brutally sucks.I think the Mother Base is only for the iDroid app.
So for the MGO heads in the thread, what can you guys pick up from the main game stuff that can be carried over into MGO3. Vehicles seem interesting and it seems like we could be using Binoculars as a replacement for SOP.
Guys Im really stuck, on the Intel Acquisition mission Im trying to mark all the enemies, last night I played for hours and couldnt find everyone, now this morning I wanted to "take care of it real quick" and Im stuck on 25/26 again. Im shooting rockets everyone, blowing up cameras, and theres just nothing, everyone on the map is tranq'd and the only thing I can do now is just finish the mission
Is there a really really really well hidden guy or something?