I really dislike the prone controls.
I hear you. Wish there was a way to make it the same as MGS4. Is there a control scheme I'm missing?
I really dislike the prone controls.
I S ranked all mission on my first trym (actually I need to play two mission, the C4 one and the Kojima rescue one), I spent maybe 4 hours on the game because I'm collecting some tapes without a guide and I take my time, but there's no more here.
Sweet. Got a good copy of the HD collection and a $10 psn card for ¢79 at Gamestop.
I hear you. Wish there was a way to make it the same as MGS4. Is there a control scheme I'm missing?
Good deal.Are you just getting into the series? Looking to catch up so you can play GZ?
They really want you to aim your weapon to do anything apparently... you can't move laterally, roll, turn on your back or anything without aiming first.
Pretty dumb and needlessly cumbersome imo, but hey... who am I.
so... now that the dust has cleared, how do people feel about the value of the game compared to the price point they paid?
Yeah that doesn't sound possible. I guess I suck. Also, He should have spoiler tagged that part about the rescue.
Yup. Played half of 4. Was too lost and never completed.
Why does the collection start with 3? I know story why is chronological, but not release order.
They really want you to aim your weapon to do anything apparently... you can't move laterally, roll, turn on your back or anything without aiming first.
Pretty dumb and needlessly cumbersome imo, but hey... who am I.
To move laterally or roll you would have to hold another button down anyway so may as well be aim. I do miss the ability to lay on your back though even if I never used it a single time in 4 across multiple playthroughs. I'm glad they didn't bring back the worm, as funny as it looked.
So regarding the ending.
When we got to Outer Haven if felt so much like an intro that for a second I actually thought that TPP was included on the disc and Kojima had worked with every news outlet and played the ultimate long con and pulled a MGS2 style dupe.
I was convinced for a fleeting moment I was about to take control and play 20 hours of gameplay.
Alas
So regarding the ending.
When we got to Outer Haven if felt so much like an intro that for a second I actually thought that TPP was included on the disc and Kojima had worked with every news outlet and played the ultimate long con and pulled a MGS2 style dupe.
I was convinced for a fleeting moment I was about to take control and play 20 hours of gameplay.
Alas
You can lay on your back in this as well. Just can't scoot anywhere.
That was Mother Base, not Outer Heaven! Similar concept, and both look like the Big Shell from MGS2 although Mother Base did not necessarily have the helix DNA shape and we have only seen the Heliport of Outer Heaven. OH is in South Africa. Notice a little blurb about a certain desert at the end?
edit: wait no nevermind I forgot BB called Mother Base OH at the end of PW
Ya that's what I meant, to manually switch yourself on your back.
Phantom Pain could be an amazing game. MGS4 was very mediocre with a poor storyline. The gameplay was almost bearable towards the end of the game. The last great MGS came out about a decade ago. MGS3 (which is coincidentally the last MGS game where David Hayter wasn't terrible, but wasn't great either)
Imagine the size of Camp Omega about 4 times bigger. Now imagine 4 or 5 other maps that big with an array of side missions, main missions and a boss in each map. With the choice and ability to travel to any of these "worlds" via helicopter when ever you please. Imagine all this with the lack of over dramatic, terribly written cut scenes that overstay their welcome.
I can't wait for Phantom Pain
Also: Kiefer Sutherland's big boss>>>>>>>>>>>>> David Hayter's
I just hope I can summon some members of Mother Base 2.0 to help me storm an enemy facility, MGS4 Act 2 style. Those kinds of gameplay options would be awesome.
I can't get over how bad Kiefer is.
At least Hayter gave Snake a personality.
I can't get over how bad Kiefer is.
In fact, he's not even bad, but nor is he good. He's just there. The non-story prisoners you rescue have better voice acting. At least Hayter gave Snake a personality.
In a cast made up of human beings in a serious dramatic gaming series, David Hayter made Snake sound like a cartoon character.
But dude, he's much more nuanced than Hayter ever was!
trololololoolololol
You did not just call Metal Gear, a "serious dramatic gaming series."
In a cast made up of human beings in a serious dramatic gaming series, David Hayter made Snake sound like a cartoon character.
But dude, he's much more nuanced than Hayter ever was!
trololololoolololol
You did not just call Metal Gear, a "serious dramatic gaming series."
I can't get over how bad Kiefer is.
In fact, he's not even bad, but nor is he good. He's just there. The non-story prisoners you rescue have better voice acting. At least Hayter gave Snake a personality.
Go play MGS4. That game isn't up its own ass? The story is a joke, now look at the writing.
Yeah it takes itself pretty damn serious.
Well it's nice that Ground Zeroes is appealing to newcomers!
so... now that the dust has cleared, how do people feel about the value of the game compared to the price point they paid?
If bad anime story with a returning character that can't control his bowels is serious to you, I don't know what to tell you.
If bad anime story with a returning character that can't control his bowels is serious to you, I don't know what to tell you.
A COUPLE OF JOKES AND QUIPS thrown into game about NUCLEAR HOLOCAUST AND POLITICS GONE WRONG. About death in the "battlefield" and the pain that comes with war.
This series takes itself seriously. A little to seriously sometimes. If only it had good writing.
MGS is shit when it goes full serious. It's best moments are almost always comedy. That's why MGS2 is my least favourite, and why I loved MGS Rising.
In Kiefer's performance I hear the stoic, battle-hardened soldier that you are led to believe Snake becomes after the events of MGS3.
He shouldn't be chirpy/hammy. Solid Snake was sarcastic enough where that performance worked, but it doesn't fit Big Boss as he stands (following Snake Eater).
MGS is shit when it goes full serious. It's best moments are almost always comedy. That's why MGS2 is my least favourite, and why I loved MGS Rising. The story is terribly written if it's meant to be a serious thriller / drama. But as a kind of uber-skit on action movies that occasionally touches on some deeper subjects it's pretty much unparalleled. With this new direction it looks like I may have misunderstood Kojima's intent with his series all along.
Got some time to play the side ops...clearly there were thought up in about 5 minutes.
In Kiefer's performance I hear the stoic, battle-hardened soldier
Well, it's true, because S ranking depends:
-don't kill anyone
-don't set any alarm
-don't reload a checkpoint
No time limit required, if you use one or two reflex is ok (excluding some mission, like the assassination one, because if you do a reflex here you'll obtain only A rank).
It's very easy S rank here. Instead, it was very hard S rank in Peace Walker (because you need a proper equipment during boss fights or sneaking mission, to achieve a good time).