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Metal Gear Solid V: Ground Zeroes |OT| Kaz, I'm already a demo

tensuke

Member
Man, Remote Play works well with this. Was able to beat a couple of missions with little problem once I got used to it. Portable GZ is the tits.
 

213372bu

Banned
A COUPLE OF JOKES AND QUIPS thrown into game about NUCLEAR HOLOCAUST AND POLITICS GONE WRONG. About death in the "battlefield" and the pain that comes with war.

This series takes itself seriously. A little to seriously sometimes. If only it had good writing.

Or maybe it isn't bad writing, and is just being purposefully over-the-top and cheesy.

Y'know like:
The part when you're fighting mechs
The part where it seems as if someone is being taken over because someone has another person's arm.
The part where weird shit is simply explained by nanomachines.
The part where Meryl marries a Joke character from MGS 1.
The part, (also known as entire games,) where the entire plot is just an over-dramatic/hyperboled version of popular spy movies.
The part where Psycho Mantis tells you you've been playing a certain game.
The part where Snake talks about his obsession with cardboard boxes in MGS 3.
The part where Raikov is named after Raiden, with many jokes at his usage in MGS 2.
The part where a guard pisses off the top of a cell as you move along in MGS 2.
The part where you fight fucking Fatman.
The fact that MGS is self-aware of its stupidity from MGS 2 onward.

And this is just a "few quips" of the many ways in which the game is blatantly doing something over the top or hilarious.

Edit: And why would Kojima say he's pushing for MGS 5 to be "serious" if it was already "serious" in the first place?
 

SJRB

Gold Member
I haven't complete them all, only Ground Zeroes, the elimination one, DejaVu (I used a guide for this because I can't trigger two scenes) and the tape one (I remember the position of the tape from the 12 minutes gameplay trailer, and I saw the truck achievement, so I used the track, went into the "base", grabbed the tape, went again to the truck, mission over).

Yeah, only problem is that the tape is in a different location in the 12 minute gameplay trailer.
 

jett

D-Member
The anti-air one is pretty good. An optional objective + a fun story.

That's the only one I haven't finished(and the deja vu thing). I just got fed up by the time I loaded it. I don't think there's any real variety here offered by these things, and the Kojima mission was pretty much a light gun shooter arcade game.
 

Alienous

Member
Man I really don't like how Mother Base went down like a stack of cards, I spent untold hours getting the best of the best soldiers to fill up the base and then they all go down like a bunch of redshirts.

k0NARus.gif
 

FrankWza

Member
I haven't complete them all, only Ground Zeroes, the elimination one, DejaVu (I used a guide for this because I can't trigger two scenes) and the tape one (I remember the position of the tape from the 12 minutes gameplay trailer, and I saw the truck achievement, so I used the track, went into the "base", grabbed the tape, went again to the truck, mission over).


How'd you know who you rescue if you haven't done it yet?
 

SJRB

Gold Member
So I saw Kaz say that when I completed that one today. Do I interrogate someone else to find it, or do I just gotta hunt it down on my own? Why would the informant lie?

Why indeed. Go ask him.


[Side Ops are better thought out than some give them credit for]
 
I guess. But this isn't the MGS we all knew. New controls and rules to play by. Just seems crazy to me that someone waltzes into this and S ranks all the missions he tries.

All the controls aside rolling are intuitive and if you have the MGS mindset (Don't attract attention, Don't Kill etc) and the Skill required then you could S rank most missions first time without any issue really.

I mean if you look at the main mission it's straight forward enough to get an S rank. I had some trouble with the 2nd extraction but I feel I was being more than a little stupid with that.

You basically make your way in a relatively straight line, do a escort mission round the corner, jump in a truck which gets your past the most difficult section and then look at your map and plan a route back to the safe evac with your second escort.
 

TGO

Hype Train conductor. Works harder than it steams.
Wow doing the deja vu mission
when you have to use the uv light on the logos, Metal Gear Ghost Babel, MGS:pOPS and RISING don't disappear when you put the light on them and Kaz says "they're nothing special"
Also he goes "I don't remember that one" or "Metal Gear...What?!
 

SJRB

Gold Member
Yeah, you are right, BUT: if you read the description of the achievements, it says to leave the mission on a truck. So the first thing I did was taking the truck, then it stops on the base. Here you can find only the tower on the left, so I went here and the tape was here. I went back to the truck, but it didn't move because there wasn't a pilot. I moved around a bit, then I saw the pilot was back, I mounted again on the truck (because I can't guide it by myself, there were too many guards and you can be spotted easily).

I saw again the video and yes, the tape is in a different tower, the one where there's the Kojima red door area, :D

So I think I just get lucky here XD

But there are only six tower if I remember well, and I only waited on the truck because Kaz was talking, so I don't know

Cool. What about the second tape?
 

Spaghetti

Member
So I saw Kaz say that when I completed that one today. Do I interrogate someone else to find it, or do I just gotta hunt it down on my own? Why would the informant lie?
when you've knocked out the informant keep an eye on him, once he goes to a certain position and stays there, keep your distance and spy on him. all will become clear after that.

it's best to use the guard tower as a signal to get him over rather than trying to find him. you'll have less of a distance to travel and less chance of getting caught while tailing the informant.
 

cackhyena

Member
Why indeed. Go ask him.


[Side Ops are better thought out than some give them credit for]

That's it, he's on my shit list.

when you've knocked out the informant keep an eye on him, once he goes to a certain position and stays there, keep your distance and spy on him. all will become clear after that.

it's best to use the guard tower as a signal to get him over rather than trying to find him. you'll have less of a distance to travel and less chance of getting caught while tailing the informant.


Thanks.
 

FrankWza

Member
Is anyone here playing the current gen versions. How are they? when comparing 360 vs PS3. I heard that the PS3 version has slightly lower FPS in some areas.

Played ps3 and ps4. It's fine on ps3. It's not so much that you notice the dips on ps3 but you see the smoothness on ps4 more if that makes sense. Also, to me the ps3 loses more during day missions that ps4.
 

rvy

Banned
Snatcher game, it was a PSX game?

Can't remember of it.

I played Policenauts but I dropped it near the end, simply I can't complete a shooting section where you must hit a bike, if I remember correctly.

But I miss Snatcher, is it good?

It was released on the original PlayStation, yeah.
 

RedSwirl

Junior Member
Even on PS3 the lighting is actually pretty impressive at points outside the egregious shadow dithering.

Also, I felt like I did terribly on that helicopter rescue mission but apparently I got an S rank despite retrying five times. I guess going all non-lethal counts for a lot.
 

Griss

Member
Why indeed. Go ask him.


[Side Ops are better thought out than some give them credit for]

Yeah, that's the annoying thing. The informant lies, so you go back to him after getting the tape and ask him again, but he has no more info. So who do you ask? I've been all over the base multiple times, I'll never figure it out.
 

RedSwirl

Junior Member
[Side Ops are better thought out than some give them credit for]

Yep. I like how you actually have to figure out where objectives are and how they move around. A lot of hallmarks of good open stealth game design in Ground Zeroes. Makes me really optimistic for Phantom Pain.

To be honest, GZ reminds me more of Thief than any other stealth game, at least in terms of the philosophy behind its level design.
 
Yeah, that's the annoying thing. The informant lies, so you go back to him after getting the tape and ask him again, but he has no more info. So who do you ask? I've been all over the base multiple times, I'll never figure it out.

After the original informant wakes up, follow him and he'll talk to some bald dude. Listen to the conversation and you'll know who your guy is.
 

Spaghetti

Member
given that the gdc and e3 trailer for the phantom pain spoiled the ending of ground zeroes, who else is thinking about imposing a media blackout on themselves?
 

Zomba13

Member
given that the gdc and e3 trailer for the phantom pain spoiled the ending of ground zeroes, who else is thinking about imposing a media blackout on themselves?

Me. All of GZ (apart from maybe the twist at the end) was spoiled through the trailers.
 

Alienous

Member
given that the gdc and e3 trailer for the phantom pain spoiled the ending of ground zeroes, who else is thinking about imposing a media blackout on themselves?

I'm weary, but I don't think there'll be many spoilers. And, at this point, I kind of need to know more to be sold entirely on it. A hint at the scale, locations and characters (beyond what the E3 trailer of last year gave us) along with more gameplay, is all I need.

Just one trailer like the MGS3 E3 trailers and that'd be enough for me. They were spoilery, but fairly abstract.

They're so, so good. I get the biggest smile at the "Survival of the Snakest" part.
 

cackhyena

Member
given that the gdc and e3 trailer for the phantom pain spoiled the ending of ground zeroes, who else is thinking about imposing a media blackout on themselves?

There is no way I won't eat up any coverage. I want to see this game play put to use in other environments, along with what else might be added to the mix.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Does mission time affect rank?

Some of these scenarios take me time to figure out, especially the hands-off ghost approach, and having a ticking clock in the back of my mind is bothersome.
 

TheBear

Member
Is the PS3 version of this game tolerable?
Don't have an excuse to buy a PS4 yet. Also, does any data carry over from this game to MGSV? So, if I play it on PS3 and then V on PS4 will I be missing out on something?
 

Toma

Let me show you through these halls, my friend, where treasures of indie gaming await...
Does mission time affect rank?

Some of these scenarios take me time to figure out, especially the hands-off ghost approach, and having a ticking clock in the back of my mind is bothersome.
Yeah, but all the other elements are way more important in the overall score if you pull off all the others.
 

Imm0rt4l

Member
given that the gdc and e3 trailer for the phantom pain spoiled the ending of ground zeroes, who else is thinking about imposing a media blackout on themselves?
I am or at least I want to. This shit is getting ridiculous. People kept saying the end is going to shock you . Bullshit, the end was in the fucking trailer. I wish Kojima would pull a mgs2 and expose as little as possible.
 

Alienous

Member
It's from Metal Gear Rising.

Yeah, I know. All of the music is Jamais Vu re-purposed from Rising. It's probably the combination of the sirens blaring, and the gunfire, that makes it sound as 'action-y' as it does in Jamais Vu.

Which reminds me. The re-orchestrations used in Ground Zeroes weren't composed specifically for Ground Zeroes. They're actually part of the Metal Gear 25th Anniversary music collection re-arrangments. They are all really good.
 

Bebpo

Banned
given that the gdc and e3 trailer for the phantom pain spoiled the ending of ground zeroes, who else is thinking about imposing a media blackout on themselves?

Yup. GZ was completely ruined from a story perspective thanks to the trailers.

Already seen enough of Phantom Pain as is. Not watching any trailers/videos of it from this point on. Want to be surprised.
 

FrankWza

Member
Is the PS3 version of this game tolerable?
Don't have an excuse to buy a PS4 yet. Also, does any data carry over from this game to MGSV? So, if I play it on PS3 and then V on PS4 will I be missing out on something?


Better than tolerable.
It all carries over if/when you get a ps4 later on. There will probably be some kind of import feature like transfarring.
You will only miss out on anything if you don't get the dlc slip that comes with the retail copy of GZ.
 
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