Boney said:
Don't get me wrong, the regular difficulty is fairly easy, but you're doing yourself a disservice if you're not using missiles, since some enemies are sponges and can you can kill them with one missile and a fatal strike.
Wait.. you are using overblasts and fatalstrikes no?
I don't know the names of the tech so to tell you I use it....
Usually I went by just with the charged shot and the occasional missile for the foes that required it.
The move to get out of 1rst person and avoid a hit seemed a bit unreliable so I didn't rely on it AT ALL.
I don't like using the Ninja gaiden combos so I didn't use them either as nifty effect of the upgrade of the charge shot was more ideal for crowd control.
And just so that it's clear, I have qualms about the missile usability but that doesn't make the way they handled the fights any less fun.
I mean I recognize I have a way to play the game that may be a bit peculiar, after all I adapt the game to my experience and not the other way round usually, but still the fights are the least of my problem with the game.
I mean I liked the fight encounters (except that I would prefer another way to replenish the health)
So yep that's 2 pages of nitpicking.
Still I like having options for battles so I'll try to use other strategies in another playthrough.
Heck if the 3 hearts run of Twilight Princess proved to be the most fun I ever had in 3D zelda this side of Master Quest, a low percent run in Other M might prove interesting.
And the more conciliatory tone is because we put 0-2 to Bosnia in the elimination group of the EUFA cup for 2012. Since that's our first match actually worth watching since 2006, that can put people in a good mood.
And yes that's football related (soccer to you yanks).
So I've 5% left to end this run and then I'll reconsider my opinion in another run.
I doubt I'll like the structural problems I found before on my 2nd playthrough though (level design, zones, Samus actual suit, Samus fucking monologues).