What?!? Fuck I have been deceived!Kard8p3 said:Also
Look at the name plate on his shoulder. Everything is a lie.
What?!? Fuck I have been deceived!Kard8p3 said:Also
Look at the name plate on his shoulder. Everything is a lie.
sequel setup confirmedTenbatsu said:What?!? Fuck I have been deceived!
Haunted said:Why the fuck did she have to call him "deleter" anyway? Sounds so fucking awkward and forced, I don't know what the fuck they were thinking. Fucking Treehouse. Goddamn.
"I decided to call him... the deleter" <- probably the single worst line in the whole game, which is saying a lot.
sequel setup confirmed
KevinCow said:After hearing how Sakamoto forced them to use "the baby" and only "the baby" to refer the last Metroid instead of letting them change it up and call it the hatchling or the infant Metroid like they had in previous games, I'm not willing to put any of the blame on Treehouse.
Haunted said:Why the fuck did she have to call him "deleter" anyway? Sounds so fucking awkward and forced, I don't know what the fuck they were thinking. Fucking Treehouse. Goddamn.
"I decided to call him... the deleter" <- probably the single worst line in the whole game, which is saying a lot.
They should give it to me.Rocket Punch said:Nintendo better keep Sakamoto the hell away from Metroid from now on.
That's not his name.DavidDayton said:I feel like I'm missing something here - what's "wrong" or weird about the name patch on his shoulder?
My original post regarding Zelda was to Boney where he said he wanted main Metroid titles to come out more often, as often as Zelda titles. My argument wasn't about Zelda clones or quality of the Zelda games, but the fact that they are all really similar. Even SS isn't straying too much from the formula, which is a good thing imo. They're changing the order you do things and adding motion control (not sure I'm gonna like that, I didn't in TP) but aside from that, it looks to be standard Zelda fare. My whole point is that people are already getting a bit tired of that considering how fast they're releasing titles and the few changes they make to them. I'm saying one game per generation with some DLC would help grow anticipation for the series. Absence makes the heart grow fonder type of deal. I'm also saying that while the gap between main Metroid games has been to long (8 years per title) I don't want to see them take a Zelda approach with so many games that people consider skipping them.Freshmaker said:Aside from Darksiders, there's nothing else that Zelda competes with. It's hardly getting over exposed.
Boney said:That's not his name.
So you don't remember him?DavidDayton said:What IS his name, again - it's not James Perce, but...
Rocket Punch said:Nintendo better keep Sakamoto the hell away from Metroid from now on.
he's senileKard8p3 said:I don't think Sakamoto messed this game up but let's go with this anyway. With the exception of Metroid 2 he's worked on every 2D Metroid. He was the director for the first, Super, Fusion, and Zero Mission. You're saying after all these great games he should be kept away from the series because he messed up once?
Kard8p3 said:I don't think Sakamoto messed this game up but let's go with this anyway. With the exception of Metroid 2 he's worked on every 2D Metroid. He was the director for the first, Super, Fusion, and Zero Mission. You're saying after all these great games he should be kept away from the series because he messed up once?
Good decision for all the wrong reasons.Segata Sanshiro said:Real talk, Metal Gear Solid 2 was so bad I quit the series forever.
And actual stealth instead of crawling through every piece of the game.EmCeeGramr said:mgs2 is the best in the series, real talk
awesome gameplay
no menu bullshit every three seconds
the best incarnation of solid snake
Tathanen said:I chalk up why I like this game to Team Ninja's ability to execute on it in a surprisingly competent fashion. The only vibe I get from Sakamoto is that of an over-protective father who feels the need to correct the world about who his precious daughter is and lord over her after she was raped by westerners for a decade. He can't be trusted with it, he's too emotionally involved. I want to slap him in the face.
Kard8p3 said:I don't think Sakamoto messed this game up but let's go with this anyway. With the exception of Metroid 2 he's worked on every 2D Metroid. He was the director for the first, Super, Fusion, and Zero Mission. You're saying after all these great games he should be kept away from the series because he messed up once?
EmCeeGramr said:mgs2 is the best in the series, real talk
awesome gameplay
no menu bullshit every three seconds
the best incarnation of solid snake
bffBoney said:And actual stealth instead of crawling through every piece of the game.
I think my sarcasm meter is broken.Rocket Punch said:The 2D games are fine but since Fusion he's tried to include unwanted and unnecessary story elements that hinder the games. The transition to 3D has clearly been hard on him, having to look for assistance from an outside developer yet refusing to make concessions for new controls for dubious reasons.
Rocket Punch said:The 2D games are fine but since Fusion he's tried to include unwanted and unnecessary story elements that hinder the games. The transition to 3D has clearly been hard on him, having to look for assistance from an outside developer yet refusing to make concessions for new controls for dubious reasons. The execution of the story in Other M is so poor that I shudder to think what the future would hold for another Sakamoto directed Metroid game.
Kard8p3 said:Before Other M he made Zero Mission and many would argue that it's the best 2D Metroid (yes many like it better than Super.) Just because he went for a more story oriented game this time doesn't mean he'll keep going that way. Many have pointed out that we got Zero Mission because of the criticism of the more story based fusion so there's no reason why it couldn't happen again.
Rocket Punch said:Well then, I'm just doing my job by bitching about my complaints then
And yes, in my esteem Metroid Zero Mission is the perfect 2D Metroid game.
Kard8p3 said:It's not like he hasn't worked on the series for all that time. Fusion and Zero Mission were just fine and those were made right there with the first two Prime games. I think it has less to do with Sakamoto being over-protective and more to do with him just wanting to see if a cinematic Metroid would work. People should wait to see how he responds to the criticism with the next game before losing faith in him.
No, that's Metroid.Novella said:Samus is a cute girl who can fight.
The Other M...udivision said:No, that's Metroid.
Kard8p3 said:So I attempted a 100% speedrun of this game last night. I ended up It took me a little over 4 hours (I made plenty of mistakes that I'll need to work on in later runs) but when I looked at the in game time It was just a little over 5 hours. I then realized that even if you skip the cutscenes the game assumes you watched them and adds that to your overall time. I don't know if this had been brought up before now but I think it's a bit strange that they did this.
as it stands, adding scanning to the game would've been a horrible addition.amtentori said:cinematic is not necessarily the problem.
A few well written cut scenes with other additional story telling methods like logs and scanning details would be fine.
other M did good things. not all of it was bad.
Taking the good and combining it with the good of the 2D and prime games would lead to a great game.
There are more than an hour's worth of cutscenes. On top of that, cutscenes don't add into your time.Kard8p3 said:So I attempted a 100% speedrun of this game last night. I ended up It took me a little over 4 hours (I made plenty of mistakes that I'll need to work on in later runs) but when I looked at the in game time It was just a little over 5 hours. I then realized that even if you skip the cutscenes the game assumes you watched them and adds that to your overall time. I don't know if this had been brought up before now but I think it's a bit strange that they did this.
_Alkaline_ said:I adored all the lore from the Prime series, but full-fledged scanning in Other M would have slowed the pace down way too much. Other M works best when it's hell-for-leather, quick-as-fuck, ninja-like room traversal. Even the first-person exploration stuff slows it down a tad too much at times, though it's practically required to get some of the hidden upgrades.
Scanning could work if they placed it in areas where the action is slow. A diliberate, skippable change of pace if you will. The problem is that it really only makes sense when Samus is in an isolated environment. It's been a while since I played MP3, but they had cut scenes and scanning. I remember the cut scenes being pretty bad in MP3 as well. It was minimized, but wasn't as ambitious. Scanning would help keep out the internal monolog parts that were so bad though._Alkaline_ said:I adored all the lore from the Prime series, but full-fledged scanning in Other M would have slowed the pace down way too much. Other M works best when it's hell-for-leather, quick-as-fuck, ninja-like room traversal. Even the first-person exploration stuff slows it down a tad too much at times, though it's practically required to get some of the hidden upgrades.
dragonfart28 said:Yea, and that's how it should have been for the Primes as well. Going through those games again, scanning the same object multiple times was a huge nuisance and distraction from the main gameplay. There's no denying they should employ this new method for future metroid games - keep scans for key items and hidden artifacts.
KevinCow said:Because they make you scan everything every time you play the Prime games.
What are you talking about?dragonfart28 said:Going through those games again, scanning the same object multiple times was a huge nuisance and distraction from the main gameplay.
dragonfart28 said:Yea, and that's how it should have been for the Primes as well. Going through those games again, scanning the same object multiple times was a huge nuisance and distraction from the main gameplay. There's no denying they should employ this new method for future metroid games - keep scans for key items and hidden artifacts.
balladofwindfishes said:There are more than an hour's worth of cutscenes. On top of that, cutscenes don't add into your time.
Even if they did, I don't see how it will affect speed runners.
Ushojax said:I'm playing through it now and while I understand some of the complaints, I think the game is great. Yes, it's linear, but I find Other M's way of doing things much less tedious than some of the previous Metroid games, I think it controls well, while the story isn't that intrusive and is actually quite intriguing. The parts with what I assume isare very well done. They have managed to keep the eerie atmosphere from the previous titles, mixed it with a dash of the 'behind the visor' from Prime and wrapped it up in smooth Team Ninja gameplay while making sure the story is interesting enough to follow for a few minutes here and there.Ridley
My only issues are that you have to hold down B to look around in first person (and that there is no quick turn button when in this mode), and that there is too much over-expository internal dialogue from Samus. Outside of her ramblings to herself she hardly says anything, and what she does say is curt and to the point.
jufonuk said:hwy guys I am stuck againthe final part of the metroid queen when you get inside her what do i have to do?