I thought it was a pretty great game. Not at the same level as Super or Echoes, but still a great experience. At its best the game is very, very good and is the first game in the series to truly capture Metroid movement in 3D. But it also has some really puzzling design issues, most notably the Where's Waldo stuff, that holds the game back from greatness.
AgentOtaku, What was wrong with
I thought he was excellently handled. He looked fantastic and was fun to battle, required a lot of emphasis on the sense move. The
, on the other hand, was bullshit. Nintendo games shouldn't have such a obscure solution in the last boss battle of their game. Couldn't believe how poorly that was done.
Thankfully, Ridley was at his best here. Definitely the best rendition of Ridley, from the model to the music to the actual fight itself. The end sequence was also the best in any Metroid game. And don't forget the gravity section. See, this game
does have memorable moments. It's just a shame about some of the other moments in between.