Gigglepoo said:Metroid Prime 1 and 2 are far superior to just about every game.
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Gigglepoo said:Metroid Prime 1 and 2 are far superior to just about every game.
Boney said:The feeling that Retro can only and should be the only one to touch the Metroid franchise is mind boggling.
Amir0x said:Sidenote: Little surprised about the turn against Metroid Prime 3. I think it's the weakest Prime game myself, because the level design starts to falter a bit and the way they tell the story (particularly early on) is lame, but it's got all the same core principles that made the first two so good.
I am of course not talking to those who always hated the Prime games, they're just a little bit funky.
Well yeah it does have some ambient/industrial/sci-fi/metroidy undertones^^darkpaladinmfc said:When I replayed DKC2 a month ago, bits of that song actually reminded me of Metroid Prime :lol.
Magicpaint said:Even impressions are mixed already. Guess it's wait and see for myself.
U so funny
It's a Nintendo collaboration. It's just that Sakamoto's team didn't had the man power to bring Other M to life.gdt5016 said:I don't think they're the only ones, just the best.
And really, Team Ninja is so incredibly out of left field as a dev choice for a Metroid game.
Amir0x said:I'm only annoyed Retro is working on DKCR not because it's 2D but because I hate the Donkey Kong Country games. Fucking terrible.
The only good thing about them were the soundtracks and I don't think the same guy is working on this one
Sidenote: Little surprised about the turn against Metroid Prime 3. I think it's the weakest Prime game myself, because the level design starts to falter a bit and the way they tell the story (particularly early on) is lame, but it's got all the same core principles that made the first two so good.
I am of course not talking to those who always hated the Prime games, they're just a little bit funky.
Crunched said:The one reason I can't be disappointed with this game is, no matter how terrible it is, it will not be as bad as MP3. And that's good enough for me.
AniHawk said:So someone can teach them level design, I'm guessing.
Corruption's bosses were near-universally terrible. I thought the game took a swift decline in quality following the first Ridley encounter, and save the fight with Omega Ridley later in the game had few standout moments and a lot of been-there, done that dullery.Amir0x said:I'm only annoyed Retro is working on DKCR not because it's 2D but because I hate the Donkey Kong Country games. Fucking terrible.
The only good thing about them were the soundtracks and I don't think the same guy is working on this one
Sidenote: Little surprised about the turn against Metroid Prime 3. I think it's the weakest Prime game myself, because the level design starts to falter a bit and the way they tell the story (particularly early on) is lame, but it's got all the same core principles that made the first two so good.
I am of course not talking to those who always hated the Prime games, they're just a little bit funky.
Amir0x said:I'm only annoyed Retro is working on DKCR not because it's 2D but because I hate the Donkey Kong Country games. Fucking terrible.
The only good thing about them were the soundtracks and I don't think the same guy is working on this one
Sidenote: Little surprised about the turn against Metroid Prime 3. I think it's the weakest Prime game myself, because the level design starts to falter a bit and the way they tell the story (particularly early on) is lame, but it's got all the same core principles that made the first two so good.
I am of course not talking to those who always hated the Prime games, they're just a little bit funky.
I want so bad for this to be trueTain said:this game is better than all of the metroid prime games btw
Wait, what?AniHawk said:And, to their credit, Retro did manage to get a game right, once, with Metroid Prime 3, and maybe a second time, accidentally, with Metroid Prime.
gdt5016 said:I don't think they're the only ones, just the best.
And really, Team Ninja is so incredibly out of left field as a dev choice for a Metroid game.
blah blah blah bad tasteRahxephon91 said:This game looks pretty good. I may consider a Wii purchase because of this. It;s actually the first Metriod I've ever been interested in.
The reviews I've read and watched just make it look like a typical Japanese game I'd enjoy.
Gilgamesh said:Wait, what?
Teknoman said:Makes sense since this is a Galactic Federation owned biological experiment ship. And as many GF made bioweapons were seen in Fusion, i'm sure they might have wanted Samus to use restraint on their "inventory". So thats a pretty decent story based reason.
Similar reasons in Fusion as well.
Amir0x said:To be perfect fair to the retarded nature of the arbitrary restrictions, Samus always loses her powers in some really dumb way so the fact that it continued this fine tradition by only making the reasons more retarded doesn't offend me TOO much.
Gigglepoo said:Metroid Prime is far superior to just about every game.
AniHawk said:the next game should have little woodland creatures taking pieces when she's not particularly paying attention, like homer simpson trying to eat a chip with two dozen and one greyhounds around him.
Fimbulvetr said:You mean plot wise?
Because I've seen better.
Kinda genius how accurately Retro translated the Metroid feel into the first person perspective -- sequence breaking intact and all. From what I've read/seen of Other M, sequence breaking is going to be quite difficult.AniHawk said:I think MP3 was a good game. One of 2007's best, really. Metroid Prime looks like it has some crazy shit going on, but only thanks to sequence breaking, and done completely unintentionally.
I'll play MP again in September.
Maybe next time she'll just forget them.Amir0x said:To be perfect fair to the retarded nature of the arbitrary restrictions, Samus always loses her powers in some really dumb way so the fact that it continued this fine tradition by only making the reasons more retarded doesn't offend me TOO much.
That's a funny way to spell "flight of the zinger"!Mt Heart Attack said:Now that's heresy
*types Kannon's Klaim on Youtube" FUCK YEAH so awesome
Crunched said:Maybe next time she'll just forget them.
Amir0x said:To be perfect fair to the retarded nature of the arbitrary restrictions, Samus always loses her powers in some really dumb way so the fact that it continued this fine tradition by only making the reasons more retarded doesn't offend me TOO much.
Ami addressed this above.Lost Fragment said:I don't know why they even bother trying to come up with a believable explanation, honestly. I mean, they never try to address why Samus always seems to accidentally leave her spare energy tanks and missile packs in her other power suit.
Not sure how much sense not being able to use your Varia suit has. I can understand something like the plasma beam or power bombs, stuff that can penetrate walls and potentially kill the good guys around you, but something like your grapple beam? Tough to justify.Teknoman said:Not really a weapon problem...just like in most Metroid games, sometimes you have to manage with what you have. Im not saying its the best idea, but in the context of the game it makes absolute sense.
FoxHimself said:Still doesn't hinder the fact that it's UTTERLY RETARDED. I'm fighting strong enemies and dying several times when Samus could just whip out a better fucking weapon and, you know, NOT DIE.
I'm dying of thirst whilst carrying ten bottles of water god damn it.
Lost Fragment said:A big difference to me, at least so far, is that in the older games you weren't constantly slapped across the face with how dumb the reason was that you lost your stuff. When you're playing another Metroid game, after a while you don't really think "man I just got coldcocked from like 50 feet in the air by this boss and scrapped against solid steel, but I lost my stuff at the beginning because a blast bumped me into a wall too hard?" With this game, it's like "I had this shit all along and it would've helped so much against this earlier thing" every time you get something.
I don't know why they even bother trying to come up with a believable explanation, honestly. I mean, they never try to address why Samus always seems to accidentally leave her spare energy tanks and missile packs in her other power suit or anything.
ShockingAlberto said:At one point he was saying something about Sakamoto and Prime and etiolate called him an idiot that doesn't know what he's talking about.
Everyone dies. Especially Samus, but especially Bart.DarkBurialX said:I haven't got the game yet, but I'll play the game soon. I can't get spoiled.
whoa hold on, that's a little sexistandymcc said:i won't be able to buy this until wed/thurs.
hold me!!!
Doorman said:I am the sort of Metroid fans that "actual" Metroid fans hate. I don't give a damn about sequence breaking or performing crazy shinespark combos (although I'll admit how cool they are), I've never recalled playing through a Metroid game and feeling wowed about some invisible sense of isolation, and I'm thrilled to all hell at the prospect of Nintendo actually developing an actual personality for one of its major characters and giving her and others voice work to do it. Even if the way Samus is turns out to be something I'm not a huge fan of, I'll give them credit for finally taking that kind of narrative step and I hope they can use that experience in other games too. I didn't have anything to do with the creation of Samus, so as long as the way she acts in this doesn't completely contradict her actions in the other games, I can't accuse them of "ruining" her previously almost non-existent character.
The authorization thing sounds really contrived, but if it's just being presented that way to serve the gameplay purpose of not having all your abilities unlocked from the get-go, I can at least sort of forgive it. As long as the actual running, jumping, and shooting works (and general response I've read indicates that it does, once you adjust to the d-pad controls), I expect I'll enjoy this game even through some potentially head-scratching cutscenes.
I don't think anyone (or too many at least) really have a problem with the formula, but the explanation this time around is a dick move on the games behalf, in terms of the narrative.Crunched said:It's a formula. The way it plays can change, but the formula is really basic to Metroid. I'm not saying it can't change, but it doesn't look like anybody wants it to.
donkey show said:Thewas awesome. The lethal strikes you get to pull of are sweet.Ridley boss fight
AniHawk said:Everyone dies. Especially Samus, but especially Bart.