I think one of the main things to remember with Mirror of Fate is that it was intentionally designed to play like Lords of Shadow being part of that subseries.The most frustrating thing of all is that they clearly had the chops to do a top-tier game in this format, judging by how SR turned out. It makes me wonder what exactly went wrong with their take on Castlevania (specifically Mirror of Fate).
The Space Pirates have tried to defeat Samus for years.
And all they needed...
Was a good air circulation system.
Up to Area 2 and the game is very very good so far.
Got the ice beam and had no idea the beams could be switched, I thought they stacked.
Lots of little details to admire too.
The most frustrating thing of all is that they clearly had the chops to do a top-tier game in this format, judging by how SR turned out. It makes me wonder what exactly went wrong with their take on Castlevania (specifically Mirror of Fate).
In case you want to know (minor gameplay spoiler)its only the ice beam, the other beams stack
The heels were flat around the time of Zero Mission, as well as Brawl.
They started changing that with Other M.
Any chance of them patching the game to allow the use of the D-pad for control instead of the fucking circle-nub?
The game is practically unplayable to me using that nub.
How long is this game about? 6-8 hours?
How long is this game about? 6-8 hours?
About 4 hours in and I really like the game, the only thing, call me crazy, that bothers me is the 2.5D. I'd rather would have a real 2D Metroid like Fusion or Zero Mission. Those games still look great today.
It took me about 14 hours the first run to 100% it, but I wasted a lot of time.
Probably spent a good 2-3 hours total trying to get past some of the crystal blocks before fighting the Queen Metroid
6-8 for a normal fun sounds about right. More if you're 100%-ing it, but that's not incredibly hard in this game due to the map system having good icons so you know what you missed.
Took me around 11 hours to reach the end and then 2 more hours to find all the missing items to 100 % the game. I've been backtracking quite a bit obviously, but I'd still say it's more of an 8-10 hours game. Very meaty for a 2D Metroid!
Wow the frame rate in area 3 is awful. Feels like it hits single digits in spots.
And Fire Emblem is 3DSadly I think the only Nintendo games still using pixel art these days are Mario & Luigi and Fire Emblem, both Intelligent Systems funnily enough
Yeah, I figured, but I literally am able to crouch only about 25% of the times I try - I think that's a bigger issue for me than the aiming.No, because the game was designed around you using the circle pad to do percise aiming when holding the L button, and the dpad does the aeon commands. If you swapped it suddenly your aiming would go to shit. Unless you want movement on the dpad and aeon on the circle pad while moving, then you hit L and it then swapped to circle pad for aiming and dpad for aeon abilities. You'd be better of just accepting the circle pad because like the switch dpad there is nothing wrong with it.
MS had Nintendo on their side this time. Those Castlevania games had Konami on them, and...yeah.
Playing on a non-hacked n3DS...the only framerate drops I experienced are during the elevator sequences. No drops during gameplay so far.Huh, that's weird, I haven't experienced any drops at all. OG3DS, right? Anyone else experiencing this?
I'm playing on my hacked n3DS with extra CPU mode, but I assumed it wouldn't make a difference.
Yeah, I figured, but I literally am able to crouch only about 25% of the times I try - I think that's a bigger issue for me than the aiming.
And Fire Emblem is 3D
You get upgrades so frequently in this game. Makes it addictive as hell.
teleport stations
not sure how to feel about these
teleport stations
not sure how to feel about these
Sadly I think the only Nintendo games still using pixel art these days are Mario & Luigi and Fire Emblem, both Intelligent Systems funnily enough
Sadly I think the only Nintendo games still using pixel art these days are Mario & Luigi and Fire Emblem, both Intelligent Systems funnily enough
Sadly I think the only Nintendo games still using pixel art these days are Mario & Luigi and Fire Emblem, both Intelligent Systems funnily enough
It finally arrived!
But I really really hate Nintendo Steelbooks cause they never print the name on the spine, wtf Nintendo? How useless.
And F-U Amazon Germany for seriously not reducing the price yesterday.
It really cost 99 and both Amiibo were 20 each.
That's both way above the RRP and I'm shocked cause Amazon never does that.
*Adjusts glasses* Actually...
Mario & Luigi is made by AlphaDream, made up in part by a number of old Square/Brownie Brown devs. Intelligent Systems does the Paper Mario games, though I wouldn't say those have used pixel art...basically ever, unless you want to be really lenient in how you describe the characters there.
Either way, while the pixel art works well and all I think it's fine for this game to have gone the way it does. Having Samus' model fully movable in 3-D is kind of necessary for the free-aiming mechanic, and I've been pleasantly surprised by the depth and some of the details in the backgrounds as well, which would have been more difficult to properly pull off in strict 2-D. It helps to make the different areas more worth exploring. Not to mention...I don't personally know, but does MercurySteam even have experience in pixel graphics at all? It's a very particular style that I'm not sure they'd even be capable of.
Mario & Luigi has never been Intelligent Systems. It's always been AlphaDream and they haven't used pixel art since the DS game. Fire Emblem only uses pixel art for sprite characters on maps. A better example would be Mario actually with Super Mario Maker being 75% sprites.
It finally arrived!
But I really really hate Nintendo Steelbooks cause they never print the name on the spine, wtf Nintendo? How useless.
And F-U Amazon Germany for seriously not reducing the price yesterday.
It really cost 99 and both Amiibo were 20 each.
That's both way above the RRP and I'm shocked cause Amazon never does that.