Interesting to see a lot of skepticism pop up right before release. With regard to the visuals, I can understand the criticism: it's not exactly a "beautiful" game, and despite all the gameplay videos I've seen, the environments don't seem particularly memorable. Not to mention Talion's face looks kind of goofy. On the other hand, I think they did some really strong character design for both the Black Captains and the orcs themselves; I think it's an achievement to have a number of different procedurally generated enemies and yet keep them visually distinct from one another. If there's one visual I remember from this game, it'll be the variety of orcs--from
fire helmets to
sith lord masks.
But guess what? Impressive graphics aren't this game's ambition. It's the ability to play around in a orc society simulator and exert your influence in a system that can act autonomously without player input. That's a really cool concept for an AAA game, and I'll gladly give up brilliant art direction for brilliant execution of the core gameplay concepts. I actually feel bad for those who can't look past the visuals to judge the mechanics on their own merits.