Freezasaurus
Member
I need 1 more trophy for the Platinum and its that damn Level 25 rune one that I need to get.
I got that one the other day at random. I didn't even realize it was a tricky one to get.
I need 1 more trophy for the Platinum and its that damn Level 25 rune one that I need to get.
Last mission:Wow, why was it so easy? And it was all QTE. Its was like they wanted the game to end as quickly as possible at that point. Otherwise a fantastic game. Very entertaining.
Game updated today. Got reseted to 0%
I'm not exactly angry, but what the heckfire? Is this a know issue?
Would an AMD 5770 be able to run this? According to the system requirements lab site it would need an AMD 5850, but the difference does not seem that great?
The rest of my specs exceed the minimum ones.
I've done 9 out of 10 sword legends but there's no indicator on my map for the 10th one. Do I have to unlock a new ability before the last legend becomes available?
I have the game setup on 2 PCs. The one I've been playing on more is my weaker computer (but the more ideal location for long time game play) it's an AMD A6-5400K dual core at 3.6ghz and a 5770.
At 1680x1050 resolution, I run the game on a mix of medium and low settings and get 30-40fps on average. Not quite PS4 quality, but it looks a lot better than anything the PS360 will pull off when their versions are out
You should see an icon that looks like a lock (instead of a sword). It will tell you what ability you need to unlock it. I think it's the domination/head explodey one.
I really liked the game, but I feel that the Nemesis system really isn't served well via the Assassin's Creed style gameplay that Monolith built around it. Nemesis wants to be a always running, evolutionary simulation that is player influenced (but NOT player controlled) that generates powerful foes to fight, and the player gets more uber through those fights.
I would have much preferred if they had built the game out of some of the things Far Cry hints at but Ubi is too chickenshit to make happen- territorial control and strongholds that can fluidly change sides on a big open map, with the Nemesis system providing both combat vs. the player's forces as well as between factions, and performing a simulation for more Uruks than it does currently. As is, the game is at its high when you are in a stronghold area and are fighting nasty named Uruks, and at its lows when you are doing QTEs , story missions, or grabbing random collectibles.
FINALLY I CAN BRAND
I've done 9 out of 10 sword legends but there's no indicator on my map for the 10th one. Do I have to unlock a new ability before the last legend becomes available?
any place to get the game on PC for cheap other than GMG, is currently 40 there with the coupon but im looking to get it for less
You need Wraith Finisher for this to unlock (That is you already unlocked Execution aka Combat Finisher, which I assume you did).
Try the community B/S/T thread
i did, went back at least 5 pages and nothing , i have the game on ps4 and is a blast to play but the amount of motion blur gives me a headache, so i need the pc version so i can disable it
Yeah, that was a bit of a letdown, but the. So much fun, that was.5 vs. 5 battle royal just before that more than made up for the lackluster finale
The real Shadow of Mordor starts here.
Your best bet to get it for cheap is at Nuveem. Around 30$ for the base game.
Do you know if any VPN shenanigans would be needed (for this game)?
That being said, does the camera feel a little 'off' to anyone else? Maybe it's because I was playing 3 FPS before this game, but the camera here feels a little rigid.
Thoroughly enjoyed the game overall. Shit story but Celebrimbor is awesome and would love to see more of him.
Ok I've just had my first rage quit on this game. Was doing so well, killed a bunch of captains and a few of the elite captains then thought I could take on the war chiefs. Christ how hard are they!? Now I've died a bunch of times, all the fucking captains are back again and the elite captains are power level 16. Such bullshit.
Edit: ok I've calmed down but still those War Chiefs are ridiculous.
Why is the Orc hierarchy system so addictive and fun to mess with?
Yeah, the story didn't really do much for me, either. It was purely the gameplay that kept me at it. And thebattle toward the end where you and your branded warchiefs go up against the Black Hand was soooo much fun.
I just stand there and watch my awesome army knock them all out with not even one loss XD.
Jesus Christ, the Tower is something straight out of Hellraiser. The dude wears people's faces as decoration and his armor is attached directly to his skin, for fucks sake.
FINALLY I CAN BRAND
I really liked the game, but I feel that the Nemesis system really isn't served well via the Assassin's Creed style gameplay that Monolith built around it. Nemesis wants to be a always running, evolutionary simulation that is player influenced (but NOT player controlled) that generates powerful foes to fight, and the player gets more uber through those fights.
I would have much preferred if they had built the game out of some of the things Far Cry hints at but Ubi is too chickenshit to make happen- territorial control and strongholds that can fluidly change sides on a big open map, with the Nemesis system providing both combat vs. the player's forces as well as between factions, and performing a simulation for more Uruks than it does currently. As is, the game is at its high when you are in a stronghold area and are fighting nasty named Uruks, and at its lows when you are doing QTEs , story missions, or grabbing random collectibles.