Yes.If I augment a card, will I keep the seed level/ability level I've already invested?
The sooner, the better!I wonder how quickly they'll reach parity between her and Echo as far as fanservice costumes are concerned
I'm constantly feeling directionless in this game. Not that's it's BAD, but I feel like everyone else has more of a focus.
Here's what I'm dealing with now.
> Augment lesser cards or do strict seed farming?
> Forth skill panel, White Mage or Thief?
> Growstars. What do?
> Magicite. What do? I'm willing to cash out some as well at this point (where the eff are 20% off iTunes cards?!).
> I missed the refund period, so now the FFRK cards are less appealing (though still very useful).
I'm not looking for advice per se, I figure that in most cases there are not wrong choices here, but coming from say Record Keeper, it feels like there's no clear path (ie: clear events, then dailies) and it's just slightly overwhelming.
The sooner, the better!
Thanks for the tips. I just bought my second Mobius Box, plan is definitely have one of those active at all times.Jobs in general get a big boost from finishing the 4th panel and unlocking the next tier job. That's a good first goal, because more power = more score = more skillseeds so every job after is just a bit easier to farm for. Otherwise, for now Single Target damage cards are a good short term goal to both augment and ability level up.
Between WHM/THF, it's just what you like, particularly in multiplayer, since in current single player content either can do fine. So if you like the support role, go White Mage, if you prefer damage, go Thief. Though in current content, thief isn't very strong versus Ifrit, but should do fine versus other bosses. If you are going to go for WHM, it might be a good idea to 4* some buff cards like Moogle or Fat Chocobo (especially good with this event right now since you can level his ability for free).
Magicite - if you're staying WHM for a while, the FFRK cards are really good, the pack with Fang & Vanille particularly. Not sure if you want to go attack mage at any point, but any mage that can use Water orbs will have a good time with Fang & Vanille. Tyro at 4* only takes 3 life orbs to activate too, which will be great for tougher bosses. Otherwise, the first purchase you make should be the gift box if you haven't bought it yet. It pays for itself immediately plus various other bonuses and the skillseed multiplyer.
Anyways, that's just my advice, not guaranteeing it is the 100% best path, just my thoughts.
Thanks for the tips. I just bought my second Mobius Box, plan is definitely have one of those active at all times.
How essential is multiplayer? I'm not horribly interested in it and a lot of my time playing is unfortunately not going to be focused, so I might not be able to play it much at all.
Trying to get the 20 lucky feathers in the Chocobo event is really tedious, does anyone know the best way to grind them? It's especially annoying when I do kill a silver or gold Chocobo and get normal Chocobo feathers instead
Thanks! I might do that with the green Chocobos and the Griffin cardThere are stages dedicated to having Gold Chocobo's only appear, but I think the best way is to actually farm one of the coloured chocobos with an ability you can use. I farmed the Blue Chocobo to upgrade my Siegfried's Ice Sword and got 20 Lucky Feathers in no time on Auto Hard.
I've failed enough 90%s to believe that it's really doing a 30% check three times.I just failed an 80% skill level up roll, immediately followed by failing a 90% roll.
That's some Falk tier bad luck.
I've failed enough 90%s to believe that it's really doing a 30% check three times.
That's some Falk tier bad luck.
I actually do like this version of the chocobo theme, but playing it constantly throughout the entire map wasn't the best choice. They should have restricted it to bosses, silver/gold chocobo appearances, battles in the locked-off areas and cutscenes.
And if they wanted to, there'd have been enough existing versions of the Chocobo theme from other games that'd suit regular battles to give each of the map's named sub-areas their own music.
I guess most people play with the audio off, anyway.
Just change her out for a cactuar/tonberry/pupu/Chocobo thenYou're damn right I do. Fuck risking the chance of hearing Echo say something.
Just change her out for a cactuar/tonberry/pupu/Chocobo then
Those stats though. All that defense, 6 attacks per turn, high attack and HP. Love it
So I just tried multiplayer for this first time.
How often does the shop update? I feel like I probably missed a Summon Ticket already (oops).
Edit: Found out via the wiki, I did not miss a Summon Ticket, but I did miss some stamps, no biggie I guess (was probably characters I liked, hmm).
Yeah, there's a list:I think the shop updates every time a new boss comes out. This includes old ones as well.
If you try to host a game, you'll see your options for the quests. 1 Star quests are usually always up (Except Tyro of course), but if you check 2 star quests, you'll see that there's a Time Until End of Presence and Time Until Start of Presence. They usually alternate between Tyro and Ifrit for now. And every time that has happened, the shop updates. I think the recent update (When Ifrit 2 came out again), they gave dark skillseeds compared to the fire, water and wind skillseeds that were offered last time.
I'm not dead set on White Mage as much as I know it'll be a permanent MVP for multiplayer, so I might as well take advantage of that.L'cie is going to be a great hard nuke for a good long while since they relented sped up the 4* uncap, and if you're deadset on WHM/support, Sentinel Grimoire has legs (lol surprise)
Tyro 2* swings by again in 4 days so you'll have plenty of time to farm to boost. It's a lot more forgiving than Ifrit 2*, too.
Yes, Thief is Fire/Earth/Wind.Isn't it wind?
I saw a post on reddit saying it would likely be in November.All the Dahaka's.
Seriously enough with the XIII monsters.
I thought Tyro was going to be gone for good so I went balls to the wall insane farming mode and maxed out all the FFRK cards before Ifrit Siccarus 2* came back. Ah well.
Anyone have an ETA when the character jobs start to come out?
Bet the first one is stupid Cloud.
How long did that take? I'll probably have to do that with the next run.I thought Tyro was going to be gone for good so I went balls to the wall insane farming mode and maxed out all the FFRK cards before Ifrit Siccarus 2* came back. Ah well.
How long did that take? I'll probably have to do that with the next run.
Seriously enough with the XIII monsters.
I guess there's already an easy method for implementing the models/animations to Mobius.
Wouldn't be surprised if parts of the engine actually are identical - many spell effects look very similar, as does a lot of that mist-like effect associated with chaos in LR.