Herb Alpert
Banned
still no one for hr2 stuff? room 11 6909 6978 2947, code 0307
still no one for hr2 stuff? room 11 6909 6978 2947, code 0307
still no one for hr2 stuff? room 11 6909 6978 2947, code 0307
ok, but first, zamtrios, narjarala and congala! let's endanger some species!Oh I'm coming. Especially if we do Gore a few times.
I always capture since I find it easier than hunting them, plus we get rarer stuff from capturing too. Too bad we have to make those tranquilizer bombs and they aren't cheap in the long run. (just time-consuming)
Yeah, sometimes I feel like it's not even worth it to attack without the buff. I'll TRY to mount just to get the thing to stay still long enough to mark it's face but even that is hard without the support of the red (which makes up for how hard it is to land hits by allowing several more swings).I dunno if it's OP, but Speed-main bugs are comically better than any other option. That's a serious trap for new players and I'm glad I realized that early. If anything holds IG back, it's that you can only really go ham with red+white, otherwise you simply don't have an infinite combo and going in can be risky otherwise.
Haven't played beyond the first frenzied monster but I normally like to play chicken when I want a red and the things moving too much. That or I hit the little monsters that wanna stand on the sidelines.it is definitely OP if you can get juice reliable. but as I said, getting juice can be really hard with frenzied late game monsters, even with cranked up speed to 150. Especially monsters like savage deviljho, silver rathalos, golden rathian give me a really hard time.
Are there any SnS experts out there? Am I better off upgrading through the Scale Sword path or Plesioth Finspike path for a sleep sword?
Plesioth path does more raw/sleep damage
Scale Sword path maxes out at 30% affinity (0% for Plesioth)
Any consistent way to break the feelers on Gore's head?
ok, but first, zamtrios, narjarala and congala! let's endanger some species!
i may still be there in 6 hours... wife and kids on vacations, dad on day off killing mosters all day long.
this game is hard drug
The game is fucking with me. So far I currently have 5 bird wyvern gems, 2 wyvern stones, 1 Monoblos heart, and I had 1 pale steak. Of course the only thing I needed from all of that was the steak. I just know the game is going to fuck me over when it comes to Rathalos rubies (I need 3 of them.).
With the charge blade I do this: Mount > axe mode > roundhouse slash > super burst
How useful to the group is the hunting horn in muiltplayer?
I've been trying to use it in solo play, but it feels like I'm giving up lots of power compared to the hammer.
I always capture since I find it easier than hunting them, plus we get rarer stuff from capturing too. Too bad we have to make those tranquilizer bombs and they aren't cheap in the long run. (just time-consuming)
Go for the Spider-Sword. Affinity affects status.
Is there any use to letting a Tranq Bomb drop on the ground? In previous games even if you were immobile your hunter would throw the bomb forwards. Did CAPCOM just do this to annoy people or am I missing a new mechanic?
Is there any use to letting a Tranq Bomb drop on the ground? In previous games even if you were immobile your hunter would throw the bomb forwards. Did CAPCOM just do this to annoy people or am I missing a new mechanic?
It's really useful when you trap a monster that is difficult to hit with a thrown bomb when in a trap.Is there any use to letting a Tranq Bomb drop on the ground? In previous games even if you were immobile your hunter would throw the bomb forwards. Did CAPCOM just do this to annoy people or am I missing a new mechanic?
I'm currently working on the famous Kut-Ku Armor but I can't build the headpiece nor the feet.
All the wikis do not help, hehe
Can someone explain to me what monsterparts I need to smash to unlock those two pieces?
Thank you
http://kiranico.com/en/mh4u/armor/head/kut-ku-helm
http://kiranico.com/en/mh4u/armor/legs/kut-ku-greaves
Both need Kut-Ku Ears, so I reckon you haven't destroy it head yet?
Anyone knows how I can find all the crossover stuff? Especially the cat costumes.
Hey guys,
Hopefully you can help me because I feel a bit stuck. Mostly I've been upgrading and forging without a plan up till now but I feel I should start thinking about skills and sets. I know about kiranico and the wiki but all that info is pretty hard to wrap my head around.
This is what I have at the moment, I'm Dual Blades btw.
Dual cleavers+ 182 raw
Ludroth helm lv 1 relic 30 Def
Nerscylla mail lv3 23 Def
Hunters vambraces relic lv2 27 Def
Seltas faulds lv3 25 Def
Rathian greaves lv3 23 Def
I have reached 5-star caravan quests and
HR3 guild quests.
Any tips on which weapon and armor I should aim for at this point would be really appreciated!
What? That's ... somehow stupid ... and there are not even online quests for those monsters?I still can't believe that they locked out some monsters behind expedition, smh D:
Thanks for all the armor-set advices, will look into them this evening!
What? That's ... somehow stupid ... and there are not even online quests for those monsters?
Btw... is it normal that, while hunting in the expedition, the big monster areas always have some annoying "Oh hai hunter, imma tacklin' you to the end of the area with my incredible charge attacks!"-monsters in them?
I'm looking at you, Rhenoplos and Konchu, you annoying pricks!
Thanks for all the armor-set advices, will look into them this evening!
What? That's ... somehow stupid ... and there are not even online quests for those monsters?
Btw... is it normal that, while hunting in the expedition, the big monster areas always have some annoying "Oh hai hunter, imma tacklin' you to the end of the area with my incredible charge attacks!"-monsters in them?
I'm looking at you, Rhenoplos and Konchu, you annoying pricks!
Is there a list of expedition exclusive monsters?
I know Yian Kut-Ku, Basarios, Yian Garuga, and Kirin are. I think Oroshi Kirin and Ruby Basarios are as well.
Once you get the guild quests from the expeditions you can keep on repeating them and the monsters get stronger so not that bad imo.
How do you unlock the harvest tour quests in high rank caravan? Gotta go mining.
Once you get the guild quests from the expeditions you can keep on repeating them and the monsters get stronger so not that bad imo.
How do you unlock the harvest tour quests in high rank caravan? Gotta go mining.
But I heard that you need to level them up to level 31 for it to drop HR materials
I mean, 31 monsters of the same? D:
It is bad if you end up with shitty luck. The only guild quests I currently have are two Velocidrome quests.
Do the quests the pro hunter gives you to unlock the harvest tours.
But I heard that you need to level them up to level 31 for it to drop HR materials
I mean, 31 monsters of the same? D:
Any MMO ever: *laughs*
At least they do not have a cooldown.
Ok, this is better than I expectedIt's not one at a time I don't think and you'll get varying levels. I had a level 1 velocidrome quest which leveled up to 4 after one hunt. I also have a YKK at level 4 and another velocidrome at level 11 which I haven't touched before.
But I heard that you need to level them up to level 31 for it to drop HR materials
I mean, 31 monsters of the same? D: