So I've been debating learning a new weapon in my spare time.
I'm not sure if I want to jump straight to gunner (actually debating making a new character for that if Man God still wants to do his full playthrough), so I'm looking at blademaster weapons.
Can I get some quick impressions on a few of these? I've watched some videos but I'm not totally sold on any of them:
Hammer - seems really cool and I like the aesthetics of using a hammer.
Switch Axe - I've used this one before (mained it in MH3U), but I think I enjoy the CB in comparison.
Horn - I tend to play supporty roles in many online games, so this appeals, but honestly the moveset just looks underwhelming in comparison to the hammer.
Insect Glaive - Hottest of shit right now. Pretty strong weapon and I appreciate having an IG user in the party (thanks, Alt), but honestly the moveset doesn't appeal to me a whole lot
And lastly the Dual Blades - I've played around with these a little bit, but I found they felt a bit clunky. I feel like their animations should be relatively short, and instead they feel really long.
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I should mention I'd like something that plays differently from the CB, and uses different armor skills if possible.
Hammer: In my experience, there isn't a lot of variety in terms of things you can do. Mostly its charge up, get a hit on the head, and do the regular pounding combo when it's fallen on the ground. I don't use it too much so get advice from others about skills.
Switch Axe: Don't compare weapons, any weapon is viable and can kill a monster as fast as any other weapons if used correctly in the right hands. And honestly, wouldn't it be cool knowing how to use both axe weapons? One being the extreme heavy hitter and one being a swift, strong hitter? I know that evade extender is pretty much almost necessary for switch axes though.
Gunner/Bow: Apologies, but I'm not that guy. I tried the bow, and I did well, but having half the defense got me killed a lot.
Horn: Don't judge a book by its cover. I actually love hunting horn users do to the various effects they can give everyone, and it's a shame they aren't more common. And if I recall more damage, they do more stun/exhaust damage than the hammer due to their move set being relatively slower.
Insect Glaive: There might be a SLIGHT bias, but frankly the reason I use the glaive is because it is such an amazing offensive and support weapon. I know it's a common set, but if you're not using Star Knight with an IG, you're seriously missing out (there are some similar sets, but I simply prefer the simplicity and usefulness of SK). I mean, I don't think anybody who has hunted with me can deny that my mounts can be missed if you blink, thanks to Rodeo God. Plus, an easy Sharpness +1, and built in Mind's eye and Razor sharp means that attacking, sharpness, and even bouncing off is not an issue. The only sad thing is that although all that matters is getting all the juices quickly and effectively, it's almost a necessity to get the Ultimate Kinsect, the Effect Extender. To go into further detail as to the offensive capabilities of this weapon (since mounting and tripping the legs due to speed is support), let me show you how my stats change. Okay, so whenever a monster is enraged (another point to star knight for Challenger +2), and I have all three juices (keep in mind the ultimate kinsect not only makes juices last longer, but their buffs are greater), here are the stats.
Weapon: Emperor Boltbrute (gives me +98 defense).
No juices and no challenger +2:
Attack: 759
Defense: 899 (with a +60 defense weapon it is 861)
All juices and Challenger +2:
Attack: 1044
Defense: 970 (with a +60 defense weapon it is 929)
As you can see, the boost is massive! An attack boost of 285 and defense boost of 71-68 (depending on the weapon)! My stronger Glauber reach around 1300 attack! I'm not an expert on how the damage multipliers are, but even still, the insect glaive, as least the way I use them, pretty much outperforms every weapon (even dual blades) in both damage over time (such strong damage and it's still super fast) and damage dealt overall, since the damage numbers are really high and the speed is high, it could quite possibly due more damage than any weapon for as long as the buffs are active. Again, I'm not on expert on damage calculation, but the buffs alone are tremendous! Definitely worth a shot, although the ultimate kinsect is almost needed and star knight armor is godly (at least for me). Also, remember the move set changes completely from being clunky and slow without red juice to twice as fast and each hit counting as two with red juice.
Dual blades: Very specialist weapons that rely heavily on element/status damage dealt really quickly. Excellent for tripping and then lashing out on weak spots. The best tactic is to connect the shorter combos together and use the longer ones on tripped monsters.
-Alternis
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I hear Maestro is good for horns, while you can be anything as a dual blader, though Razor Sharp is especially nice.