Juraash and I have a room if you're not scared of dreadking like Jorge.
13-1040-2417-0453 2580
ok coming, I'm with another too if you have room for 2
Juraash and I have a room if you're not scared of dreadking like Jorge.
13-1040-2417-0453 2580
Ohlawd's room is full so I'm making another HR7+ turns room if anyone wants to do anything:
28-9052-0886-7799
Pass is 1234
edit: full.
I'm really hoping they work on monster/environment/area interaction more for the next mainline entry. Monsters freely clipping through walls to wind up attacks has always been pretty booty. That and monsters charging, hitting a wall and sliding to hit you. I could let it slide in the earlier games but it's getting pretty damn long in the tooth now. I'd also love to see more strategy regarding areas. Say monsters follow you into the next area blindly if enraged, leading a monster into a cave to restrict it's movements would be pretty damn cool. Or slowing certain monsters down if they're in an area out of their element.
We've got plenty of weapons with plenty of cool mechanics, loads and loads of monsters, it'd be nice to see them start working on other aspects of the game.
One monster (maybe yian? Or something with claws like Bologna ape?) I saw crashed into the wall and was stuck there for a bit. It was really cool to see because I didn't realize it could happen.
There used to be a strategy with volcano monsters where if you got them by those giant rocks, a gunner could blow them up as a bomb and deal some damage. It'd be cool to expand on that in "destructible" areas like the rocks and tree stumps where you could load up some remote explosives and blow them up from afar.
I'd love to see some more exploration of what you said, where you can kind of "trap" monsters in smaller areas or fool them into blindly following you somewhere they shouldn't be. Like for instance Bulldrome would comically slip around on ice if you brought it into the caves. They showed Zinogre falling victim to Mitsu in the in game cinematic.
I've often thought that stuff like that would be cool- monsters that deliberately target other monsters like Deviljho or Seregios could prioritise attacking other monsters, and that target flees after taking x amount of damage. Not having monsters be able to move through each other's attacks would be nice too- if hunters get sent flying by a tail swipe from a creature the size of a lorry, it could at least stop a wyvern in its tracks! You should be able to see/hear monsters taking damage from each other.I would be nice to have some monster interactions. Like if there's a Rathalos and an Astalos in the same zone they'll fight each other, or if the Raths have a combo move.
Agree entirely. I like the way some creatures get stuck in the canopy since MH4 in various areas of Primal Forest and Ancestral Steppe, but am not sure whether that's just them getting stunned when on the upper level, or specifically getting stunned while moving between levels.I'm really hoping they work on monster/environment/area interaction more for the next mainline entry. Monsters freely clipping through walls to wind up attacks has always been pretty booty. That and monsters charging, hitting a wall and sliding to hit you. I could let it slide in the earlier games but it's getting pretty damn long in the tooth now. I'd also love to see more strategy regarding areas. Say monsters follow you into the next area blindly if enraged, leading a monster into a cave to restrict it's movements would be pretty damn cool. Or slowing certain monsters down if they're in an area out of their element.
We've got plenty of weapons with plenty of cool mechanics, loads and loads of monsters, it'd be nice to see them start working on other aspects of the game.
I have been farming for a Worn C. Blade for three days and I'm about to flip out. I know it's just a matter of time but goddamn, man.
At least I've got 8 Vulcanis!
lol i have 2
im not even playing cblade this time round
I have to assume it's going to be like that for everyone.
"I need Vulcanis"
"I've got 8! But I need C. Blades."
"I've got 2. But I need Worn Hammers!"
"I've got 114. But I need..." etc etc.
Goddamn Desire Sensor! GODDAMN SHARDS!
One monster (maybe yian? Or something with claws like Bologna ape?) I saw crashed into the wall and was stuck there for a bit. It was really cool to see because I didn't realize it could happen.
I haven't tested this yet but does Tigrex no longer do this? In Freedom 2 if he charges against a wall his teeth will get stuck.Creatures charging into rock faces could be stunned briefly.
He was doing it in 4/4U, havent noticed it in G yet but I would expect he still does it.I haven't tested this yet but does Tigrex no longer do this? In Freedom 2 if he charges against a wall his teeth will get stuck.
He still does this. I've seen him get stuck in the destructible rock pillar in the center of the wide desert area.I haven't tested this yet but does Tigrex no longer do this? In Freedom 2 if he charges against a wall his teeth will get stuck.
Fair point. Stuff like this seems to happen on a monster-by-monster basis, but it would be nice if most creatures didn't just seem to be able to ignore charging headlong into a cave wall then skirting along it to sweep you up!I haven't tested this yet but does Tigrex no longer do this? In Freedom 2 if he charges against a wall his teeth will get stuck.
Is it just me or are there very few capture missions this time around?
He was doing it in 4/4U, havent noticed it in G yet but I would expect he still does it.
That's nice to know. Any idea if it applies to the grimclaw version?He still does this. I've seen him get stuck in the destructible rock pillar in the center of the wide desert area.
You wanna do early hr shenanigans?
Anyone doing anything?
You wanna do early hr shenanigans?
You wanna do early hr shenanigans?
There doesn't seem to be that many, but they throw a few in at some deviant levels.
Less work then.Well if you don't mind a high HR person.
Ping's MHDex in the OP, far better than Kiranico anywaysKiranico is down. How am I going to choose which charge blade to build?
Ping's MHDex in the OP, far better than Kiranico anyways
It has full images for weapons and armor setsLooks like it doesn't have images, so it's not that useful to me.
<-- Fashion hunting
Also, I have spent basically my last 6 hours of play charm farming and haven't gotten a single +Handicraft charm. They eluded me in 4U as well.
If I keep playing Adept it's going to make me shit at any MH game that doesn't have it. I should ween myself off of it but it's so fun!
fight meTwin tails suck.