yet_another_alt
Member
We should have been able to mix and match Switch Skills to begin with. Who even uses Twin Vines for lance?
I cant wait for you fight his advance quests version.I finally met my match. Valstrax kicked my ass and it was my first time failing a quest. Went online and we kicked his ass though.
Also learned how to do sheathe counterattack with longsword. It’s pretty OP when it connects.
I hate you.I cant wait for you fight his advance quests version.
I hate you.
Disappointing that we don't get the Amiibo exclusive(WTF was this even a thing) Sinister Seal Layered Armor.Yay, blade master style hunter armor layered look as it was in Tri/older games instead of the new design.
MONSTER HUNTER RISE - Kamura Hunter’s Hub #6 – Update 3.9 Event Quests Preview! - Steam News
Plus, Happy Valentine’s Day from Sunbreak Director Suzukistore.steampowered.com
You can get a mod to replace the Sinister set with it if you really want to use it.Disappointing that we don't get the Amiibo exclusive(WTF was this even a thing) Sinister Seal Layered Armor.
What???Free early access to Sunbreak. Thanks Capcom.
I like the european style vs the eastern themes of the base game. The new hub and more importantly the new areas look great, crazy vertical and fun to traverse like the base game stuff.
Though I didn't quite understand if The Citadel is meant to be a single area encompassing several biomes, from ice to jungle, or just that part of the world, with these fully separate areas.
Between the monsters shown here and the ones we had seen already plus many that are bound to be included even if they aren't shown here it's gonna be a pretty great collection overall.
Though going from twin quest waifus to one (smithy) is a definite downgrade, hey, they're smoothing out the controls further so that's great, love the mobility in the game so damn much.
I personally like Lunagaron the most among the three lords, he looks mighty dangerous when he stands up on his two feet.I'm most excited for the new Bishaten. He was my favorite of the new monsters because his fight was really dynamic. A few stances, you could knock him out of them, he threw stuff that could be used as items, etc. Just way better than "swipes at you, bites at you, hip check" that most monsters get in their base kit. Now that the monster skeletons are mostly all back in the game, I'd love it if they came up with more creative and interactive fights like that. Garangolm is just a bigger, slower, less dangerous Rajang and it's a bit too obvious.
I haven't seen his video yet, but I love stance changes. Anything to make fights more dynamic that you're going to end up doing hundreds of times.I personally like Lunagaron the most among the three lords, he looks mighty dangerous when he stands up on his two feet.
To me he feels Tobi Kadachi when his on its four feet and Goss Harag when his standing up.I haven't seen his video yet, but I love stance changes. Anything to make fights more dynamic that you're going to end up doing hundreds of times.
If we are seeing Bishaten BOB then chances are we going to get same thing for Goss as well.There better be a Goss variant/subspecies/whatever for Sunbreak. Most fun new monster, hands down.
It's a mix, but generally yes. We have so many more recovery/mobility options in Rise. Mounting can be abused. Pets even in multiplayer, etc.Was talking to a friend of mine about this, but is rise easier than world? I'm currently doing 5 star village quests and I'm still using my starting armour.
He argued I'm probably just used to all the crazy endgame stuff in iceborne, and the wirebug adding a lot of recovery/attack options.
Yea you just pick a quest at the board and it will match you with players on that quest, or as you mentioned you can pick "random".I'm confused by the multiplayer, is there no way to list what quests are currently joinable? Cause it seems like you can only join random quests, or you have to select a quest and just hope someone else is running it.
I guess it's not super bad for normal quests, but the random option doesn't even exist for event quests...this seems like a really weird design choice and a huge step down from world.
Honestly quite disappointing how it works in rise, I want to do all the event quests in MP, but it seems I'm going to have to join random lobbies and hope someone wants to do them; they should've at least also added the random option for event quests.Yea you just pick a quest at the board and it will match you with players on that quest, or as you mentioned you can pick "random".
Swap evade is a new movement ability that can only be used after a Switch Skill Swap. It lets you move quickly in any direction, so that you can dodge monster attacks and maintain your distance.
There are two customizable sets: the Red Switch Skill Swap Scroll and the Blue Switch Skill Swap Scroll. You can use Switch Skill Swap to quickly change back and forth between these two scrolls.
Starburst bugs are beetles that can be found in star-shaped clusters. Once established in a location, they remain stationary there for ages. Their shells are covered in a type of dust that reacts to external stimuli, yielding a change in the creature's color. Upon impact, such as from a monster, the dust detonates. While this detonation will cause harm to creatures exposed to it, the beetles themselves are protected by their hard shells, and will simply flee.
Thornytoads are small amphibians found in their droves in the Resinmires of the Citadel's forests. Their elastic tongues are tipped with suckers used not only for hunting, but also for clinging to wood, masonry, and other creatures. A ferocious breed that will jump to devour anything, even wounded monsters. Their bodies swell when attacked, until they emit concentrated gastric acid that makes even large monsters recoil.
Follower Collab Quests are single-player-only quests where you go on a hunt with various characters that appear in the story.
I'm personally really digging the Hammer here, I might change my main from LS to Hammer for Sunbreak this time around.They finally gave something interesting looking to IG. That was my main in 4U, but I haven't liked it much since then. Let's see how this version goes. Though it's going to be hard to pry me away from SnS and SA.