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Monster Hunter Wilds | OT | There goes 2000 hours of your life!

How many hours are you investing in Monster Hunter Wilds


  • Total voters
    138
  • This poll will close: .

Freeman76

Member
So do you guys agree with some of the reviews that said there isn't really a really to grind for gear? And that it lacks the "hunting heart" of World?
Yep this is 100% accurate. First MH game I dropped in the first week. They have aimed it at casuals and its lost its heart. I would say anything to do with gear is almost sandbox style, its make your own fun or kill monsters for the sake of it. Easily the worst game in the series ATM but that'll change when they sell us the other half of the game in a year. Dont waste your money, wait
 
Yep this is 100% accurate. First MH game I dropped in the first week. They have aimed it at casuals and its lost its heart. I would say anything to do with gear is almost sandbox style, its make your own fun or kill monsters for the sake of it. Easily the worst game in the series ATM but that'll change when they sell us the other half of the game in a year. Dont waste your money, wait
Have people really forgotten how Rise's launch was? It had even less of an incentive to grind for gear than Wilds, and your HR progression was halted at HR7 until the first update a month later! It didn't even have a proper ending to the story FFS. Also, Rampage weapon crafting (aka Artian weapons in Wilds) was locked behind Rampage, a mode that most players hated. Personally, I didn't mind Rampage but at least you can engage with custom weapon crafting in Wilds by simply hunting Tempered monsters, as opposed to playing a tower defense minigame.

Not saying Wilds' launch is flawless by any means, but it's off to a much better start than Rise was. Furthermore, it's important to note that Wilds has a lot more potential than Rise did because it's not being held back by any perceived hardware limitations like the Switch was, where they seemed to have a file size limitation for updates. With the exception of Rise's first update (which only filled in the content that was missing at launch), the post-launch updates were absolutely anemic in comparison to World, usually resulting in a monster and a singular Capcom layered armor. Meanwhile, World gave us free collaborations (FFXIV and Witcher 3) complete with questlines and awesome boss fights (Behemoth and Leshen).

The future is bright for Wilds. There have even been hints of another FFXIV collaboration in the future.
 
That motherfucking
SAND STAR
I caught it because it glitched out by luck but ther is a better way because they guide told you "after" you caught it 🙄
 
So do you guys agree with some of the reviews that said there isn't really a really to grind for gear? And that it lacks the "hunting heart" of World?

Yep this is 100% accurate. First MH game I dropped in the first week. They have aimed it at casuals and its lost its heart. I would say anything to do with gear is almost sandbox style, its make your own fun or kill monsters for the sake of it. Easily the worst game in the series ATM but that'll change when they sell us the other half of the game in a year. Dont waste your money, wait
Bullshit! Post game requires lots of grind to get the Rarity 7 & 8 gear!
 
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Darchaos

Member
50 hours in, Hr 100 and every quest done(4 days ago or so)killing everyting left and right. I dont feel the need to grind, well one dosent really have to couse the loot basicly rains down on you.

The new thing that is to run around in the open, done maybe once, no need for it. Just checking sos quest or lobby member quests and join. The game is beyond simplyfied and i hate that. So much of what is MH is gone.

But it has time on its side, thats good i guess. Im Thomas Magnum in the gafguild, so im not lying about time played and all that.
 
uK2Mf4j.jpeg
 

GymWolf

Member
50 hours in, Hr 100 and every quest done(4 days ago or so)killing everyting left and right. I dont feel the need to grind, well one dosent really have to couse the loot basicly rains down on you.

The new thing that is to run around in the open, done maybe once, no need for it. Just checking sos quest or lobby member quests and join. The game is beyond simplyfied and i hate that. So much of what is MH is gone.

But it has time on its side, thats good i guess. Im Thomas Magnum in the gafguild, so im not lying about time played and all that.
How do i enter in the gafguild?
 
The future is bright for Wilds. There have even been hints of another FFXIV collaboration in the future.
Naoki Yoshida (FFXIV Producer/Director and FFXVI Director) really wants to get Bahamut in there

If it's the FFXVI Bahamut that's gonna be one fucking insane fight, especially if you're going into space to do it lmao

LAycCIN.jpeg


Been working on my ensemble, the Lala Barina outfit looks nice as a base to build on
 

GymWolf

Member
I joined on day 1, so i dont know how one joins now. But search for Neogaf at the squad information counter in Windwards plain. Then hit apply i guess and according to the notes there one should also post charname in this thread for approval.
Well my character name is GymWolf, i'm gonna apply when i get home from work, thanks.

You people better use a mic.
 

Stafford

Member
Yep this is 100% accurate. First MH game I dropped in the first week. They have aimed it at casuals and its lost its heart. I would say anything to do with gear is almost sandbox style, its make your own fun or kill monsters for the sake of it. Easily the worst game in the series ATM but that'll change when they sell us the other half of the game in a year. Dont waste your money, wait

What a goddamned shame. And so unnecessary too, didn't World and Rise sell incredibly well?

Yeah it sounds like something they can definitely patch, but probably not until the first expansion. It's also crazy that it's so much shorter and iirc smaller than World. Man this game went from a "day one, I don't need to play any beta of this." to "there's no reason to get this right now.". Unbelievable.
 
Naoki Yoshida (FFXIV Producer/Director and FFXVI Director) really wants to get Bahamut in there

If it's the FFXVI Bahamut that's gonna be one fucking insane fight, especially if you're going into space to do it lmao

LAycCIN.jpeg


Been working on my ensemble, the Lala Barina outfit looks nice as a base to build on

I think, with the octopus models they got in Wilds, they can do a Marlboro. it's an iconic monster that's in pretty much all FF games and it would be a tough fight with all the debuffs it can do.

on a side note, I love how much detail they put into the game. I was fighting a Congalala yesterday with a fire hammer. noticed that it's fur actually got singed after I attacked it for a while. that's so cool.
 

Comandr

Member
What a goddamned shame. And so unnecessary too, didn't World and Rise sell incredibly well?

Yeah it sounds like something they can definitely patch, but probably not until the first expansion. It's also crazy that it's so much shorter and iirc smaller than World. Man this game went from a "day one, I don't need to play any beta of this." to "there's no reason to get this right now.". Unbelievable.
There’s a lot of misinformation here.

1) Getting to the end of the story in HR in Wilds is approximately as long as it was in World at launch, around 40 hours. The meat of the campaign is over at the 15 hour mark at the end of low rank, but there is absolutely still character growth and cutscenes leading up to the end of HR.

2) You absolutely have to grind to get certain gear. Several end game monsters’ armor sets require parts that only come from specific body parts or are only available at certain times. My buddy and I have killed fifteen gore magalas so far to build his armor set and we still aren’t done. I had to kill no less than 10 arkvelds to complete my set for him. At 20 minutes each, there is absolutely a fuckin grind.

And that’s not even to speak of upgrading your gear. Upgrading a rank 8 Artian weapon fully costs 30,000 points. You can get these points in small amounts over time through trades or you can go to the specific town and trade in monster materials. High rank parts give anywhere between 30-70 on average and a very rare material like an arkveld gem might give 1000. So… yeah. Just a cool 30 arkveld gems and you’ll be able to fully upgrade one weapon.

You wanna talk armor spheres? Takes 45,000 points to fully upgrade ONE piece of armor.

There is abso-fuckin-lutely a grind.

The only way it might take longer to get to the end of HR in world is that game forces you to drop everything and find tracks and scales for monsters on FOUR separate occasions. So you spend an enormous amount of time finding two tracks, and then having to go to a different map and find more, and repeat that process until you’ve found all four. It’s a huge time sink.

Wilds isn’t shorter because it lacks content. It only has 1 less large monster than World did at launch. It just lacks the bullshit that tripped you up for so long.
 

GymWolf

Member
Draugoth Draugoth @James Sawyer Ford @Miyazaki’s Slave Evolved1 Evolved1

Saw some who were interested in playing together, so I setup a NeoGAF squad to get things started (if someone wants lead/sub-lead let me know). For those who don't know, it's basically a guild/clan and you can use it to join a squad lobby to more easily play together (bc Capcom somehow made multiplayer more confusing than ever).

Squad name: NeoGAF
Squad ID: XG6EV5EH

How to join:
  1. Talk to Felicita/go to squad information counter at base camp.
  2. Manage squads --> join a new squad --> squad ID search.
  3. Search for XG6EV5EH and request to join (approval required).
  4. Post your character name in this thread and tag a leader/sub-leader.
You need to finish the tutorial hunt and talk to a few people in base camp to unlock the squad counter.
I sent the request, name is GymWolf.
 

HRK69

Gold Member
Draugoth Draugoth @James Sawyer Ford @Miyazaki’s Slave Evolved1 Evolved1

Saw some who were interested in playing together, so I setup a NeoGAF squad to get things started (if someone wants lead/sub-lead let me know). For those who don't know, it's basically a guild/clan and you can use it to join a squad lobby to more easily play together (bc Capcom somehow made multiplayer more confusing than ever).

Squad name: NeoGAF
Squad ID: XG6EV5EH

How to join:
  1. Talk to Felicita/go to squad information counter at base camp.
  2. Manage squads --> join a new squad --> squad ID search.
  3. Search for XG6EV5EH and request to join (approval required).
  4. Post your character name in this thread and tag a leader/sub-leader.
You need to finish the tutorial hunt and talk to a few people in base camp to unlock the squad counter.
I sent a request too!

My tag is HRK69
 

Darchaos

Member
There’s a lot of misinformation here.

1) Getting to the end of the story in HR in Wilds is approximately as long as it was in World at launch, around 40 hours. The meat of the campaign is over at the 15 hour mark at the end of low rank, but there is absolutely still character growth and cutscenes leading up to the end of HR.

2) You absolutely have to grind to get certain gear. Several end game monsters’ armor sets require parts that only come from specific body parts or are only available at certain times. My buddy and I have killed fifteen gore magalas so far to build his armor set and we still aren’t done. I had to kill no less than 10 arkvelds to complete my set for him. At 20 minutes each, there is absolutely a fuckin grind.

And that’s not even to speak of upgrading your gear. Upgrading a rank 8 Artian weapon fully costs 30,000 points. You can get these points in small amounts over time through trades or you can go to the specific town and trade in monster materials. High rank parts give anywhere between 30-70 on average and a very rare material like an arkveld gem might give 1000. So… yeah. Just a cool 30 arkveld gems and you’ll be able to fully upgrade one weapon.

You wanna talk armor spheres? Takes 45,000 points to fully upgrade ONE piece of armor.

There is abso-fuckin-lutely a grind.

The only way it might take longer to get to the end of HR in world is that game forces you to drop everything and find tracks and scales for monsters on FOUR separate occasions. So you spend an enormous amount of time finding two tracks, and then having to go to a different map and find more, and repeat that process until you’ve found all four. It’s a huge time sink.

Wilds isn’t shorter because it lacks content. It only has 1 less large monster than World did at launch. It just lacks the bullshit that tripped you up for so long.
I have 58 hours clocked, i have all this, and the gora sword, mats to do dubble setups if i want. there is not one armor in the game i cant do. Im lvl 3 of 5 on my Artian, can do it 5-5 but there is no need couse everything dies left and right. What makes MH is for now gone, lets hope it will return in a really good DLC. Dont call the critic misinformation couse its not!
 
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Lokaum D+

Member
Here is my "review" after 100 hours.

After finishing the campaign twice, once with a female character and once with a male character (I didn't like my first character and didn't want to spend money on DLC), I definitely think this is the easiest Monster Hunter game ever made. During both campaigns, I didn't fail once and I carted very few times. When the second part started, I thought the difficulty would improve a bit, but no, the game continued to be extremely easy. During this entire time, I played solo without using SOS.

Story: MH out MH

Graphics: The art direction carries the game on its shoulders, but unfortunately the game fails to achieve all the brilliance it could due to performance issues and very low-quality textures.

Exploration: In my opinion, this game handles exploration much worse than MHWorld. There is almost no reason to explore the world other than the player's own curiosity. In MHWorld, we had several quests that helped to enhance the feeling of exploring of a new world, and because we didn't have mounts, exploration was more natural, since we had to do everything on foot.

Quests: Again, in my opinion, much worse than MHWorld, where the sidequests helped to create the feeling of exploration whether it's looking for condiments to improve the canteen, to get items to improve the botanical center or the Palico gadgets, every quest helped to build this sense of exploration way better than MHwilds do.

Gamplay: This is where the game shines, but it's not without its flaws, combat is fast and dynamic, and much, much more forgiving than the combat in World was, all the weapons seem to be much more responsive, but as I said, the combat has its flaws, and many things help to trivialize the combat. I'll just mention the most OP mechanic ( imo ) in the game that trivializes the entire combat, and it's called perfect guard. Once you get the timing of the attacks, you don't need to move anymore, just block everything and that's it, you don't need to position yourself anymore, you don't need to use the superman jump anymore, you just need to hold your shield to win.

Audio: As I don't understand much about audio, I'll say that I thought what I heard was very good, however, in my opinion, the soundtrack is extremely inferior to MHWorld. To be honest, the only time the soundtrack really got me was when Anjanath's theme started playing.

Conclusion : MHwilds is an extremely good game, although extremely easy, its technical flaws make the experience leave a little to be desired with dreadful performance and PS1 levels of texture. The combat is fun and dynamic despite some mechanics completely trivializing it. The lack of more world-focused quests makes the exploration shallow, which for a new and diverse world like this is a huge flaw in my opinion, and the soundtrack fails to reach the same levels of mastery than MHworld did achieved.

score: 7.5/10
 
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Evolved1

make sure the pudding isn't too soggy but that just ruins everything
I kind of hate the two endgame armor sets. I decided to run a basically unlimited stamina / evasion build fully upgraded. The game is piss easy even on the rank 9 fights… as long as I don’t get hit lol.

Still getting constant disconnects… I have very mixed feelings as I close in on HR100.
 
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There’s not much of a grind as the other games for armor and whatnot, especially with random quests straight giving you gems as a reward. Very easy to fish for those, and overall they are much more generous with loot this time around, monsters drop more stuff + fishing for good quests on the map (seeing what you’ll get while nice QoL, streamlines the process a TON) and because hunts go quicker now it’s faster to get more hunts in, speeding up the whole process even more.

If I wasn’t making the all weapons for every weapon type I play plus tons of fashion armor I’d be done by now. There’s not a ton of meat on these bones, and it’s compounded by the general streamlining and faster hunts.
They really should have thrown a bone to the OG players and given us something to chew on. The whole game seems catered towards newer players.
 
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Lokaum D+

Member
Man the speed you guys go through the game is crazy to me, I recently just reached HR.

Maybe I'm just very slow gamer.
game is easy, no need to grind ( i've played until Guardiam Rathalos with the initial gear ), no need to exploration, every hunt ll take 10min max, the only thing that took time in this game are the cutscenes.
 

Danjin44

The nicest person on this forum
game is easy, no need to grind ( i've played until Guardiam Rathalos with the initial gear ), no need to exploration, every hunt ll take 10min max, the only thing that took time in this game are the cutscenes.
For me that was same case with World's LR and HR, the first big wall I experienced in that game was wth Lunastra update but before that I have might carted once or twice for enitre LR and HR.

But generally I much slow gamer compare to you guys, because I cant play games everyday.
 
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Bullshit yourself, there is literally 0 need for rarity 7 & 8, pointless even bothering
Yes, let’s just keep it on display. Not that anyone is trying to fight Tempered Arkveld. While we’re at it, let’s skip the rare 8 armour sets as well. See, no more grind. Hell, just play 1 star missions and you won’t even need to change weapons. Easy game.
 

Lokaum D+

Member
Yes, let’s just keep it on display. Not that anyone is trying to fight Tempered Arkveld. While we’re at it, let’s skip the rare 8 armour sets as well. See, no more grind. Hell, just play 1 star missions and you won’t even need to change weapons. Easy game.
Tempered Arkveld is a joke, tbh all tempered monsters are a joke, there is absolutily no need to meta builds in base game, runs what makes you happy and thats It
 

Aion002

Member
I just finished the game and hunted my first 8 star monster. I played so far 35 hours. I skipped all the cut scenes because I didn't care about the story.


Overall I enjoyed it a lot, but so far it is the easiest MH game I played.

I hope they add more challenging missions and more stuff, the game felt a little incomplete compared to World and Rise at launch.

Also, Arkveld is extremely lame compared to Nergigante and Magnamalo. Rey Dau is so much more entertaining to fight than Arkveld, they should have made it the flagship monster of the game.
 
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Danjin44

The nicest person on this forum
Tempered Arkveld is a joke, tbh all tempered monsters are a joke, there is absolutily no need to meta builds in base game, runs what makes you happy and thats It
Thats true with all Tempered monsters in MHWorld, it was Arch Tempered monsters that gives the most challenge but unfortunately that was exclusive to Elder Dragons.

Even in Iceborne Tempered Ruiner Nergigante was absolute joke.
 

Lokaum D+

Member
Thats true with all Tempered monsters in MHWorld, it was Arch Tempered monsters that gives the most challenge but unfortunately that was exclusive to Elder Dragons.

Even in Iceborne Tempered Ruiner Nergigante was absolute joke.
Yep, now Arch tempered Velkana, thats was a tougth fight, geez

Edit: tbf Ruiner Nergigante is a pain in the ass due his agressivness, there isnt one Monsters in Wilds agressive as Nergigante was in World.
 
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Danjin44

The nicest person on this forum
Yep, now Arch tempered Velkana, thats was a tougth fight, geez
That was fight was tough and you only had 30 minus to beat it same as Fatalis.

Edit: tbf Ruiner Nergigante is a pain in the ass due his agressivness, there isnt one Monsters in Wilds agressive as Nergigante was in World.
Nergigante has huge fatal weakness which once you know it become punching bag and you will consistently knocking it down.
 
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