Why does it still look like the same assets and animations from Dark Souls 1?
Because it worked.Why does it still look like the same assets and animations from Dark Souls 1?
I'm pretty hyped but wow do these guys not like change.
This can't be Elden Ring, that player character is clearly casting a shadow. From Software's engine can't do that, just ask all those experts in the other thread.
why the hell are people expecting amazing graphics from a FROMSOFT game of all things? it looks pretty nice considering the other souls games look like ass. should be glorious on PS5.
Only in some outdoor or selected areas.
Otherwise...
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There are shadows during the same section/footage. What's with all this biased cherry picking?
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Because you "reported" the lack of shadows. On the same 10 second section there's footage with and without shadows. I'm not the one starting FUD misinformation.And why is it me who does the cherry picking and not you?
Yeah I love Dark Souls as well. My disappointment is that this is Elden Ring, and it looks exactly like Dark Souls. I am justifiably hyped that it's open world Dark Souls though. They could have called it Dark Souls 4 and I wouldn't have been disappointed at all.And why is it me who does the cherry picking and not you?
Dark Souls 3 was my favorite game last gen btw. In case you think i'm biased against FROM games.
Yeah, considering how the previous Souls games looked (99% of indoor areas completely lacked shadows apart from a selected few that had them and i specifically remember how jarring they felt to me), and seeing how this is cross gen and looks like it's using a similar engine, allow me to be a bit more skeptical about this.Because you "reported" the lack of shadows. On the same 10 second section there's footage with and without shadows. I'm not the one starting FUD misinformation.
Gawd you guys get hung up on lame shit sometimes.
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Graphic whoring is really becoming obnoxious at this point.
For me FROM are same as Atlus, they rarely make high tech graphics and I don't go to them for that. To me their art direction and atmosphere makes up for that and more importantly their games are fun as fuck, so in all honesty I don't give a rat's ass about if their tech is advance or not.I mean, I get complaining in some instances, and I get holding things to a certain standard in 2022, but I feel like we're two posts away from "this looks like a PS2 game,"
Give me. Sparkly-twinkly.![]()
Graphic whoring is really becoming obnoxious at this point.
Count the seconds with and without shadows from the main character in that whole area. I don't see anyone not cherry picking here.Because you "reported" the lack of shadows. On the same 10 second section there's footage with and without shadows. I'm not the one starting FUD misinformation.
You and me both.Graphics look fine. I don't get it
Who said it is (I'd say technically rather than visually)? It's not a next gen exclusive. It looks great. It puts to shame most other open world games aesthetically (not to mention in gameplay when the competition on that front is trash like Witcher 3 and Bethesda games, From going open world puts their excuses to rest for good so everyone wins when they strive to get on par). The string you're replying to started when the guy said others claimed the engine can't have shadows, all the footage you have posted shows it can. So what if they didn't apply the right properties to every light in that one area, plenty games don't have shadows constantly when you're already in even a lightly shadowed indoor environment, maybe with all the rest things they do in order to make a massive game they have to set limits on how many lights per area cast shadows and what not, PS4 and Xbox One are hardly powerhouses that can do everything in every game, maybe in other games there are other trade offs, there always are, one game having lights and shadows everywhere doesn't mean every other game can also have that when they're built on completely different logic and design needs.But it's no Demon's Souls visually that's for sure.
PS5 trollers trashing anything not PS5-only next gen (except for Sony exclusives like the new Horizon naturally) to low key pimp the one game that they can show off on that front, like anyone's gonna play a PS3 game endlessly forever instead of also play the improved sequels & successorsGraphics look fine. I don't get it
Otherwise it would take six years to make these games. I'd rather have ten great games with similar animations rather than three great games that take ages to come out.Why does it still look like the same assets and animations from Dark Souls 1?
I'm pretty hyped but wow do these guys not like change.
It's Bluepoint's fault, "fine" isn't good enough anymore.Graphics look fine. I don't get it
I just want to friends with a pot.
I just showed that there was cherry picking on both sides, for whatever reason the shadows don't show in the area except at two spots shown for a few seconds. But in the end it's all about what Bluepoint did to Demon's Souls, light and shadows were areas where DS impressed, it's not about trolling, it's about having higher expectations now.Who said it is (I'd say technically rather than visually)? It's not a next gen exclusive. It looks great. It puts to shame most other open world games aesthetically (not to mention in gameplay when the competition on that front is trash like Witcher 3 and Bethesda games, From going open world puts their excuses to rest for good so everyone wins when they strive to get on par). The string you're replying to started when the guy said others claimed the engine can't have shadows, all the footage you have posted shows it can. So what if they didn't apply the right properties to every light in that one area, plenty games don't have shadows constantly when you're already in even a lightly shadowed indoor environment, maybe with all the rest things they do in order to make a massive game they have to set limits on how many lights per area cast shadows and what not, PS4 and Xbox One are hardly powerhouses that can do everything in every game, maybe in other games there are other trade offs, there always are, one game having lights and shadows everywhere doesn't mean every other game can also have that when they're built on completely different logic and design needs.
Looks like Demon Souls remake to meI really hope we're not going to get new threads for every single piece of media drop that comes with this game.
Because you're either blind or don't remember what Dark Souls 1 looked like.
Filthy casuals using bluepoint to gaslight Big dark souls....that's what is happening with this cherrypicking. And I called that out way before. It looks great, polished and at the end of the day it's original. They just can't get the basic idea of how idiotic it is of them to say From Software that created Demons Souls in the first place don't know how to make graphics. Like in 2009 Demons souls wasn't dropping hard.There are shadows during the same section/footage. What's with all this biased cherry picking?
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They're just girlie men who have never defeated a single Souls boss and are taking out their frustration on Elden Ring.Ignore the haters. There's a new silly pandemic of From detractors. It will die quickly when Elden Ring gets released.