If their track record is anything to go by, the game won't go above 60 fps...Ultrawide unlimited fps please.
Well, if the network test was anything to go by, the world will definitely not feel empty! Yeah, not like SpiderMan or something like that, but it's not supposed to be. I think this is going to be an incredible game and I think everyone will be impressed. Yeah, it may not be quite as good as the Demon Souls remake in graphics, but it's close and what it WILL offer is tremendous. I'm frankly curious to see what reviewers will have to be super critical about!Dark Souls 3 looks beautiful, some scenes look like a damn painting at times. And the level of geometry detail was astonishing to me the time it was released.
Still, the lighting was always bad. Some less detailed areas like caves, dungeons and many indoor spaces looked dull and flat by comparison. I would at least expect nowadays, the current gen/PC versions to be improved in this aspect. This one really looks a couple of generations behind when it comes to lighting.
Not sure about the open world thing. Dark Souls 3 and Bloodborne (the best looking souls games) had more packed/densed detail in their smaller areas. I'm afraid this one will look empty if they have to spread the geometry in much larger areas. If it used a more modern engine i wouldn't be worried but apparently, it's a cross-gen game using the same engine as the previous games probably.
I'm afraid this one will look empty if they have to spread the geometry in much larger areas.
Count the seconds with and without shadows from the main character in that whole area. I don't see anyone not cherry picking here.
The game can still be fantastic though. But it's no Demon's Souls visually that's for sure.
In the underground tunnels I timestamped there is barely no shadows, only two short sections at the start. Compare this with Demon's Souls where there are shadows all the time in similar areas.I don't get it...there's shadow in MOST of the footage. As the character is running it would be normal for shadow to not be visible in certain areas and then pop back up again when getting to a well lit area. That's what this shows. Even the horse has shadows in that part of the footage. I did see a couple of places that I thought there should be shadow and there was none, but only a few. First, we don't know how old this footage is and at what part of the development cycle things were at. From's not exactly known for JUST showing their most polished work. So could be that or there may be some places where that kind of thing is skipped to help with performance, etc. As long as the effect is there most of the time and when people expect it, we won't notice if it's missing in a few places as we go along. Myself, I couldn't care less about shadows or puddles or whatever. Give me good performance and gameplay. This already seems incredible and the network test gave me confidence that if the whole game is on par with that, I'll probably be playing Elden Ring pretty much solid over the next couple of years. I say this as someone who has multiple characters with hundreds of hours each in all the other souls games. Demon's Souls remake has the least hours spent there. Character bank is full with all having at least 70 hours on them but highest character is only 130+ hours. So I think this game is going to consume my life for quite a while!
You're not sure why they're being compared? I could give you hints but I mean really bro? You can't think of any reasons?Demons Souls is next gen exclusive. Elden Ring is cross gen with an obvious last gen base, not sure why they are being compsred
When they do a next gen exclusive it will be a big step up
Please, could you enlighten us? Because to me, Demons Souls Remake and Elden Ring sounds like a very retarded comparison.You're not sure why they're being compared? I could give you hints but I mean really bro? You can't think of any reasons?
In the underground tunnels I timestamped there is barely no shadows, only two short sections at the start. Compare this with Demon's Souls where there are shadows all the time in similar areas.
Nah, you can see the same in the previous games, there are just very few light sources which actually cast shadows. You can call this "optimization".Yeah, I see what you mean. Well, just doesn't matter much to me, plus the fact that you do see shadows in a lot of places makes me think this is just part of the development still going on. But we'll see once it releases in a few weeks. Can't wait regardless!
There's ZERO shadow casted by the main character in that interior part that looked like mine. Looked horrible :/.This can't be Elden Ring, that player character is clearly casting a shadow.
Can we get rid of people coming in just to troll? I don't go into threads for games I don't like and claim the devs are lazy. Fuck outta here.
Im trying to limit my exposure to avoid spoilers, but what I have seen looks great. From games will never be graphical showpieces and that's okay. I only hope performance is solid.
The shadows dies twice in Sekiro already, so there isn't any available for Elden Ring...
C'mon guys, this game will obviously be one of the better games of '22 with dozens of awesome boss to fight and a gigantic world to explore and you're crying because it doesn't have some shadows sometimes... who cares ? It's the same engine since Dark souls, we know it.
Some people dont have the capacity to understand that game development is always about making compromizes, invest more in one area, you lose out in another area. The director of the game will need to make sure he prioritised the right areas, and compromises the less important area.
I see the discussion around souls games hasn't changed much.Souls critics should all be banned. There's absolutely no excuse for that nonsense on a dedicated gaming forum.
I see the discussion around souls games hasn't changed much.
I'm gonna let you down right now, but I was definitely talking about both sides.It's the same people who don't like the games for whatever reason. They shit on the graphics and cry about difficulty.
These guys should stick to their little pony games that play themselves.
Not only this. I terms of gameplay and level-design, what we are seeing looks really close to the previous games.the main thing people can discuss is how it looks visually