NeverYouMind
Member
Wavenet UMK3 in this collection is still blowing my mind.

Wavenet UMK3 in this collection is still blowing my mind.
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I think it's adorable they hid Mortal Kombat Mythologies: Sub-Zero behind a ? like it was a good game or something.
It's one of the most dogshit titles of all time.
The one thing that I can't get over with Mythologies: Sub Zero is how much the game looks like the spiritual successor of 16-bit versions of Batman Forever..
Both games use digitized sprites, and beat 'em up/ platformer hybrids with notoriously awkward control schemes. Both were features on the AVGN.
Batman Forever was developed by Probe Entertainment, and the games apparently uses their version of the Mortal Kombat engine that was developed for MK1 and MK2 on the Genesis. MK Mythologies: Sub Zero apparently uses a modified version of the MK3 engine.
The 16-bit Batman Forever games were released in 1995 to tie-in with the movie, they sold really well because of that Batman movie license. Sub Zero was released in 1997... only two years after. Did Boon and Tobias take notes that Batman Forever was using a MK derivative engine, and they decide to make their own version of it?
Sub zero game probably would have done SO MUCH BETTER if they gave the player a greater advantage.
By that, I mean improve platform landing zones, and hazard hit boxes. Those 2 alone would have improved the game dramatically.
Tell us the release date son!!
I hope so, I'm ready to finally finish the infamous mythologies game.9/30 if the Xbox leak is accurate for the digital version
I legit do not know.the only game relevant difference compared to the normal one is Noob Saibot tho right?
Another question comes to mind more than 30 years later, why wasn't Mortal Kombat CD arcade perfect....Honestly, this collection already has 23 titles in it.
Some games I would have liked to see are...
Not that I ever expected all of those games to be in this collection. Just a random list of things that would have been neat to see. There are rumours that there may also be some additional DLC inclusions later on. Digital Eclipse did do the same thing for the Atari 50th collection.. so who knows? But overall, this is a pretty stacked collection of the Klassic era MK games. The additional features look great. Fatality practice mode is awesome. So are the character bios. They added a rewind feature for Sub Zero Mythologies as a bandage. Which is nice.
- Mortal Kombat - Sega CD ... not the biggest deal breaker, but I was a little sad to not see it included
- Mortal Kombat II - GameGear ... a version I personally would have liked to see... but it is not overly missed. I doubt I would play it anyway
- Mortal Kombat 3 - Playstation ... this was the only real gen 5 release of Mortal Kombat 3... it was also a North American launch PS1 game. Sony has the publishing rights to this one. MKT is still a good substitute.
- Ultimate Mortal Kombat 3 - Sega Saturn ... Not a version that really gets talked about. Odd how the Sega Saturn was shafted on Mortal Kombat games, despite it being the fighting game system of choice from that generation. Saturn Emulation is still a tricky thing. Not a huge loss.
- Ultimate Mortal Kombat 3 - Sega Genesis/ Mega Drive... this is a weird inclusion to me.
- Mortal Kombat Trilogy - N64. The lack of any N64 versions are a bit dissipating. Perhaps Digital Eclipse just doesn't have N64 emulation in place to make it happen. I also speculate that Nintendo could release some of the N64 Mortal Kombat games on NSO.
- Mortal Kombat 4 - N64 or PS1 ... N64 version possibly not happening due to N64 emulation. But, just having a good emulated version of the arcade game seems suffice.
- Mortal Kombat Gold - Dreamcast equivalent of an Ultimate Mortal Kombat 4 - possibly not happening because DE might not have a functional DC emulator
Overall, this collection is looking good.
Because CD improves audio and not video quality? It could play FMVs unlike Genesis but the image quality had the same limitations as the base Genesis. That threshold could be crossed with 32X attachment used alongside Sega CD but I cannot think of any commercially successful games with that implementation.Another question comes to mind more than 30 years later, why wasn't Mortal Kombat CD arcade perfect....
Another question comes to mind more than 30 years later, why wasn't Mortal Kombat CD arcade perfect....
And Holy $hit, they are including MK Trilogy as well.................... but is not the N64 version right, RIGHT??
Another question comes to mind more than 30 years later, why wasn't Mortal Kombat CD arcade perfect....
I remember that quite well on Mortal Kombat Trilogy on Playstation! I hope this collection removes that loading as I love it to be authentic but not THAT authentic!Even on the Playstation, and Sega Saturn, the game pauses to load fatalities and Shang Tsung morphs
I remember that quite well on Mortal Kombat Trilogy on Playstation! I hope this collection removes that loading as I love it to be authentic but not THAT authentic!
Excellent! Also, I know the Mega Drive/Genesis version of Mortal Kombat has different music to the SNES/Arcade versions, but I love the music in that version! When devs did it right, the Mega Drive sound was fantastic!Yes, it has been confirmed that all loading has been eradicated from the Playstation version of Mortal Kombat Trilogy.
They've stepped up their game BIG TIME. The Street Fighter Anniversary Collection was a shitty slap-dash of games with long ass load times, gimped ports with bad input lag. The TMNT collection was actually decent.I am a bit concerned about this collection turning out good. Last time they did a fighting game collection was Street Fighter 30th Anniversary Collection and that was embarrassingly barebones and had input lag issues. A lot of their collections featuring Genesis titles also lacked in the audio department. The last collection I played had a blurry CRT filter, choppy LCD filter, and extra pixelated Monitor filter. If they do not improve on these I am going to reconsider purchasing this.
That is the one I recently played. It left me wanting in many regards. I hope this collection turns out better.They've stepped up their game BIG TIME. The Street Fighter Anniversary Collection was a shitty slap-dash of games with long ass load times, gimped ports with bad input lag. The TMNT collection was actually decent.
If you play on PC, you might want to try ShaderGlass. It's a free program that lets you add customizable shader/filter overlays to your monitor.I am a bit concerned about this collection turning out good. Last time they did a fighting game collection was Street Fighter 30th Anniversary Collection and that was embarrassingly barebones and had input lag issues. A lot of their collections featuring Genesis titles also lacked in the audio department. The last collection I played had a blurry CRT filter, choppy LCD filter, and extra pixelated Monitor filter. If they did not improve on these I am going to reconsider purchasing this.
I have seen a lot of requests for Dreamcast's Mortal Kombat Gold. More likely it is because they do not have an emulator up and running for the system.I like how they only included the arcade version of MK4 because the other versions are kind of shit.
It is a great collection. All the old stuff.
Yeah. I don't know if they have a Dreamcast emulator. There may be some licensing issues.I have seen a lot of requests for Dreamcast's Mortal Kombat Gold. More likely it is because they do not have an emulator up and running for the system.
Yeah. I don't know if they have a Dreamcast emulator. There may be some licensing issues.