but you want to transform the thread into PS2 x GC and you also selected a very unusual ship game to make it difficult to compare with ps2 and a RE4 that works along the same lines as VF4, that is, it doesn't use the power of the ps2 to be made. I can argue that in 2001 the PS2's GT3 reigned supreme, surpassing a similar game on the Xbox, the GC on the other hand never showed a game like that
Dude, no. I was telling the facts along the same line to what was told on the video from OP, and also the actual facts how things happened on that era. PS2 started to show it´s true capabilities by 2001 with GT3, GTA 3, MGS 2, FF X, SH 2, etc....And they showed an improvement compared to what was already on console market, which was DC and PS2 1st gen, but of course not by a generational leap, as some here assume. But the thing is, at the same timeframe GCN and Xbox arrived and like or not, both systems put the visual and tech standards even further. Those are facts cannot be denied, but also i´m stating that this exactly proofs how capable PS2 was, because it could went head to head with those more modern and powerful machines and still delivered games with a visual level unthinkable by 2000 and even 01 standars, like God of War, Burnout Revenge, Shadow of the collosus, etc, etc.... And about RE 4...can´t believe you are carrying also that statements to this thread, man. Even on the DC thread they proved you wrong, but you insist. How in hell RE 4 and VF 4, games that came from taking full advantage of more modern, efficient and powerful systems like GCN and Naomi 2, and which were at the beginning unthinkable to at least run on PS2, all of the sudden now they´re ports which DOESNT take the power of PS2? Please name any PS2 game on its entire 13 year lifetime which looks graphically and tech superior GNC RE 4 and Naomi 2 VF 4. In fact, there´s even a PS2 game which looks overall superior to PS2 VF 4 Evolution and the RE 4 PS2 port at least? Help me please with that question.
And about what you say on GT 3, yes GT 3 was king during 2001 and beyond, graphically was and still is impressive (play it with component cable on a CRT TV...it looks beautiful to this day!!!!) But it didnt surpass Project Gotham or better yet Rally Sports Challenge. Yes, GT 3 looks impressive, but this is also due to the terrific art direction: Yamauchi is a genius who really knows how to work around the limitations of every PS system and take the most of it. Hell, i´m playing GT 7 on my PS5 on this very moment, and i find really unbeliavable how good it looks despite being a game built primarly for PS4. But going back to PS2, the two Xbox games from ots early days ím mentionting have way more geometry per car (it would be nice if someone give us exact polycounts around here) than GT 3 and also they showed realistic car damage representation over none on GT 3 and even GT 4. Also PG stages look more complex than GT 3 ones. The only thing GT 3 was superior is screen space reflections on cars.
I dont say it, its DF, check it out (also see how GT 3 compares against Le Mans and Ferrari)
GameCube wasn't more 'powerful' than PS2. It was more efficient, much easier to maximize and partly more 'modern' in its architecture. A very nice and clever system really. But in terms of raw potential and metrics it was mostly less powerful compared to PS2, also less flexible.
Metrics? Ummm name any PS2 in its entire 13 yrs lifetime which surpass or at least look on par with: RE 4, Rogue Squadron 2 and 3, Metroid Prime 1 and 2...of any genre. PS2 was the most popular console on history so it made sense to launch games which squeeze all of its power and beyond, like it actually happened...So why it has no games which can make what those GCN did? I mean, it even has RE 4 taking every bit of it´s power...and couldnt keep up with Gamecube. In other hand, yes, i know GCN didnt had Burnout Revenge, Black, any GTA and also some multiplattform franchises like NFS and True Crime had ports on GCN which actually looked worse tha its PS2 counterparts, but this is probably more due to be the less sold console just after the Dreamcast, have a propietary media withe less storage than regular DVDs and of course being a Nintenfo desktop console, than lack of capabilities to run those games, which probably would had costed more vs the revenue on a target audience which wouldnt come up to buy massively as on PS2. But i could be wrong, please prove me wrong with actual games, not tech data. PS2 has plenty of games that can may be prove me wrong...I don´t know, may be Ghost Hunter, may be the first Killzone?