Team Andromeda
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PSY Q was also out for the Saturn in 1994 mate and also the 32XSony had developed tools (Psy-Q) ready to go in 1994.
Sega didn't roll out AM2's SGL to third parties until early 1996.

Plus you also had Cross development kit for Saturn, if you didn't want SEGA Japan bulkly box

SONY buying Psygnosis was such a wise move for them. Before that the PS1 development system was the super expensive and hard to find SONY workstation costing a small fortune
BTW The SG-L was out in 1995, not 1996
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