Team Andromeda
Member
And if you mixed the fighters and stages in Mega Mix you could have matches that played differently to the standard FV or VF2. No enclosed walls stages, which was different from the standard FV gameplay and you could do the reverse for VF2 gameplay and hell you could make VF2 play a lot more like Tekken using the infinite plane of the VPD2 so there were no ring outs , you even had the dodge move from VF3 in there tooKoF '96 plays a lot differently. Rolls instead of dodges (has recovery rolls), running instead of dashing, throw breaks, and aerial guard (neutral or backwards jump).
The clue was in the name of the game, you could mix it up
... and?
Is there some point you're going to get to in the future? Does using a digital controller on a PC suddenly give it magic capabilities to replace a fully analog mouse for horizontal *and* vertical mouselook in first person shooters? Because the verticality of the levels was one thing that was fresh about Duke and Quake, and that's why I wanted them to play on a system with mouse controls.
And it just means you're making excuses. You couldn play the likes of Tomb Raider 2, Colin McRae on the PC with digital controls via a Pad, it wasn't just a keyboard.
Rather silly that (again) you mean to say SNK wasn't using the same engine with its KOF games? Anway you can use the same engine and have completely different games. Not all RE Engine games play the same or games that use Unreal 4 or 5.Megamix was literally using the engine from an earlier game (FV) and adding content from another earlier game (
So don't pretend like it was some innovative new experience.
Innovative not for a sec, but you could have a new experience in Mega Mix to that of playing either VF2 or FV on their own, Thanks to how you could mix fighters, ring outs, walls Ect
As for KOF '94, that game was never available for regular home consoles
I had it on my Neo Geo CD.
I doubt you ever were that interested in Saturn in the 1st place. Any game people list you hit back and call out with various excuses. In the same way I might look to make fun of the last year of the Cube gaming wise, in a thread on how it failed.Did this somehow get me more interesting Saturn games to play in '97?
The gameplay was ace. The only nail in the coffin is you making yourself out to be fan of Saturn.LOL! Its lousy quality was the final nail in the Saturn's coffin.
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