It's there now. At least it is in the UK.When is it on the switch eshop?
When is it on the switch eshop?
NA probably won't be up till later this morning.When is it on the switch eshop?
Why does Ian Eagle look like someone's Mii version of Iwata?
2 hours and 20 minutes from now.I'm ready to pick this up for Switch whenever it's live in the NA eShop. Bought some Nintendo eShop credit last night with a GameStop gift card I had kicking around.
I wanted to pick this up for the Switch so badly, I have been following this game closely since the announcement. But damn, some of these impressions are really making hesitant now :/
Online in a few days I read.Okay that's good enough for me. When do they add the online MP for the switch version? And can you play with/ against friends online?
I guess thats why the demo is only on PS4...
If your hesitation is based on graphics commentary, let's not forget that Snake Pass was also "downgraded" on the Switch, even more-so in portable mode, and that still looked and played fantastic. Sumo patched it later and enabled a bunch of the lighting/shadowing that was not present at launch. I know this is Saber's title, but I'd suspect there's a good chance a lot of UE4-using Switch devs are sharing best practices and notes with each other.I wanted to pick this up for the Switch so badly, I have been following this game closely since the announcement. But damn, some of these impressions are really making hesitant now :/
I've been playing undocked and I can tell you it's really soft. Pretty big downgrade, and it needs updating. Not acceptable at all, knowing what the Switch is capable of.
The strange thing is menus and UI are 720p in handheld mode but the character models, court, background etc are all fuzzy with pretty bad aliasing. In the menus especially the player models that stand around on the side look awful compared to the really sharp and colorful menu options.
I haven't played it docked yet but I'm really disappointed in the handheld version after spending quality time with the PS4 demo.
Edit: I mean just look at the screenshot you quoted. Look how sharp and nice looking that blue box is, and then look at literally everything else on screen. It pains me so much to say this but, short of an imminent announcement of performance updates coming soon, I may suggest yall avoid the Switch version assuming you were interested in it for handheld mode.
I don't know if two games make a trend. What would you prefer though? Native resolution and frame drops? Native resolution and 30fps?This is so damn annoying. I really don't care care for that sub native resolution. Becoming too much of a trend tbh. Passing on this one sadly.
That Grace Chen time.Of course PS Store is behind on this release.
I don't know if two games make a trend. What would you prefer though? Native resolution and frame drops? Native resolution and 30fps?
I don't know if two games make a trend. What would you prefer though? Native resolution and frame drops? Native resolution and 30fps?
I can save time and just say that don't care for and won't buy sub-native res games on switch (well ones consistently at 540p). I personally don't like the fuzziness. It's certainly my right and I'm not calling anyone lazy or insulting the devs, so don't start por favor. There's no debate here. If others don't mind, then awesome.
3 counting Bomberman post patch. And neither of the things you mention should be an option. Devs need to make their games native res undocked, a screen that small with a blurry image isn't pleasant at all.
This game is extremely frustrating,. The CPU is scoring left and right (over 20 points after a minute) and I'm not. It explains pretty much nothing except the normal control scheme.
Sometimes you have no idea what's happening.
Easy to pick up? Yeah sure, lol.
I don't know if two games make a trend. What would you prefer though? Native resolution and frame drops? Native resolution and 30fps?
3 counting Bomberman post patch. And neither of the things you mention should be an option. Devs need to make their games native res undocked, a screen that small with a blurry image isn't pleasant at all.
I'm not a dev so I could be completely wrong here...but I feel like this game should be possible at native res and 60 fps. Obviously with lower/missing effects and all that. But when something like Mario Kart 8D looks and runs how it does, it's just not a good look.
I'm not a dev so I could be completely wrong here...but I feel like this game should be possible at native res and 60 fps. Obviously with lower/missing effects and all that. But when something like Mario Kart 8D looks and runs how it does, it's just not a good look.
An hour early! Thanks.It's up on the NA eShop. Download it now.
Don't blame the devs if the hardware doesn't allow it to happen easily. Hopefully they work on the post launch and it gets to 720p60 in docked mode.
Nintendo know this thing inside out, Saber don't, this was probably a rushed release from them and this is the best they could do with time. As said, hopefully it gets a post launch patch to 720p.
If they delayed the launch to get it to what you want, then there's the potential for a lot of lost sales and the extra time and money spent wouldn't be worth it. On the otherwise, negative reception at launch due to poor technical performance could also have the same effect :/
These should have been standards set by Nintendo from the beginning. Seems like UE4 is not making it easy for these games to run at good performance @720p.
...I was just asking a question. No 'debate'.
I'm thinking that they couldn't do that, thus the compromise. Bomberman is the perfect example of this. They significantly bumped up the framerate, and cuts had to be made.
You can't blame a dev when even Nintendo is releasing games with sub native resolutions...
Looks fine to me, just took this shot at the start of a game: