I think BoTW does, but it's not a very good example imo because that game is on a higher level technicallyWhat Nintendo game runs sub native undocked?
Don't blame the devs if the hardware doesn't allow it to happen easily. Hopefully they work on the post launch and it gets to 720p60 in docked mode.
Nintendo know this thing inside out, Saber don't, this was probably a rushed release from them and this is the best they could do with time. As said, hopefully it gets a post launch patch to 720p.
If they delayed the launch to get it to what you want, then there's the potential for a lot of lost sales and the extra time and money spent wouldn't be worth it. On the otherwise, negative reception at launch due to poor technical performance could also have the same effect :/
I totally understand but you shouldn't really compare a game internally developed by those with the most knowledge of the hardware, to a multiplatform version of a game by an indie dev. I have to assume that even with the missing effects (depth of field, improper shadows, etc.) the game still wasn't stable enough to run at 60fps undocked. I could, of course, be totally off base.
I think BoTW does, but it's not a very good example imo because that game is on a higher level technically
Zelda is 720p undocked and 900p docked.I think BoTW does, but it's not a very good example imo because that game is on a higher level technically
What Nintendo game runs sub native undocked?
Is there a precedent for these type of resolution boosts in patches? Thinking of Bomberman R they actually dropped the resolution to boost fps lol. I would love that to happen though.
I think BoTW does, but it's not a very good example imo because that game is on a higher level technically
Man I hope 2k18 doesn't look like garbo when it comes to the switch.
I'm really nervous about this and FIFA. 2 of my most anticipated Switch games, but I'm gonna be heartbroken if they're bad ports.
It's up on the NA eShop. Downloading it now.
As much as i want this game. the 'next basket counts as 12 points' power-up makes me not want to play it.
As much as i want this game. the 'next basket counts as 12 points' power-up makes me not want to play it.
Not on switch. If it really was a case of not enough time to optimise then it could happen. Could just be ue4 doesn't play nice with undocked mode limitations.
Edit - zelda subnative (at times) confirmation
http://www.eurogamer.net/articles/d...h-of-the-wild-uses-dynamic-resolution-scaling
It really doesn't matter if zelda dips (at times). Overall, it's not blurry and unattractive to look at. If people don't mind the resolution, then fine, but there's no need to try and justify it.
looks like all reviews have been streaming in all morning, but Meta isn't updated yet. Most are coming in around a 7-8/10.
Nintendo World Report:
http://www.nintendoworldreport.com/review/44597/nba-playgrounds-switch-review-in-progress
As much as i want this game. the 'next basket counts as 12 points' power-up makes me not want to play it.
From my time with the demo, Kawhi was awesome defensively and his offense was good enough to allow an inexperienced player to reliably put up points. It helps that his spot-up jumper felt smooth (or as smooth as a jumper can be in this game).If anyone unlocks Kawhi or Steph tell me how they are please.
I hope they give an option to play non-power-up games in a future update (if it's not an option currently). I'm downloading the game right now on Switch.As much as i want this game. the 'next basket counts as 12 points' power-up makes me not want to play it.
Nice! Thanks!From my time with the demo, Kawhi was awesome defensively and his offense was good enough to allow an inexperienced player to reliably put up points. It helps that his spot-up jumper felt smooth (or as smooth as a jumper can be in this game).
As much as i want this game. the 'next basket counts as 12 points' power-up makes me not want to play it.
Nate how did you feel about the switch version?That isn't a power-up though. The highest would be x2 for 3pointers.
Nate how did you feel about the switch version?
That isn't a power-up though. The highest would be x2 for 3pointers.
Thanks. Any tips for shooting? I keep hearing mixed reports on it.It plays well on Switch. The biggest issue with the Switch version is the sub-native resolution while undocked. I'm waiting on the online to be patched in before cementing any firm opinion on the game.
Fair review - we are working to get the other features in. They will be done very soon. We just couldn't get them certified by the platform holders in time and if we delayed release we would be pushing to the end of the basketball season and then be put up against 2K in the fall - not the best option for a new game...
It isn't easy to put your product out into the wild and have it commented on but that is part of the process. We are definitely going to do everything we can to address the shortcomings of the game in terms of online features and to add more cool stuff as soon as possible. I would have loved nothing more than to have all the features we could have in this game on launch and we are definitely committed to getting them out. We will just need to continue to prove ourselves. Thanks again.
MJ isn't part of the retirement association and it is super expensive to get a few players to a licensing deal (including MJ). If the game sells well we will definitely find a way to make it happen. I agree of course that he would be awesome to have in game.
IGN video review mentions it and the video shows a shot being worth 12 points when it goes in the net.......
Thanks. Any tips for shooting? I keep hearing mixed reports on it.
Nate did the loading times bother you much? The NWR review claims they're almost indefensible, but the Heavy reviewer didn't seem too bothered by them.
Not in the game. You'd have to shut it off on a system level.It plays great regardless of the resolution on switch. Can we deactivate the vibration ? Super annoying
Ah thanks again Nate.The 'Star' increases the multiplier for the shot and it has to be hit from the star location. Playing against a human opponent you will guard that location to prevent such a shot being taken. As the video showed, the Star was worth 4x increase of the shot value. The Star could appear in the paint or anywhere on the court.
Shooting 3s I found that I hit pretty much all the shots when counting in my head '1-2-*release*'.
Nate did the loading times bother you much? The NWR review claims they're almost indefensible, but the Heavy reviewer didn't seem too bothered by them.
Nice! Random I believe.Are the cards in the first 3 starter packs random or the same for everyone?
Because I wanted Blake Griffin and got him on the second pack!
Anyone commenting on Single Joycon play? I was curious how this ends up working without a second stick for crossovers.