Doom Dark Ages rumoured to of sold less than a million copies

A great game with a much more refreshing spin than Eternal. But as a product they made it as anti-consumer as it gets, just so MS can push Gamepass - reap what you sow.
 
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Yes, because GamePass is free for all *RollsEyes*

Hey now, when people say they are playing games on it for free I'll be the first to remind them that under normal circumstances they are paying for it.

No one knows. If I had to guess, they didn't want to keep 1 small studio in Japan when they barely have a presence there, and they bailed when Mikami bailed. I think it's the dumbest thing MS has ever done, but it's not closed because GP can't pay for their AA games. Or maybe the user metrics on GP were just that bad, and not the actual budget. And they also tried selling it on PS as well. Nakamura also left Tango as well, so I suspect they had issues MS just didn't want to fund. Again, literally the dumbest call they've ever made.

The fact that it happened just as they started porting games elsewhere says a lot about the business model as a whole.
 
Gamepass has destroyed microsoft and xbox from the inside out. It has completely ruined there gaming business and destroyed the brand. They've let a subscription service force them to go third party. Shits pathetic.
 
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You know what this game reminds me of history wise based off of everyone's comments?

The Order 1886. Short campaign , no MP, no replay value, full price ask, etc. Lots of hype prior, then bam; flops.
 
A well reviewed, gameplay heavy, adult focused, traditional single player FPS based on a beloved franchise with no MTX or loot boxes or forced multiplayer sells like shit.


And we wonder why we just keep seeing more GAAS games and Fortnite and Madden every year.

It sold like shit cause it was too expensive for the content they provided, and because gamepass has destroyed the sales of almost all of xbox's first party offerings.
 
Seeing this topic at the top of the page with that "to of" poor grammar bullshit is irking the living fuck out of me.

Someone please fix it for the love of god
 
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DOOM TDA is great!
WAY more fun than eternal.

The fact that you can adjust gameplay to be as crazy or smooth sailing as you want makes it really fun.
For me, I have enemies shoot often, fast bullets, and super aggressive, but I have more firepower, but normal defense.
 
Gamepass has destroyed microsoft and xbox from the inside out. It has completely ruined there gaming business and destroyed the brand. They've let a subscription service force them to go third party. Shits pathetic.
yep that moron in chief bet the whole division on a subscription revolution pipedream, which was never gonna pan out.
and killed the console in the process of a desperate third party pivot.
 
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yep that moron in chief bet the whole division on a subscription revolution pipedream, that was never gonna pan out.
and killed the console in the process of a desperate third party pivot.

Phil spencer is a fucking clown. Xbox under him has been the worst it's ever been and he's driven the brand prestige that it used to have into the ground beneath 10 tons of cow patties. Gamepass is single handedly going to get alot of there first party studios closed, and if they do stay open then i expect massive layoffs. You can't sustain yourself like this because gamepass is cannibalizing your sales/profits as a first party studio. Every decision he's made as the head of the xbox division has been pure shit.
 
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A combination of day one game pass, not being playable on 1000 series cards, and losing the music dude.

But Doom just like Metroid was never high selling franchises despise both being very popular.
 
So the content was shit? How many sp shooter did you play which were considerably longer?

The content wasn't shit, but the game isn't long enough to justify 70 dollars for alot of people and gamepass also cannibalized the sales. I also can't name alot of single player first person only shooters nowadays that do sell well honestly.
 
It's pretty crazy that PS and Xbox would have the same sales given that Xbox has Gamepass. I'd think Xbox would have the weakest sales for that reason. Of course there could be other aspects at play such as demographics of console buyers, but still.

Yes PC has GP too, but I think you can assume Xbox console users will skew towards the service in a way you can't assume on PC.
BS numbers pulled from their ass.
 
A string of successful games priced at $50... which we have been trained to see as "cheap". Would they have made less money than this? Maybe should be considered for games without a shove-it-down-your-throat marketing budget?

edit: smart ones in here being a little more skeptical of the numbers. I probly should, too.
 
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Its a great game that isn't as good as the preceeding games while being more expensive. Would apply to any other product. They removed the multiplayer which will be perceived as less content even though the campaign is longer. Its just how many people think. Combine that with a gane that just more like Painkiller than Doom and you have a muted response. Its a shame because the game does somethings really well.
 
Not looking good:

E6Yd57o.png



I'm not paying $70 for it, most people won't either.

It's actually 80 euros on steam.
 
The content wasn't shit, but the game isn't long enough to justify 70 dollars for alot of people and gamepass also cannibalized the sales. I also can't name alot of single player first person only shooters nowadays that do sell well honestly.

Imo game length doesn't matter if the content is great, i prefer shorter games any day of the week. Hate bloat.
 
People talk like this is not EXACTLY what MS wants: they want players to move to a subscription based model. The price rises, Nintendo being Nintendo and Sony burning money in stupid GaaS is just leaving them with clean roads.

This shows that people are WILLING to switch (badum-tss) to GamePass. This is wonderful news for them.
 
for any high profile game on game pass to be considered a sucesss (on Game Pass) it should reach between 5-10M.

AND it should sell copies in the same range. So, between GP and copies sold, the game should reach between 10-20M players. otherwise the game is a comercial flop.

As 👏🏻simple 👏🏻as 👏🏻that
There's no evidence of any game reaching that much on Game Pass, in fact, so far Doom TDA seems to be most successful GP release
 
thus, every high profile game relase on GP (by MS) has been a comercial flop
Probably, IDK, I don't have numbers and IDK what MS considers a success, unfortunately for haters and fanboys, everything anyone says about it is just fake news and can't be used to brag or shit about Xbox so let's just enjoy games and call it a day
 
Probably, IDK, I don't have numbers and IDK what MS considers a success, unfortunately for haters and fanboys, everything anyone says about it is just fake news and can't be used to brag or shit about Xbox so let's just enjoy games and call it a day
that's why each game has its OP Thread. this thread is about copies sold.
 
Pausing to say analytic companies are trash, but if anywhere close to accurate based on the 3 million players announcement, this would still be really bad to have 2.2 million out of ~30 million subscribers...
Sure, if your looking for something to be negative about and are willing to ignore relevant context. We can all pretend we have insight into what the team consideres success, but they seem to be happy with their first week performance. It would be weird to just hand wave that away.

There will be only a handful of games that ever has the clout to potentially reach all 30 million subscribers, or even a third of that number. Especially considering the limited reach that the new Doom games seem to have and the lack of FOMO due to the recent Doom games being primarily consumed as a single player experience. Not to mention the higher than normal PC requirements.

All in all, you are entitled to have whatever opinion you hold, but I can't behind your assertion that these numbers are "really bad".
 
People talk like this is not EXACTLY what MS wants: they want players to move to a subscription based model. The price rises, Nintendo being Nintendo and Sony burning money in stupid GaaS is just leaving them with clean roads.

This shows that people are WILLING to switch (badum-tss) to GamePass. This is wonderful news for them.

This doesnt make any sense.

Where are the figures that demonstrate that people are willing to embrace GP? It's been stuck around 32-34M users for a while already.
 
There's no evidence of any game reaching that much on Game Pass, in fact, so far Doom TDA seems to be most successful GP release
Oblivion remaster most played in first week this year - 4 million first week


Not sure about lifetime game pass numbers, but Gears 5 had about the same numbers in 2018 - 3 million first week.


Oblivion 2025 looks like it did great

And Doom numbers are pretty much in the same ballpark as previous 1p games
 
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You know what this game reminds me of history wise based off of everyone's comments?

The Order 1886. Short campaign , no MP, no replay value, full price ask, etc. Lots of hype prior, then bam; flops.
Most people commenting have not played the game(I realise you have), its is actually pretty good. 1886 was not.
 
Sure, if your looking for something to be negative about and are willing to ignore relevant context. We can all pretend we have insight into what the team consideres success, but they seem to be happy with their first week performance. It would be weird to just hand wave that away.

There will be only a handful of games that ever has the clout to potentially reach all 30 million subscribers, or even a third of that number. Especially considering the limited reach that the new Doom games seem to have and the lack of FOMO due to the recent Doom games being primarily consumed as a single player experience. Not to mention the higher than normal PC requirements.

All in all, you are entitled to have whatever opinion you hold, but I can't behind your assertion that these numbers are "really bad".

Notice how you've made this fallacy that a game needs to hit 30 million players to be successful on GamePass.

Forza Horizon 5 hit 45 million players
Halo Infinite hit over 20 million players
Starfield hit over 15 million players
Indiana Jones hit 4 million players
Doom hit 3 million players

E33 has SOLD over 3.3 million copies.

Do you notice any trend here?

A game that hits GamePass has two primary objectives. Drive/sustain GamePass subscribership and sell individual copies.

There is no argument to be had that 3 million players is doing either of these things. It's honestly sill to even suggest otherwise. If this game SOLD 3 million copies it would be a bomb.

There are serious ramifications for these types of sales/performance.
 
Too much Doom. 2016 was fine, but then they should have moved on to Quake and now Hexen or something. Eternal didn't catch my interest at all, it was more of the same with stupid stuff added on top, and this third game bored me just watching the videos.

It doesn't look fun. It's just more and more of the same. Back then, after making a game like Doom 2016, the developer would have moved on to making another, different FPS. But nowadays, every single game that works even a little is going to lead sequel after sequel until people are just fed up with it.

Make a different game each time, or accept the game selling less and less with each iteration.
 
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